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Ericson38

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    [KRAK]

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About Ericson38

  • Rank
    Ensign
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  • Gender
    Male
  • Location
    Chesapeake Bay Virginia
  • Interests
    Ships, sailing, trains, motorcycles, navigation, History

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  1. Ericson38

    Henri V, post mortum?

    Speed Boost lasts several minutes, so longer than needed for full stop to top speed to full stop again.
  2. Ericson38

    Henri V, post mortum?

    Yes, out of all my BBs, only the West Virginia accelerates slower than the Henri now. She about matches the acceleration of the Monarch T8 British BB.
  3. Ericson38

    (???????) is ruining the game

    Your win rate is excellent, 85% over the last 145 games according to wow.sNA-Numbers stats. According to This would put you in the top 10 players of the 2.1 million contained in these stats. Honored to actually see one of you posting here.
  4. Ericson38

    How are teams decided MM?

    Your stats are amazing to say the least. A 78% win rate over 331 battles in the last 21 days. Incredible.
  5. Ericson38

    Henri

    My Bismarck handles better from start to top speed to stop. Try timing it in the training room.
  6. Ericson38

    How are teams decided MM?

    Overall is down in the 46% range now. I don't win near as many games as before. Then I looked at my stats (not MMM application).
  7. Ericson38

    How are teams decided MM?

    That;s what I been attempting to do, and now my win rate is 25% over last 27 games. What gives. I'm a Jonah, roving around to different teams to sink their chances ?
  8. Where did you get the probability for a single detonation from ? One event per 5903 games per ship ?
  9. I just looked at your stats. You aren't joking. Same thing is happening to my win rate.
  10. Ericson38

    How are teams decided MM?

    Last 7 days, win rate down to 39%, last 21 days, at 42%. This according to https://na.wows-numbers.com/player/1017759595,Ericson38/
  11. Ericson38

    How are teams decided MM?

    Last 20 games, I have won in 4 of them. Last game red team had 7 rank 1 players, we had 2. Most times in a blow out, winning team has a lot of Rank 1 and division players. Looking at Players Rank and team assignment (only visible after battle is over, should be before too), you can many times make sense of the outcome. Played one more with Henry IV, we lost all but one DD, they lost two ships. They had 5 Rank 1 players, we had 1.
  12. Henry now takes 30 seconds to get to 24 kts, and 45 seconds to top speed.
  13. Ericson38

    Best feature in a patch - ever!

    I have Halloween perma camo on a ship, so how to disable the gross way it appears at port ?
  14. Ericson38

    That's it, I'm out (Henri nerf)

    Used 30 seconds to get to 24 kts without booster or flag. In 45 seconds, reached top speed (35 kts). Takes almost as long as West Virginia T6 BB to get moving though. WV is 30 seconds to 15 kts and 45 seconds to 21 kts, which is about her top speed. So close to the same accel - time curve, being scaled to the top speed of the ship.
  15. I was wondering about this yesterday. Played 12 T8 Cruiser games in a row, and there were 10 losses. That was it for the day. Ships were Baltimore, Charlie Martel, Amalfi, Chappy. T6-8 and T8-10. All my ships have 13 PT or better captains, fully moduled out. What I noted each time there was a blowout is that the red team had way more division players, and significantly more highly ranked players from the last set of ranked battles associated with their WG names. It was a strong correlation, and never went the other way.
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