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danojaye

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About danojaye

  • Rank
    Master Chief Petty Officer
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  • Gender
    Male
  • Location
    Western NY

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  1. I'll be there. Might get a few others to make it.
  2. First and foremost, a 15-30 second. Theres nothing like being spotted in a cruiser and getting focused before you can even find any cover. Theres too many battleships per side ( played 12 games, had 5 or more per side ) and your almost ( if not ) deleted instantly. You want peoples money for this game when they dont get to play in many instances? Second thing ( as mentioned above ), there were complaints about too many destroyers.. now theres too many Battleships. Cap them at 3 per side. Be damned the Que times.
  3. danojaye

    Clan Battle Ping Issue

    I was booted from the game. Went from 23ms to ' kicked out ' .
  4. danojaye

    WG please address MM, or fix it....

    How about a scrim? 9 on 9 supremacy league rules.. Im sure you can find 8 people to join yours to make the minimum?
  5. danojaye

    Lag spikes

    This has been happening with several members in my clan. We range from Western Canada all the way to Florida.
  6. danojaye

    I think CVs are ruining the game

    Adapt. Hydro, radar, situational awareness, massive secondary increases with IFHE. RPF so they know where your coming from.. And now your spotted right within the first minute of the game and deleted by rockets. I guess Camping is the only real ' meta ' (sic) way to play. More boring games with long periods of nothing but standoffs.. Real energetic and entertaining games I tell ya. People are TIRED of having to constantly adapt and would like some consistent ENTERTAINMENT for a while. I would hope you can grasp such a thing.
  7. danojaye

    I think CVs are ruining the game

    Brand new Witcha. T8 premium cruiser! Maiden voyage! 34 seconds into the game. hedding for a rock since the first second of the game.. Planes spot me.. DELETED by a Montana and a Yamato. Greatest investment in life, right? The whole setup of ' balance ' right now is like a heroine addiction. The dev's need to go to Betty Ford for a few months and get back to reality. Spotting mechanisms at initial play is WAY out of ' balance '. How about a 15-20 second delay for those planes to be launched. We have to wait for shells and torps.. why not planes? Planes now spot! GREAT! All those radar ships and hydro and other wall-hacks out there.. I bet the Battleship crowd is loving life as I see few destroyers these days. 1 or 2 a game per side. Not to mention the laggy interface that even lags inside the game! After every update, the interface has become more broken. First it was dumb like the division or chat window would shrink and not expand so I could see what was in it. Then it was the small delay going from the mission screens back to port. Now? Lag, random disconnects and other weird happenings. Whats ruining the game the most? The interface/servers/routers ( or whatever it is ). They should fix it before toying with ANYTHING else.
  8. Your the clubs Mascot. AlexF, o7 to you!
  9. The problem isnt Destroyers.. Its not the CV rework.. its ' Non Participation '. It always has been and will still be. Instead of reworks as implemented, maybe putting an incentive system in play to get the campers to actually do something! All the data everyone is asking for really means nothing when half the ships are just sitting in back, firing their guns at the longest ranges possible. Put in a ' bonus ' for xp/coin. If your ship gets in a cap, you get a 100% bonus. If you go 5k from a cap you get 50%. If you stay 10k outside of a cap the whole game, you get no xp at all ( or whatever someone decides ). If someone takes a cap or assists in it, for every 3 points it gains, put a bonus on the xp/coin for the time the cap was held. If its just a 2 cap match, put in a system that uses ranges. Theres MANY things I feel werent looked into and they will never be looked at.
  10. danojaye

    Possible incoming major radar changes...

    I started playing back in 0.5.x . There was no radar, no hydro.. Not much of anything. Then they added ' radar '. My concern was people would division ( 3 ships ) and fire radar off one after the other. Ya know what I was told? " That will never happen because only a few ships will have radar! ". MY! How times have changed! They gave EVERYONE the 1 point skill of ' Situational Awareness '. Honestly, the player base back then had a LOT of camping BB's that cried so damn hard because a Destroyer torped the bloody piss out of them and they had no clue that they were spotted, targeted and had fish coming in on them. WG's solution was to give everyone a Captain Skill. Rubbish, make em spend the point I say! Then open water firing was taken away, Hydro was added, dual spotting planes, smoke nerfs, Secondary Guns for BB's.. Im sure I have missed a few things. I went back and looked at Patch noted from everything from 0.5.7 to the present. Just about EVERY patch has something that *could* be seen as a nerf to some function/play of destroyers. Then the ' 4 point ' Captain skills. Taking away that 5th needed point has it so EVERY ship in the game took Concealment Expert.. Even after all of it, there are STILL people whom just sit in the back and farm damage and hardly participate in the game endless the fighting is 2/3rds ( or farther out ) then that of their gun range. I see this whole radar change as being a ' non-issue ' as people wont even realize that someone is using radar.. they will be zoomed in on a target and not paying attention to anything else. The biggest problem isnt Radar. Its not Destroyers. Its campers and damage farmers not really playing for a team.
  11. danojaye

    RDF Firing.

    "RDF / RPF doesn't pinpoint exactly where you are, just a general direction. You were either being Radar'ed or Spotted if you were in open water without smoke. " I was neither spotted nor radared. Neither was the Kagero.
  12. danojaye

    RDF Firing.

    Replay was sent in.
  13. danojaye

    RDF Firing.

    Nope. Just in a cap. No smoke, not detected.. just ' located '.
  14. danojaye

    RDF Firing.

    I was in a game taking a cap. A Kagero was with me. I was ' located '. I was being shot at from a Buffalo beyond 10k. He hit me hard with 2 full broadsides. So.. I left. The Kagero stayed and was obviously ' located ' after I left. He then took a round of fire with a bunch of hits in it. This then happened to another destroyer from the same ship. I had this happen in another game 2 days later. Nobody was ' detected ' or spotted, just ' located ' and good salvos are hitting ships. I guess I should believe that people are getting THAT good at blind firing. People can hit ships in smoke, I understand such SHOULD happen as smoke is a smaller area and its quite obvious something might be in there.. but just ' located '? Seriously? Anyone else had this happen? Cheers!
  15. danojaye

    Ready for Ranked? Test enclosed

    Torps + RDF = Mad Skillz! not
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