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ADMitsatrap_Ackbar

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About ADMitsatrap_Ackbar

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  1. ADMitsatrap_Ackbar

    Pergunte ao desenvolvedor do jogo

    Pergunte qualquer coisa ao desenvolvedor do jogo
  2. ADMitsatrap_Ackbar

    Ask the game developer

    Ask anything to the game developer
  3. ADMitsatrap_Ackbar

    Fly-strik-wins ends when?

    After the GC episode ended, I opened my wallet again and bought Exeter and 20 Air Containers. In addition to the 3 CVS I won an Edimburgh without permanent camouflage and with captain of 3 PTS. Already had the other British premiuns. The annoying thing is that I kept Fiji because I loved the ship I think better than Belfast.
  4. ADMitsatrap_Ackbar

    Let Tier I to IV ships complete daily missions and events.

    Exactly. Google translator.
  5. ADMitsatrap_Ackbar

    Let Tier I to IV ships complete daily missions and events.

    agree and this is exactly my point. I have to play only high Tiers because of the daily missions including Tier X and it's full of potatoes like me. The uniquely COOP players have their claims and topics that accompany already I play randoms as well. Another benefit of encouraging low Tiers was to play a ramdom match with Svetlana and waited five minutes in line and two teams formed three players. It's too little. About missions like Exeter's, I agree with you too. The idea is not to cheat, try to improve the game experience for everyone.
  6. ADMitsatrap_Ackbar

    Let Tier I to IV ships complete daily missions and events.

    People avoid ramdom because chat is toxic, match is faster. It is rare but in coops also appears toxic people. People are usually toxic because they feel better and want to command others, it would be strange to try this being a player between beginners. I play COOP too.
  7. ADMitsatrap_Ackbar

    Let Tier I to IV ships complete daily missions and events.

    Highlighting the pedagogical side, players like me who were encouraged to climb tiers to get up to get into clan battles without learning the right mechanics of the game could go back to the low levels for tutoring classes with Black Swann for example. And I'm not the only one, several players who accelerated the progression are in randoms V to X and everyone is watching this. But we do not want to be alienated from the events of the game.
  8. ADMitsatrap_Ackbar

    Let Tier I to IV ships complete daily missions and events.

    But the awards and experience at the lower levels would be proportionate, much smaller. Limiting COOPs could be an alternative, better than nothing.
  9. ADMitsatrap_Ackbar

    Let Tier I to IV ships complete daily missions and events.

    I believe I got lost in the translation. I can not anticipate problems with this possibility. Brighten me up. No irony. In time, I have all Tiers.
  10. I think the tier I to IV more fun to play, unhappily do not meet the requirements of the missions and events of the game. Letting Tiers I to IV in any way be able to accomplish daily missions and events would help to retain new players, not-so-new players who have bad stats, and leave Tier V to X with fewer potatoes improving the quality of the randoms. Another good effect would be to help sell low tier premium ships such as Aurora, Varyag, Dreadgnouth, etc. I leave the suggestion.
  11. Buy the license to use a lot of pixels that are owned by Wargaming just to feel good about themselves. It is the nature of entertainment, it pays for licenses to watch movies, series, play a historical ship that is fun. I think the tier I to IV more fun to play, unhappily do not meet the requirements of the missions and events of the game. But that deserves a topic of its own.
  12. I agree with the author of the post, bought dozens of premium ships, spent thousands of dollars. Wargaming helped me realize the foolishness I was doing. There are excellent ships in the technological tree. Balanced prizes should only interest afficionados collectors, giving them advantage would disrupt the balance of the game. It's much better to play relaxed in free-to-play mode by saving money for more important things. Thanks wargamig and countdown to the post locking .
  13. ADMitsatrap_Ackbar

    I do believe the GC was ninja nerfed.

    One more topic about Giulio Cesare? Now just bet how many pages he'll have until he gets blocked.
  14. ADMitsatrap_Ackbar

    Giulio Cesare 2: Electric Boogaloo (Response to SubOctavian)

    Yes, unfortunately for imperiaonline company there were several warnings and complaints from faithful version 4.0 clients that still tolerated with exceptions to version 5.0. Complaints and more complaints not accepted by the company that has been losing the loyal players base slowly over the years. There was version 6.0, the dropouts continued and today is a desert of lost opportunities and faithful fans who changed the habits and game. Bad for business, unemployed people, no one wants that for wargaming. I only post here because I like the game and I have not given up on it yet.
  15. ADMitsatrap_Ackbar

    Giulio Cesare 2: Electric Boogaloo (Response to SubOctavian)

    globalwars.org is dead, I played every day for over a year. From the same company I played a lot and I accompanied the bad decisions in a game that is walking dead, the imperiaonline game. Look at the desert of the international forum. http://forum.imperiaonline.org/int/index.php?board=1036.0. The company of the two games is from Sofia, Bulgaria.
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