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NightStalkers_2015

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About NightStalkers_2015

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  1. NightStalkers_2015

    Put on CV Opt Out in the randoms

    As the opening poster on this I realize in the long run a couple of things. One I need to adapt better. Two they likely will never have an opt out. The problem is the spotting of the DD's and the lack of damage the CV's are taking in return. Shooting down planes to me is sort of useless. Any competent captain will use his F key and not lose the whole squad and they have auto build back of planes with 3 types to choose from. ( I mean is it terrible for the CV to only have 8 planes in a squad as opposed to 12?) The spotting not only gets the CV damage but his red team also joins in and DD's just don't have the HP to take the damage. Maybe a change like the upcoming radar where only the CV sees the DD. There needs to be a change though in CV play. It has gotten to be attack only for them. They really don't have to defend much at all unless they are not paying attention. Honestly think the planes need to be either slowed down or have some kind of delay in availability at the start of the game similar to torp loading. And RPF for the planes is totally aimed at DD's. I didn't mind the old CV playstyle much at all. They could defend your fleet and could be deplaned over time. To me the person who posted those numbers I say they speak for themselves. 1.8 million drops to 1.1 million. That has to be changed somehow. The game could die out if that keeps happening. WOWS can't be profitable if they lack the number of players and the money they spend.
  2. NightStalkers_2015

    Put on CV Opt Out in the randoms

    Actually didn't mind the CV's until the new rework. I am not against CV's having fun, just want to be able to also if choose a DD.
  3. NightStalkers_2015

    Put on CV Opt Out in the randoms

    I have played about 8 games a day and almost all in DD's in random. All everyone says to counter planes in a DD is to stay with you fleets AA umbrella. If I am going to do that why I don't I just play CA or BB? Certain ships like the Shima have crap AA and depend on stealth. With to many planes there is no stealth and just smoke to mitigate... Like I said before the CV is last to die. Why don't they take the risks the other ships take? I can't damage a CV's hull in the first 50 seconds of the game. They can do that to me....
  4. NightStalkers_2015

    Put on CV Opt Out in the randoms

    Name an American CV that died after Mid 1943 that didn't die from fires as a result of airplanes? Only Princeton died after Mid 43. Almost all the damage to the American CV's came from airplanes after Task Force 38/58 came from kamikazes. The only other carrier to die were CVE's which are not really able to defend themselves against CV attacks. your last line only could apply if you are talking about finishing off a Princeton with torps. I played 8 games today. 7 had cv's and 3 had two in them (Some of my games had only 1 or 2 DD). And I do play the objectives as much as I can. May not be a decent player even but smoking the Cruisers doesn't get much on rewards. Doing damage to ships does, capping does. Both are hard to do if you are spending all game with 3 plus ships shooting at you all the time. CV players complain about not being able to do much damage. Why is it that when a DD complains that is a terrible thing but a CV complaining is ok? This meta is headed to no balance at all. It will be BB's and HE cruisers pretty much and then it will be complaints about Fire spamming from the BB's or CA's complaining about armor. All classes of ships should be able to have fun in this game and have counters against other ships. If the numbers are to be believed the CV population was about 2% and the DD's in the mid 20's and now the DD's seem to be down about 10%. Numbers if correct speak for themselves. And to those that are great with DD's or great with the game overall great good for you. But percentage of winners is also offset by the same numbers of losers. each game has 12 winners and 12 losers but all should have the chance to have fun no matter the skill level. And smoking cruisers is not what WOWS advertises.....
  5. NightStalkers_2015

    Put on CV Opt Out in the randoms

    Give them no money and they will...
  6. NightStalkers_2015

    Put on CV Opt Out in the randoms

    As someone who plays a lot off DD the getting spotted 50 sec into the game is getting real old. If you use smoke in a Japanese DD you only have 3 left. There is no alternative to keep safe for DD's. Even if you sail with your AA ships you can still be spotted and for a DD that is asking for big HP loss. And having to play a DD with Defensive fire is not something you should have to do to have fun. Right now this isn't fun. It isn't also profitable because no more money will come from me. (and I have done considerable purchases in the past). Why is the CV allowed to play without risk? If you attack a surface ship with guns you are spotted to distance of your range. CV's don't. Why? Every game with a carrier almost always ends with a CV either running or dying last. Torps from a DD can be detected by sonar, there is radar in the game etc to defend against DD's.. Why is the CV allowed to run and hide and not take damage like the rest of the ships? There is not counter for this other than removal. CV's have dominated the battle space from 1942 on. No CV died in the American TF38/58 accept by airplanes. The DD population is dropping. Wake up WOWS or your bottom line with drop with it.....
  7. This patch is bad business. As someone who has done IT contracting for the US Govt for 20 years you never Beta test to a whole user population. Instead you do it to a volunteer group from people who can represent a majority of the users base. Secondly the CV base in this game from what I have heard is smaller than the other 3 ship types. So you don't torch the other bigger user base to placate to one smaller group. And why give the CV's more weapons/capability? The RPF on the planes is moronic. It is totally targeted at people trying to cap. (Mostly DD's) With 2 CV's the first thing they do is sweep the cap areas looking for DD's. The rocket planes are not needed. Why give the CV the ability to rotate weapons all the time if your intention was to allow the planes to have cool downs if they lose a squadron? Why have the unlimited hangar that the CV can't run out of planes? There is no penalty for the CV if he can only just switch to one of the other bomber, torp planes or rocket planes? To me this "meta" change is eliminating the ship population control system. The previous meta was the BB's controlled the CA/CL, the CA/CL controlled the DD's, and the DD's controlled the BB's. The CV's in the old system even then changed that system of controls if there was a disparity in CV captain ability. Now the CV's have even more weapons to make the disparity even more unbalanced. The game is not about just the Unicum players who can figure a way thru their skill to make this meta work. For every game a high caliber player wins there has to be 12 losers on the other side. All players of all abilities need to be able to play comfortably or the game dies. Remember one thing the American Fast Carrier Task Force (TF 58/38) never took any damage from surface ships during the war to my knowledge. Only damage they suffered was from planes be it carrier based or land based. Does WOWS need to be like TF 58? Right now the CV's have that kind of control. They can eliminate any ship in the game at will if they are good enough or patient enough. AA fire is not the answer. Even if you shoot down 100 planes the CV still has 100's more. I don't mean to make this only about a CV rant but there is no natural counter to a CV and never has been. In the Tom Clancy book Debt of Honor I believe an admiral talking about the American Carrier battlegroup said that to the range limit of the CV's planes no ship is viable unless the battle group commander permits it. (I am sure I misquoted that) This has been true since 1942 and still is today. WOWS has to find a way for all the classes to have fun. Right now cruisers and DD's are not having fun as they are continuously spotted. The players that use these ships most of the time are a huge chunk of the player base. Why run them off to fix CV's? Ever notice most if not all WOWS advertisements are about ships shooting guns or torps and not planes? I am not going to delete the game. My wallet is closed and will stay that way until this fixed. I don't have to give them any money but they are a business and if enough people do this they will listen. Like i said it is bad business.....
  8. NightStalkers_2015

    HMS Audacious Preview and CV Rework Impressions

    This patch is bad business. As someone who has done IT contracting for the US Govt for 20 years you never Beta test to a whole user population. Instead you do it to a volunteer group from people who can represent a majority of the users base. Secondly the CV base in this game from what I have heard is smaller than the other 3 ship types. So you don't torch the other bigger user base to placate to one smaller group. And why give the CV's more weapons/capability? The RPF on the planes is moronic. It is totally targeted at people trying to cap. (Mostly DD's) With 2 CV's the first thing they do is sweep the cap areas looking for DD's. The rocket planes are not needed. Why give the CV the ability to rotate weapons all the time if your intention was to allow the planes to have cool downs if they lose a squadron? Why have the unlimited hangar that the CV can't run out of planes? There is no penalty for the CV if he can only just switch to one of the other bomber, torp planes or rocket planes? To me this "meta" change is eliminating the ship population control system. The previous meta was the BB's controlled the CA/CL, the CA/CL controlled the DD's, and the DD's controlled the BB's. The CV's in the old system even then changed that system of controls if there was a disparity in CV captain ability. Now the CV's have even more weapons to make the disparity even more unbalanced. The game is not about just the Unicum players who can figure a way thru their skill to make this meta work. For every game a high caliber player wins there has to be 12 losers on the other side. All players of all abilities need to be able to play comfortably or the game dies. Remember one thing the American Fast Carrier Task Force (TF 58/38) never took any damage from surface ships during the war to my knowledge. Only damage they suffered was from planes be it carrier based or land based. Does WOWS need to be like TF 58? Right now the CV's have that kind of control. They can eliminate any ship in the game at will if they are good enough or patient enough. AA fire is not the answer. Even if you shoot down 100 planes the CV still has 100's more. I don't mean to make this only about a CV rant but there is no natural counter to a CV and never has been. In the Tom Clancy book Debt of Honor I believe an admiral talking about the American Carrier battlegroup said that to the range limit of the CV's planes no ship is viable unless the battle group commander permits it. (I am sure I misquoted that) This has been true since 1942 and still is today. WOWS has to find a way for all the classes to have fun. Right now cruisers and DD's are not having fun as they are continuously spotted. The players that use these ships most of the time are a huge chunk of the player base. Why run them off to fix CV's? Ever notice most if not all WOWS advertisements are about ships shooting guns or torps and not planes? I am not going to delete the game. My wallet is closed and will stay that way until this fixed. I don't have to give them any money but they are a business and if enough people do this they will listen. Like i said it is bad business.....
  9. NightStalkers_2015

    Wargaming Anniversary ?

    Anyone heard what they might do? Last couple of years they gave out missions for your T10 ships that were rewarded with SC's, I think. I know last year they did that. Has anyone seen anything???
  10. NightStalkers_2015

    Clan basically disrupted after Game

    27 in the clan. 7 were in battle. The rest offline. No one is that good so no one has mods. Previous battle we were fine. After this one it was zapped. We think it is a glitch but it cost us the rest of the nights clan battles and we don't have but 2 members and the rest of us are in limbo....the 2 left weren't in battle and have logged in over a month....
  11. NightStalkers_2015

    Clan basically disrupted after Game

    I am a deputy commander. All but one were in tonights clan battles
  12. During our Clan battles on 20:52 7/11/18 our clan won and were rewarded with a screen saying clan service unavailable and all but 2 in the Clan (SEC-8) were deleted. No reason at all...
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