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About Drew358

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  • Birthday 04/04/1956
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  • Location
    Sacramento CA
  • Interests
    military history
    playing guitar
    prospecting for gold
    writing computer code (also a job)

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  1. Also had a seven man division crash everyone to login in all the inactive operations.
  2. The information from the angle indicator is already available in the default client, Lock on a red ship and look at your compass it will show your angle and the gun deflection to the target. So in opinion that is not really a hack and since it appears to only display one target it is really inferior to the MK 1 eyeball where you can angle against multiple enemies( I get focused a lot pushing). Im old and have bad eyes so am going to try the fog remover as I need all the help I can get.
  3. I would like to apply for your Fleet of Blue Steel. Just been playing around coop since January and want to start more PVP so looking to division and get better playing with some more experienced players.
  4. PSA: you're in a ship

    DADITDIT DIDAH DADAH DADIT DAH DIDIDIDIT DIT DAH DADADAH DADADIT DIDADADIT DIT DADADIT DADADA DIT DIDIDIT Damn the torpedoes kinda of sing it and it resembles a good fist sending
  5. As a mostly Co-op player I just have to say having double the number of bots on the enemy teams does often make the game more challenging. However as with the present update I have to ask who requested the short wait times in Co-op? The timer says 30 seconds wait time but I have yet to be in queue longer than 10 seconds before it fills out the team with bots once there are 2 humans waiting. I now feel this has ruined the gameplay as instead of 1 or 2 bots on your team that handicap your efforts at teamwork, 4-5 out of the 8 ships on your team end up really assisting the reds. Between cutting between you and the enemy blocking your torpedo or causing friendly fire from your secondary batteries. They abandon caps and leave flanks wide open and when you are in the "Assault" mode most dash out from the bases to attack the first enemy to appear. Because I have an interest in naval history and military war games in general I really love this game and use it to relax and average 10-12 games gathering the +50% XP on the ships in my port each day.The apps graphics and mechanics (except detonations and RNG lol) give a level of immersion that helps me at least to escape the stress of the real world at least for 10-15 minutes at a time. When I want stimulation, a high adrenaline format or am feeling competitive then I go to random or team battles. Though usually I only can stand the "salt" when there are great rewards like Project R etc. This week I found myself back to equal playing time in Mount&Blade and Napoleon Total War for the first time in several months. And while I'm venting I might as well throw my 2 cents in about the artificial shortages and really short sales times on the different products for sale. Not sure what is WG thinking, they have offices in North America and US employees, they are familiar with the economic environment in the Western Hemisphere. We want to buy things when we decide to, whether it is spur of the moment or a planned purchase not hear "No beets on Tuesday" like we are in some back alley black market. They should think about how many companies are no longer around because they ignored the most important part of business which is not their products but the CUSTOMERS who consume them.
  6. Come on man please fix this, at least wait the full 30 seconds for humans to join the team. It appears to launch the game usually after only 10 seconds or so.
  7. Same question here, it no longer seems to wait longer than 15-20 seconds for human players before starting battles. It may be to add more of a challenge in PvE mode by crippling your team with suicidal bots. I think they should wait a minute (the full 60 seconds) for humans to fill out the teams even if they spawn the bots 2:1 to balance play as the bots lack a strategy other than hunt DDs.