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About Skarp_AGW

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    Warrant Officer
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  1. Tier 3-4...your favorite cruiser?

    But....but... muh Varyag! Float like a butterfly... sting like a flame thrower. She is a thing of beauty, and a loads of fun.
  2. Meta Killing. The Asashio sobs

    She reminds me of a pre-nerf Minekaze. Great concealment with long range torpedoes, creating a very comfortable stealth torpedo launch cushion. A quintessential IJN stealth DD. The BB's know they are there... but they do not know how close. Just knowing that it might be the Red's Asashio puts them on the defensive. I'm reminded of the Mythbuster episode where they tested to see if Elephants were really afraid of mice. Watching the enormous Elephants back away from the tiny mice was hilarious. An Asashio can blunt a flank push just by being spotted ahead of the oncoming ships.
  3. Are Premium Sales Declining?

    Part of the problem is that there are so many Premiums released, and so often, that buyers need to be specifically motivated to pick up any particular ship. For me a Premium needs a certain appeal: 1) A solid historical connection (e.g. Konig Albert, Varyag). 2) A unique playstlye (e.g. Asashio). 3) Offers a short cut to an in game goal. The Kidd fills my desire to have a Fletcher Class DD. Ships like Krasny Krym, Gascogne, or Huang He have zero appeal to me. I agree that the replay factor is beginning to influence my decision as well. ALL of my most played ships are in the tech-tree. I got Arizona in a Santa crate in 2016 and played her about 40 games.... but I seriously doubt that I have played her at all in over a year. That pattern holds for Hood, Duke of York, and other Premiums as well. Part of the replay problem is that the pace of in game "goal" events is absolutely relentless. There is some goal or "mission" every friggin week. They often require specific ship types, nations, tiers, or all of the above. It narrows your choices, and removes any inclination for just casually grabbing a favorite bote to go play. I admit to being OCD enough to feel a need to fulfill randomly assigned missions, and wack-a-doodle collections. It is an exploitable weakness.. .*sigh* Premiums have lost their "sizzzle" over the years. There are still plenty of ships that have not yet been released that I would buy (Suzuya, Derfflinger, Von Der Tann. West Virginia), but most offerings are just ....meh. I think the feeding frenzy that we saw with the release of Tirpitz, and Scharnhorst is a thing of the past.
  4. Because the only thing in this game that feels better than knowing you made a solid contribution to a win.... is knowing that you carried your team to a win.
  5. Does this happen to anyone else?

    The Red team is actually a Green team too. When both teams go A-C it works perfectly for one of them. One team's woefully pathetic loss is another team's glorious win.
  6. 4th Solo Warrior... Asashio

    Congrats! Looks like it was a busy game. I think their DDs wanted to kill you. Never had a Solo Warrior.... let alone 4!
  7. Roma Kobayashi camo question.

    Ummmm Looks more like an Old Milwaukee can to me.
  8. Asashio Broken

    OK, this is flat out not true. As I said I've only played three games in her so far, but I went to the Cap early in each of those games. Each time, we ended up winning the Cap. You are not going to solo bully a Cap in this ship, but she draws attention like no other, and if you have any kind of support they will have a field day murdering the boats that are totally focused on the Asashio. If you play the ship selfishly, you will hurt your team, and not contribute to winning. Damage is just damage. A DD needs to Cap, spot and torp. The Asashio can contribute to all three of these tasks... like any other stealth IJN DD.
  9. Asashio Broken

    The amount of polarization generated by this ship is somewhat astounding. You have one set that claims she is totally OP. You have another set that claims she is totally worthless. Both use the same set of stats to prove their point. The fact is that she is a stealth IJN DD and plays pretty much like all other stealth IJN DDs. She is not a Cap bully, and she under performs when a CV keeps her lit. She can dominate when circumstances are in her favor. These traits are hardly unique to the Asashio. I have only played a few games in her because, like some others, I'm waiting for the hype to die down before I add her into the rotation. She reminds me a bit of the pre-nerf Minekaze. Excellent concealment, with long range torps. It had a wonderfully comfortable window to stealth fire torpedoes. In this case that stealth torp firing window is enormous, even ridiculous. Played like a stealth IJN DD she can be extremely effective. However, like any other stealth DD, she can be feast or famine. The thing that sets her apart is the TR module. The ability to send 16 DWT into, or across a Red push can completely change a game. I've done it, and I've seen others do it. You can WASD to your little hearts content, but a true "spread" of 4 groups of 4 torpedoes; one on the assist line; three or where you "might go"; is probably going find you. When the BBs see those DWT, or one of them gets tagged, they will often start gyrating around, or even turn away, taking their big guns out of support. Their cruisers get obliterated, and then the BBs get picked off one by one. I have also seen Asahios derp off to the the map edge to try to "break into the backfield"... only to find a CL/DD hit squad waiting to murder them. She is a specialized ship, no doubt. There are other specialized ships in the game that do not generate the same sort of fear and loathing. She will not break the game. She does not suck either. Gudbote, I think was the tag. I think it fits.
  10. If you choose the Signals and Camos option you will get about a dozen a week, assuming you get about two containers a day.
  11. But.... but... muh Varyag. Viktor is rockin that Imperial mustache. He will, someday, be my 19pt Varyag Captain. I will feed him Elite Commander XP until he is ready to go forth and dominate.
  12. I joined this game in Feb 2016. These US cruisers will be the first tech-tree US ships added to the game since I joined. In that time we have received SMS-KMS BB and DD lines, RN CL and BB lines, An IJN DD split, French CA/CL and BB lines, a Pan Asian DD line.... I'm sure there were others I'm missing. The upshot is that these US ships are loooong overdue, and the thought that WG is somehow pandering to the US base on the NA server is almost too ludicrous for words.
  13. At any time during a match you can press the <Alt> key and the names will be displayed above the icons until the key is released. It is basically temporary access to the Alternate Interface described above. Best of both worlds. The info can be seen if you need to check something, without the added clutter being there the whole time.
  14. On Team damage vs. team killing.

    I actually "killed" a team mate, and did not turn pink. I was in a Kii, and coming around an island to shoot at the last remaining Red BB, when a friendly DD that was hiding behind the island with a sliver of HP decided to reverse in order to pepper the Red with HE. He absently backed right in front of me, and as I had a full head of steam he got T-boned, and stuck on my bow. After maybe 10 seconds of incremental damage he went kablooey, and I got the Teamkill message. I expected to be pink when the match was over... but I was not. I had only inflicted 19 HP damage on the DD, all of it with hull contact. Apparently, the TK model is a bit more sophisticated than I expected.
  15. One of the Campaigns last year included earning free Tier VI ships, one of which was Budyonny. That was the only reason I had a tech-tree Russian Tier VI. I would be surprised if you had not earned it just by playing. I also picked up Molotov, and Leningrad in Xmas crates. So really, even without even trying, I had three ships available to use. Did you not earn the Budyonny last year?