_Nyarlathotep_

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About _Nyarlathotep_

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  1. I normally comment that there are not enough CV in the game. Especially when I'm in an AA cruiser or battleship. Now if there were an opt-out feature, I'd take that for standard map mode every time. That mode is terrible.
  2. Suggestion for the future, maybe put this on the news page for signup. I would have enjoyed being a corgi captain, but, I do not visit the forum regularly and rely upon the news page. Unless I missed it, it was not there and so I missed deadline to sign-up.
  3. I think the biggest step to balancing carriers would be first, normalizing the number of planes per squadron and second, removing load options all together. They have to make the top load terrible (some exceptions exist), or else people will not dump credits and experience into the upgrades. Carriers during WW2 carried roughly identical plane loads during various parts of the war, if you want to differentiate between them, drop patterns and plane performance is where the balance takes place. An Essex in 1943 would roughly carry 36 Hellcats and Helldivers, and 18 Avengers. The Shokaku, 27 Zeros and Vals, and 18 Kates. Granted Shokaku is tier 8 and Essex is tier 9, but the point stands, normalize squadron sizes and loads, allow for changing bomb types like you switch between AP and HE when recycling aircraft and balance around performance. I also think strafing needs to be removed, as a mechanic, it makes no sense. Strafing ships to suppress AA, that makes sense, but what they call strafing now, needs to go.
  4. I have seen exactly one GZ in game, and upon asked, he immediately responded with, "don't buy it." The issue isn't that the HE bombs are just as good as the other CV he bombs, the issue, as I understand it, is that the fighters are unable to establish superiority where the loss in strike potential makes it worthwhile to use it. I speculate this is an attempt to provide an alternative to the 3-1-2 competitive Shokaku meta, and I think if they wanted to to do that, GZ would need to be 3-0-3 or the fighters would need to be improved. I still maintain if they had dropped this to tier 7, a lot of their issues might have been better balanced. Either way, I am sad, I enjoy the German ships in the game and hoped that this would be a viable CV.
  5. I though one of our CC commented how they felt the torpedo drop pattern was too easy to do well with and in a video postulated a dive bomber only CV would somehow be superior... or am I misremembering?
  6. Alaska-class, (Tennessee, California, or West Virginia), and you can have standard map mode in exchange for one of those items. I won't miss standard.
  7. LittleWhiteMouse, did you have a preference on Harekaze's guns? The 5"/54 look attractive, but I wonder if three barrels provides sufficient DPM compared to the admittedly smaller Akizuki guns. Any thoughts on the relative merits between the two choices?
  8. I rather enjoy the mode, but, I've seen some really sad teams just struggle. I've even suffered a few outright defeats, and the one common element to every defeat are people charging forward to inevitable doom and then decrying that all the bots were shooting at them or positioning themselves where they cannot shoot the enemy allowing the rest of the team to be overwhelmed. On an unrelated note, I have seen more Krasny Krym's in this new mode in three days then I have seen played in three months. Guess people are using the opportunity to dust off the old gal.
  9. If PVE was actually viable at all tiers, I might never play PVP again. Honestly, play some cooperative games. The bots are better then some human players, and watching human players be slaughtered by bots generates all kinds of eyes wide open degrees of shock. I'll add my obligatory, standard map needs to go and bring back bastion and zone, the far more interesting map modes!
  10. Perhaps it is a result of language, but I fail to see how aircraft carriers are less "real" then any other class. If you count the smaller escort carriers, I am reasonably certain the United States Navy fielded more aircraft carriers then every other countries navy combined had in battleships. Aircraft carriers are real?
  11. Personally the straffe mechanic needs to removed from the game. It is unrealistic and does not even make sense. Strafing ships, perhaps to suppress AA, yeah, that would make sense. But strafing planes, that is silliness.
  12. Krasny Krym, because the best tier 5 cruiser needs updating.....
  13. I miss bastion and zone, which I thought were fun and interesting game modes. Yet, I still have to suffer through playing standard map mode. Can we get that removed since bastion and zone went away? Perhaps more seriously, I might suggest an option to select game modes. If people really want short queues, they can select all modes, and if someone really hates a particular game mode, they'll wait longer to avoid it, and I think it would provide some valuable data if you see one mode overwhelmingly popular or unpopular.
  14. If anything is needed, it is a removal of standard map mode. Terrible mode. Bring back bastion, I'd say. Or Zone.
  15. At the end of the day, it remains superior to standard map mode. And I for one hope it remains in rotation as a means to lesson the chances of seeing standard map mode. I usually find the games fairly enjoyable in epicenter. If one team fails to push and secure the inner rings, the game is over quickly, and so much the better. I do believe, however, that some maps could be better optimized for this particular map mode, but I think the desire to have multiple modes on each map prevent this.