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About PrairiePlayer

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  1. Mehcontainers are a sign of the times. I will bet plenty of long-time players remember when a supercontainer meant something.
  2. It is a particular aspect of the game. Getting penalties (mild as they are) for disconnects is not a secret and falls under the category of assumed risk if you want to play the game. I suggest just learning to deal with it.
  3. PrairiePlayer

    players say one more time...

    Just get rid of homing torpedoes, the rest can stay.
  4. PrairiePlayer

    Monetary Blues

    I have 1.9 Billion credits and earn more credits every time I play. Almost all my matches are co-op using Premium time. However, I play about 80% to 85% of my matches with premium ships with a heavy emphasis on T7-T9. I have largely given up trying to grind tech tree ships and spend much more time grinding captains (mostly for premium ships, but also to place in the occasional tech tree ship). Once I decided to walk away from the ship grinds, my credit problems went away.
  5. Start negotiations with the most outrageous demands possible. That ought to work.
  6. In the last couple of months, I have made it a point to get perma-camos on just about every T5-10 ship in port. There are a few without camos, but I don't like them, anyway.
  7. PrairiePlayer

    Tiers 11-15?

    No thoughts that would survive the mods.
  8. I appreciate your work and gave you a comp for a very well done post, but even a cursory glance at the [edited] that is the Ruckus revealed that it was a terrible waste of money.
  9. PrairiePlayer

    Not Much Of A Bug

    Because the T5 Agincourt is better than the T6 Karl Von Schonberg and Jurua?
  10. PrairiePlayer

    Puerto Rico deserves a buff

    Giving Puerto Rico better secondaries and a bit better AA in exchange for 10% longer reload and worse dispersion on the main guns is actually a poor trade. I would gladly take the same secondaries as the Alaska if the main guns were equal. I realize the PR has about 15% more health, but that still does not make up for gimping the main guns.
  11. I picked the Kansas mission. In three matches I did almost no damage, but what I did was just enough to get one kill per match. The Kansas is terrible. It makes the Oklahoma look like a thoroughbred.
  12. I have been wondering about the same subject. I understand that multiple permanent camos for the same ship really won't matter as long as one of the camos is already bound to a ship. The bonuses will be the same no matter what camo is applied. The remaining camos are just for looks and changing them would have no effect. However, there might be cases where permanent camos are in inventory assigned to a ship that has no permanent camo bound. Probably the safest act is to make sure all ships with permanent camos have one bound before the conversion. I went through every ship in my inventory and made sure that was the case.
  13. What if WG had created an exact clone of Black, given it a different name and then offered it for sale for coal? Savvy players would have figured it out right away and bought the new ship. Of course, it wouldn't be the Black, but most players wouldn't mind too much and WG could collect the sales revenue without the complaints about selling an "exclusive" ship. My point, is that the Black was going to be sold again eventually and why not?
  14. PrairiePlayer

    Rare ship encounterd in randoms and ranked.

    Hizen is a previous dockyard ship. I have one and it shows up regularly, but not in great numbers.
  15. PrairiePlayer

    Equilibrium: 1944 Progress Thread (PVE Thread)

    It took me a bit to figure this out. I think this is an unnecessary complication and wish it could be completed while in-game instead of logging out and back in again. I like the campaign, but do not like how missions have to be selected outside of the game.