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About Lancer240

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    Master Chief Petty Officer
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    Born in Philly, living in exile


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  1. This iteration is a greatly improved scenario. It's awesome that we can use our allied DDs. I don't believe i've seen a bad DD choice. A teammate of mines runs Haida with it's rolling smoke. If the 7 players can alternate use of smoke that helps greatly. I run sims with my wooster captain (AFT). 7.2 AA range is nice, but wow when enemy air gets inside 5 - awesome sauce. My personal total on getting rif of aircraft is 45.
  2. I have tried Arms race, both on PTS and live. It a mode i do not enjoy. I'd rather have map Ocean or battle mode Epicenter. Fortunately Arms Race is a separate mode - whew. I don't like Arms Race because the mode encourages selfish play. It is a free for all, don't support each other,. mine ... mine ...mine ... mode. Players charge around trying to get the buffs, but not supporting each other in sinking the enemy. having said that, it is probable I'm not playing it correctly. I'll try new iterations as they are released. For the present, I'll pass on running this mode any more. Happy Hunting to those who play AR.. Despite all the above, Kudo's to WG for thinking outside the box and broadening the game offerings to the base.
  3. Yes, it was Hugo. The boat was the USS Narwhal SSN 671. She was getting ready to enter the shipyard. All but one line busted during the front half of the storm. During the eye, a tugboat came and tried to push her back to the pier. Failing that, the CO made the decision to submerge. I was at Pier Mike serving aboard Seahorse SSN 669. Our lines held.
  4. Just a couple of thoughts. 1) map changes - didn't notice anything. of course that could just be my eyes lol. If you want an attribute tested it needs to appear often. I'd suggest if a PTS includes testing changes to maps 1, 2, and 3, that only maps 1, 2, and 3 are used. 2) weather. Never had a match with the new weather mechanics. Again from comment 1 - If you want an attribute tested it needs to appear often. 3) arms race. I'm only one voice, but i absolutely hate it. I read so often in forums/reddit a view that team work's increasingly a rarity in WG titles. To me , it seems Arms Race is a surrender to that train of thought. It, again my opinion, encourages selfish (my buff) play style. Obviously, just an opinion. Thankfully, for the moment anyway, when this goes live, it's a separate game mode that players will have to choose to enter. Anyhow, that's this ole fellows viewpoint. I do want to extend my appreciation and thanks to WG for the effort put into making this game better. I really enjoy the game. I'm not good at it, but i try - and i have fun (usually). " 'Cause if you're not having fun, you're not doing it right" ~ anonymous
  5. Warships is now Cosmo

    What an awesome story! Congrats to the couple. Obviously taking love of gaming to a new level. Also thanks OP! I wouldn’t have known about this story without you.
  6. I went to select the St Petersburg port. the game crashed. i tried to screen cap the displayed error, but that was not for reason successful. WGCheckQA_En files attached. there was a .zip file but it is way too large for an upload. WoWS_report.wgc relaunched the game... 2nd try to change the port was successful.
  7. N/A Server Crash 8:45PM est

    im ok in randoms. my clan though were kicked trying to get into clan battles. now despite all of them rebooting their PCs, WOWS still shows them in battle.
  8. Possible Solution to Radar

    Maybe ship's spotted by radar should be visible only to that radar ship, not it's entire team. Allow the employing ship to mark the minimap of the detection.
  9. Does anyone have tips on gaining, at a minimum, one star in Narai? Three tries, three total failures, no stars. I dont know if i'd fair any better with a full division, quess we'll find out when it goes live. Maybe a full division, on voice comms, will do better. i'm probably just real frustrated at the lack of getting anything achieved in Narai. Oh, if it was meant to be challenging - mission accomplished. It's just not fun in it's present configuration.
  10. Cruiser Captain - How to Build him

    The choices can be made to capitalize on a ships strengths while minimizing. in my view a basic 10 point allocation can be: level 1:Priority Target (how many want to sink you) level 2: Adrenaline Rush (you gonna lose a lot of HP - so spam HE faster) level 3: dealers choice: Demo Expert (put em on fire chance) or Superintendent (light up that DD with radar) as examples. level 4: Concealment expert (go dark - then repeat the HE spamming). Also check out http://shipcomrade.com/captcalc, pick the ship and see the builds other players use.
  11. Fighting Fridays - The Nemesis

    Khabarovsk!#@@#!@! A rare kill for sure. Very rewarding when it happens.
  12. WG...you got help a lowly T5 DD player out.. Stop putting 2 CVs per side. There's no amount of 'get gud' that can overcome those odds. Especially since MM like to pair T6 and T7 CV.. it is ridiculous. There should never ....ever... be more than 1 CV per side. Oh, lets stop with the T7 CVs in a T9/10 match. that's equally unfair.
  13. Situation Report - Ranked Battles

    This season has been a disappointment to me. I’m in the “get to 11 fall back to 16 and repeat”. I was hoping, having made R7 last season, I could have broken through this seasons R10. I’m really trying to be a good teammate. I’ll keep at it a few more days. The prevalence of toxic players surpasses anything i’ve seen in prior seasons. It’s becoming disgusting. I guess that’s to be expected since the only entry requirement is T8 ship. Perhaps it’s time to figure out a skill based system to earn your way into rank. Sorry for the rant, I’m really struggling. Oh well better luck next match.
  14. Daily Ranked Progress Thread

    Started at R15. 15 battles later (only 5 wins), still at R15. Should have gave up on the night a whole lot earlier. Slow start, but I'll find a ship that will work! Atago worked last season. Not so much this round. But it is only day1 (now day2).
  15. Lancer240 Plays a mix of battleships and destroyers (good) Deals an average amount of damage Extremely often uses torpedoes (when in ships that have them) Key vehicle - Kamikaze