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About BB3_Oregon_Steel

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  1. BB3_Oregon_Steel

    Since Submarines are on the way...

    Hi Spotted Hyena, I'm in complete agreement with the underwater speed thingee, but as best I can determine, it's the course WG has chosen to make submarines more attractive to their target market which appears to be the pure arcade players and apparently what they want is something that is fast enough to keep up with everyone else while still operating submerged. Once you make that decision, you sort of throw ship fans into the burning barrel and everything else sort of follows from there. I'm particularly looking forward to the Yamato taking out underwater subs with her 18 inch guns which it looney tunes stuff but hey, it's obvious that is exactly what's going to become commonplace in this game. Having made the decisions WG has already committed itself to, there really aren't all that many options available to them other than that. Whatever "feel" this game might have retained to this point is going to be completely nuked by this one decision and all of the other decisions that are going to, as a necessity, spring from it. Oh, glad you like the saying. It's actually something I posted during a community event about which ship girl is your favorite and why. I picked Nelson because of her attitude which that saying sort of sums up. I liked it enough to make it, and her, part of my "signature". Thanks for responding!!!
  2. BB3_Oregon_Steel

    World Of Warships Battlecruisers

    Kongo, Dunkerque, Prinz Eidel Friedrich, Hood, Ishizuchi, Myogi and a couple of the made up Russian BB's. All classed as BB's
  3. BB3_Oregon_Steel

    Since Submarines are on the way...

    I can certainly see that. If I could get past the whole "these things act nothing like subs" thingee and didn't care to have some kind of approximation of actual submarine warfare then yes I could agree that the game feel isn't all that horrible. But honestly, if you don't have vessels that actually act like subs, how can you get a feel for what sub hunting was all about. You're not going to get that regardless with a 30 knot underwater sub because it's speed is so vastly different from actual performance characteristics of an actual sub that even if you have more realistic sub hunting game play, you really wouldn't be able to use it since that doctrine would be "how you hunt an 8 knot submerged sub" not a 30 knot one. The warp speed underwater subs are so grossly unrealistic they not only change and fictionalize the whole sub experience, they also force the ships which have to deal with them to behave in completely unrealistic ways as well. You don't get a feel for sub warfare nor the feel for what it might have been like to hunt them. Basically you could have made them fly for all the "feel" you're going to get from them (imagine that, carriers and subs all in one handy package. Come on WG we're on to something here) regardless of whether you are operating them or attempting to counter them. Sad really, this is a pretty neat game and I've invested a lot of time in it, it'll be sad to go looking elsewhere but WG has their decisions to make and I have mine. Shame though anyway.
  4. BB3_Oregon_Steel

    Since Submarines are on the way...

    You know, it would be way cool if what was coming were actually submarines, but I guess they think underwater DD's are what everyone wants. That being said Das Boot was a great movie but I thought U-571 was awfully good as well.
  5. BB3_Oregon_Steel

    Part 2 Of Submarine Beta Test

    Yes I know sleepy emoji. I wish I too could sleep through this moving nightmare and wake up to realize it was just all a bad dream too. Oh what the heck, worth a shot.
  6. BB3_Oregon_Steel

    Part 2 Of Submarine Beta Test

    Far Far FAR too soon.
  7. BB3_Oregon_Steel

    Can we hurry up with the Subs please?

    Sooooo ... an attempt to solve one problem by unleashing an even worse one. Good thinking, it is after all all the WG way.
  8. BB3_Oregon_Steel


    Yep, I saw a Mighty jingles replay where shell fire at subs at periscope depth were simply wasted effort. I figured that that was how they were going to "fix" it. Complete and utter fiction but they again their are dealing with little underwater fictions so it makes sense that they'd need to further degrade the game to create an equally unrealistic response. Yep, this is gonna work out just great. So all you sub supporters out there, how do you feel about having battleships able to exploderate you with shell fire? I mean, tell me honestly, is that what you signed on for? I mean ... you did want to drive submarines right?? You have been clamoring for years now to get submarines right? Is that what you think you're really getting?
  9. BB3_Oregon_Steel

    Help me choose my main ship for Ranked Sprint Tier VIII

    Bismark but for some reason only when she's wearing her "back from the bottom" cammo and then the Baltimore. These two tend to end up being my best performers at T8 in Ranked. Have two newer ships I'll be testing out there as well, the Witchita and the Mogami and see how they fare.
  10. BB3_Oregon_Steel


    Ya think?? Should honestly change the name to World of Whatever the Blink I Think the Arcade Players Want Them to Be. I understand the next phase for WOWS development is to be this ... Definitely at least Tier 11, I mean the game has to grow somewhere once they run out of skins or stuff they drew up on napkins right? But they still need to get this beauty into the game before they go there. Btw, the yellow one flies. Submarines and Carriers all in the same handy package!!! Rush right out ... But yes to answer your second question, WG will have to come up with some type of capability for Cruisers and Battleships that will allow them to hunt and kill submerged subs. Chances are WG will come up with a totally fictional capability that will allow surface guns to destroy submerged submarines. That's probably the easiest most straight forward approach. And I thought people were unhinged about carriers. This is going to be entertaining to watch at least.
  11. BB3_Oregon_Steel


    Nope, the Atlanta's were classed and Light Cruisers but their intended function was to operate as essentially fire support vessels for the destroyer screens in a fleet action that could also be used effectively in anti air actions. Unfortunately for them, they did have to fill the role of a light cruiser and both the Atlanta and Juneau were lost in battles with IJN cruisers while acting in that role. You really should study up on the use of Battleships as one of the principle anti-submarine warfare types during ... pretty much every phase of their existence. Yep, ASW battleships, big thing coming to a WOWS tech tree near you soon (still like the idea of underwater trained dolphin cannons better but BB depth charges fits right in there so tomatoe, tomato). Personally, I'm waiting for the Seaview to be released as a premium especially with that yellow flying sub thingee, its going to be awesome.
  12. BB3_Oregon_Steel


    Well they really are more overgrown destroyers than cruisers and were intended to operate with them, so that would make some sense. I'm just waiting for the depth charges on the Yamato to make this game complete.
  13. BB3_Oregon_Steel


    I watched a replay done by The Mighty Jingles. As it stands now, DD's are good against subs, aircraft of GREAT against subs, cruiser and battleships are practically helpless against them unless they are scooting around on the surface. With these highly a-historical subs, WG may have completely unintentionally created an actual historical reality (I know, shocking isn't it). Cruisers and Battleships were helpless against subs and needed aircraft and dd's to deal with the little menaces for them. I wonder what fictitious game mechanic WG is going to come up with to solve this one. Oh, I know, we need the Battleship Yamato with a Wave Motion Gun, or perhaps a main underwater battery firing trained dolphins or something equally realistic.
  14. BB3_Oregon_Steel


    Dreadnought is the only battleship confirmed as having rammed and sunk a submarine.
  15. BB3_Oregon_Steel

    Mikasa is a Blast in PvE!

    Well she can be decisive if a couple of thin skinned T-2 cruisers decide to close with you, Mikasa can chew targets like those up really quickly so getting into a close range brawl with cruisers, but also other battleships, works to Mikasa's advantage. Her other qualities at T2 is that she packs the heaviest guns by far in the tier. They can be wildly inaccurate but if they land a hit, particularly on a broadside cruiser, the results can be ... gratifying. She's also by far the toughest ship in the tier which gives her a lot of staying power in comparison. Better yet, red ships and dreadnoughts in particular, often don't see her as a real threat so she can get this unnatural fire exclusion zone simply because other players know she's trash so they don't target her and she can stick around in a game a lot longer than you might expect and yes, she has only 4 of them, but they are still 12 inch guns and they can do some damage at that tier. The other thing she has going for her is an insanely tight turning radius. This helps her bringing her limited number of guns to bear but its also pretty useful when she has to engage destroyers (not her strong suit unless they get too close, in which case it's kind of fun) and avoid torpedoes. She can actually turn much sharper than many dd commanders are used to so that works in her favor. Soooo ... with only four 12 inch guns, Mikasa is not going to be anyone's damage farmer unless people make the mistake of closing with her, but she can stick around in a game for quite a while and she can contribute while she's there, especially when the red team is in the "pay no attention to the Mikasa behind the curtain" mode. That can give her opportunities she might not get otherwise. She's not helpless by any measure if you recognize all of her advantages but you have to play her smart because those advantages come at a considerable cost. If you go out trying to play her like a Dreadnought, you're going to have a long day (well, actually, a very short one).