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Admiral_Gloval

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About Admiral_Gloval

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  1. The Puerto Rico grind Need I say more? We are being trolled. Yet this is not a victimless prank. Think of all the poor soles that are spending real money for this shagginess.
  2. Admiral_Gloval

    Question about Commander XP

    I have been wondering how commander XP is calculated and if it is affected by ship XP per game achieved? In other words if you use a multiplier of ship XP, such as cammo or flags does that automatically increase your commander XP also earned?
  3. Admiral_Gloval

    Not sure to do at this point but . . .

    Might want to read what I actually said
  4. Admiral_Gloval

    Not sure to do at this point but . . .

    I was playing ships that I am unicim/super uni in and can usually carry pretty well in, such as the Wooster, DM and Yami. Oh well. It is what it is.
  5. Admiral_Gloval

    Not sure to do at this point but . . .

    Appreciate the mostly constructive responses. Yeah I think a break is in order. I was having success in ranked with an 80% WR my last run of 30 or so battles, so I might just try to rank out and go from there. GL HF.
  6. I was a pretty good casual player for my first couple thousand games with around a 55-56% WR. I decided to get good and watched skilled CC's such as Flamu. I wanted to impact my WR more and be more of a presence and carry better. It worked. I play consistently at unicum and super uni. My WR and all other stats started increasing steadily. This last week has been an absolute debacle. I played my usual strong gameplay that I have developed. Yet game after game I found myself in hopeless matches. Understanding how to play more now I could see things going badly from the start of each match. And sure enough my team would start rapidly dying off and giving up caps, map control, flanks etc. I admit that there were times where I did not respond well. But I also tried to make suggestions to teammates to help the situation. It was clear that match after match I was facing strong players with decidedly weaker players on my team. I played almost 15k games of WoT and have not played in almost five years for the same issues that I am seeing in WoWS. When you play at a high level and can't impact a win and the matchmaking is clearly unbalanced for me the gaming experience is ruined. I have had success in Ranked, so after I take a break for a couple days I might try to finish that. I have no idea why for a few months my improved skill set had a direct impact and the game was fun - I could impact most matches with a WR between 60-70%. Suddenly matches are hopeless. I could understand maybe a couple days, but this happened four out of five days and may have just ruined this game for me. Funny thing is I was about to spend some actual money on the game. Maybe buy some gold for a premium cammo for a T10 ship or two. I am just posting this so that I have a voice. War Gaming seems to want to retain players and retain new players. I won't support this game by playing it if I develop a skillset and based on some hidden mechanic out of my control I cannot impact results. The game experience is ruined for me. There are a lot of issues that make this otherwise really cool game frustrating. Bottom line for me is that if this is something that continues it is a deal-breaker for me. I will quit playing WoWS like I did WoT. And I WILL NOT spend REAL MONEY on a game that has such flaws that cannot be countered by individual effort. Positive feedback is appreciated. Toxic responses, ridicule, or mocking will be ignored. GL HF
  7. Admiral_Gloval

    Cleveland — American Tier VIII cruiser.

    Great ship with IFHE, Survivability, fire chance, concealment, adrenaline rush
  8. Admiral_Gloval

    Seattle — American Tier IX cruiser.

    Basically a downgrade from the Cleveland - it is sluggish with poor firing angles and seemingly more air drag than even Cleve shells. I'm determined to get good in it before I probably/maybe sell it. Almost done with the grind and this is a challenging ship to master for sure.
  9. Admiral_Gloval

    Is Cleveland just a big tyrd now?

    I actually love the Cleveland at tier eight. I've been playing it a lot lately and it takes some adjustment, but if you use it's strengths it is quite strong. It has great ROF and very good firing angles. It has the many consumables and it is quite nimble. I decided to get good with it and I went from a PR of around 1800 to 2600 plus in just under 300 games in it. The Seattle is IMHO a downgrade. It is sluggish and the shells seem to have even more air drag than the Cleve. The Cleve is all about position and having back-up. I always find a place where I can keep hidden and angles away - I use propulsion mod for the extra escape boost and just keep firing unless you need to get undetected. It is quite a strong ship, but make sure you run IFHE or you get way too many shatters. Good luck - it really is a solid ship - just remember to play to her strengths.
  10. Admiral_Gloval

    What to do with 2,340 florins and 49 crowns.

    I bought flags and cammo
  11. Admiral_Gloval

    Update 0.8.0 - Feedback and General Performance

    Bottom line: I HATE THE CV REWORK!!! It looks really cool from a pure graphical stand point, ut I would rather you got rid of CVs altogether than what we have ended up with. it SUCKS!
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