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LordHood2552

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About LordHood2552

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    Warrant Officer
  • Birthday 05/08/1991
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  1. The key is those Nations don't have tech tree ships YET. All in due time though.
  2. Technically Sydney was part of the slightly improved Chatham Sub-Class of the Town Class, so she can easily get some slight edges over the base Weymouth too (along with Commonwealth HE). https://en.wikipedia.org/wiki/Town-class_cruiser_(1910)#Chatham_class It will once WG puts it in a Sydney vs Emden / Battle of Cocos Pack. The players who like collecting historical premium ships will love it. Especially if in the pack they include Premium Commanders Karl von Müller and John Glossop https://en.wikipedia.org/wiki/Karl_von_Müller https://en.wikipedia.org/wiki/John_Glossop
  3. if HMAS Sydney was to be added in-game, it should be the first one. https://en.wikipedia.org/wiki/HMAS_Sydney_(1912) Then she can fight it out with Emden like she did historically. https://en.wikipedia.org/wiki/Battle_of_Cocos
  4. Of all the potential ports for the game I thought of, I never thought this could be an option. If WG can implement it, they should go for it.
  5. LordHood2552

    Ship proposal: USS Bogue (VI)

    Make it the Tier 6 of a US CVE Line and you got my vote on this
  6. This would make an interesting twist to a convoy escort operation. Escort the convoy while Habbakkuk provides air cover through the infamous Mid-Atlantic Gap (which she was designed for).
  7. LordHood2552

    Aquila weapon change

    Since poll voting is closed, I'm just going to say I think SAP Weapons on the Italian CV line would be a nice addition to the line. Since the Germans have AP Rockets and Bombers on their CV Line, makes sense for the Italians to have their own speciality too.
  8. LordHood2552

    Ship proposal: Aquila (VIII)

    Well @Elijah2159 looks like someone from WG was paying attention here. https://blog.worldofwarships.com/blog/291 Italian carrier Aquila, tier VIII Hit points — 51,100. Plating - 19 mm. Secondary Armament: 8x1 135.0 mm, range — 6.6 km. Maximum HE shell damage — 1,950. Chance to cause fire — 9%. HE initial velocity — 875 m/s AA defense: 12x1 65.0 mm., 22x6 20.0 mm. AA defense short-range: continuous damage per second — 308, hit probability — 95 %, action zone — 2.0 km; AA defense mid-range: continuous damage per second — 196, hit probability — 100 %, action zone — 3.7 km; Maximum speed — 30.0 kt. Turning circle radius — 950 m. Rudder shift time — 12.9 s. Surface detectability — 13.9 km. Air detectability — 11.0 km. Available consumables: Slot 1 — Damage Control Party Slot 2 — Fighter Aircraft: Attack aircraft. Hit points — 1,030, cruising speed — 192.0 knots, size of attacking flight — 5, aircraft per squadron — 10, aircraft restoration time —58 s, detectability range — 10.0 km, number of aircraft on deck — 24. Rockets in playload — 12, maximum rocket damage — 1,150. Torpedo bombers. Hit points — 1,150, cruising speed - 169.0 knots, size of attacking flight — 2, aircraft per squadron — 8, aircraft restoration time — 68 s, detectability range — 10.0 km, number of aircraft on deck — 26. Torpedoes in payload — 1, maximum torpedo damage — 8,367, aerial speed — 30.0 knots, torpedo range — 3.5 km, torpedo arming distance 403 m. All stats are listed without crew and upgrade modifiers. The stats are subject to change during testing. Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.
  9. Well @Lert I got to give you props for it, you called it very well. Someone at WG must have come across this posting and ran it up the flagpole. https://blog.worldofwarships.com/blog/291 American cruiser San Diego, tier VIII Hit points — 27,900. Plating — 16 mm. Fires duration: 30 s. Main battery — 8x2 127 mm. Firing range — 16.0 km. Maximum HE shell damage — 1800. HE shell armor penetration - 21 mm. Chance to cause fire — 5%. HE initial velocity — 792 m/s. Maximum SAP shell damage — 2,700. SAP shell armor penetration - 36 mm. SAP initial velocity — 792 m/s. Reload time — 8.5 s. 180 degree turn time - 7.2 s. Maximum dispersion — 144 m. Sigma — 2.05. Torpedo tubes — 2x4 533 mm. Maximum damage — 16633. Range — 4.5 km. Speed — 65 kt. Reload time — 87 s. Launcher 180 degree turn time — 7.2 s. Torpedo detectability — 1.3 km. AA defense: 15x1 20.0 mm., 8x2 127.0 mm., 1x4 40.0 mm., 3x2 40.0 mm. AA defense short-range: continuous damage per second — 116, hit probability — 85 %, action zone — 2.0 km; AA defense mid-range: continuous damage per second — 91, hit probability — 90 %, action zone — 3.5 km; AA defense long-range: continuous damage per second - 168, hit probability — 90 %, action zone — 5.8 km; Number of explosions in a salvo — 7, damage within an explosion — 1,540, action zone 3.5 — 5.8 km. Maximum speed - 32.5 kt. Turning circle radius - 610 m. Rudder shift time – 7.3 s. Surface detectability – 11.8 km. Air detectability – 7.2 km. Detectability after firing main guns in smoke – 5.1 km. Available consumables: Slot 1 - Damage Control Party Slot 2 - Defensive AA Fire Slot 3 - Main Battery Reload Booster Slot 4 - Hydroacoustic Search All stats are listed without crew and upgrade modifiers. The stats are subject to change during testing. Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.
  10. well most of you folks already know which one I think should be in Eagle from a previous post of mine...... https://en.wikipedia.org/wiki/Blackburn_Buccaneer
  11. LordHood2552

    SOUTH PARK collaboration.

    I can think of one collaboration that I think a lot would enjoy. Jon St. John already is in-game as the pirate mode captain's voice (as the promotion for talk like a pirate day). However, he is known for his most memorable character: Duke Nuckem. A few years back during The Ring competition, a certain player included a few Duke Quotes in his Round 5 video and it got me to thinking........
  12. So I saw in the development blog today that superships are now getting a major new addition -supercarriers added. Eagle for the RN and United States for the USN https://blog.worldofwarships.com/blog/262?fbclid=IwAR2AVDn21YldvGkgSVq1QTTKNtQj0AnAnmsVEoWzta2C1uA1km5MBXI4Chc and as a big addition, jet aircraft are making their return to World of Warships long after Midway had her Banshees removed back in the day. https://en.wikipedia.org/wiki/McDonnell_F2H_Banshee So I had a look over Eagle and her configuration and thought its an interesting concept. But I noticed she was missing one major detail though and I would be remiss if I didn't bring it up. Eagle is missing her Buccaneers https://en.wikipedia.org/wiki/Blackburn_Buccaneer I'm probably going to catch flack for even suggesting this, but if WG is seriously considering adding jets back in-game and in effect moving the game into the early cold war, then in my humble opinion they should at least do everyone one a favour and equip Eagle properly. With Buccaneers.
  13. And speaking of which on another related note since the anniversary of the Battle of the Falkland Islands (1914) was just a few days ago, I would also suggest the 2 main commanders from that battle: Vice Admiral Doveton Sturdee (UK) and his opponent Vice Admiral Maximilian von Spee (Imperial Germany). https://en.wikipedia.org/wiki/Battle_of_the_Falkland_Islands https://en.wikipedia.org/wiki/Doveton_Sturdee https://en.wikipedia.org/wiki/Maximilian_von_Spee
  14. Since its also a few days before the anniversary of the Battle of the River Plate, I would also suggest the 2 main commanders from that battle: Commodore (soon later promoted to Rear Admiral) Henry Harwood (UK) and Captain Hans Langsdorff (Germany). https://en.wikipedia.org/wiki/Henry_Harwood https://en.wikipedia.org/wiki/Hans_Langsdorff
  15. I can definitely think of 2 for the Commonwealth Branch. Harry DeWolf (Canada) and John Collins (Australia) https://en.wikipedia.org/wiki/Harry_DeWolf https://en.wikipedia.org/wiki/John_Augustine_Collins
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