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kingsbishop_7

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About kingsbishop_7

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    [115TH]

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  1. kingsbishop_7

    7 Game Play Issues In Various Senerios

    I will be happy to when WoWs issues a spell checker and gammer checker until then, Enjoy ... BTW your comment doesn't advance the topic of this discussion. Maybe you should seek some assistance on reading English, i understand there are English class world wide and on line.
  2. kingsbishop_7

    The Fallacies and Misconceptions of the CV Rework.

    They did great on this upgrade, I now get to steer my ship. I figure at this rate the CV issues will be solved very soon. LOL...
  3. kingsbishop_7

    7 Game Play Issues In Various Senerios

    I get it no body actually reads this stuff...
  4. I have 7 issues atm in senerios. 1 ships firing/torping after being sunk, its so bad we are call them submarines. 2 there is a bug in the firing target(i.e. forts and ships) - if you remain on target with binocs shells hit if not miss. 3 there is a damage cap at about random 50 to 200 on left on a ship if it gets creamed and will survive a salvo. 4 Torps/shells are changing there course as if they are guided - please issue them to our clan. 5 Botz in RANDOM Battles who behave as if in senerios, i would rather play the ones in senerios cuz i know there in game. Its fun to watch cuz some of the ships miss the noobs by a mile and the the skilled players get hit a midship on every salvo. 6 the salvo where only 1 shot hits and it sets a fire. 7 The Set fire rate is off the chart in senerios for the botz, the BBs are on fire every 20 seconds in heavy combat. Oh,.. btw the in game Channel "Questions and In-Game Problems" seem to be a place where people just go to be harassed and be littled who bring up issues. I am just about to the point, that i would rather you remove this from the game and be hassled.
  5. kingsbishop_7

    7 Game Play Issues In Various Senerios

    I have 7 issues atm in senerios. 1 ships firing/torping after being sunk, its so bad we are call them submarines. 2 there is a bug in the firing target(i.e. forts and ships) - if you remain on target with binocs shells hit if not miss. 3 there is a damage cap at about random 50 to 200 on left on a ship if it gets creamed and will survive a salvo. 4 Torps/shells are changing there course as if they are guided - please issue them to our clan. 5 Botz in RANDOM Battles who behave as if in seneros, i would rather play the ones in senerioms cuz i know there in game. Its fun to watch cuz some of the ships miss the noobs by a mile and the the skilled players get hit a midship on every salvo. 6 the salvo where only 1 shot hits and it sets a fire. 7 The Set fire rate is off the chart in senerios for the botz, the BBs are on fire every 20 seconds in heavy combat.
  6. kingsbishop_7

    8.0.2 Hotfix Impressions - We’re almost there fam

    Its pretty clear to me the AA imbalance is cuz of the elimination of the CVs Fighter Cap role for weak AA ships. This will ovbisouly be "Never" be corrected as it is a design flaw, cuz the Fighters would be knocking Bombers and Torp planes from the skys like a fly swatter. And everyone knows being in a FPS Air combat game is a looser/no fun situation if you are driving a Strike Group and get eliminated by a fighter group. There is no escort fighter role for the CVs. These are Fundamental Design Problems and are not going to be resolved with ship tweak here or there. The Best Solution is to Switch On The Reality Factors and check out how things are done in the Real World. A simple example is "Let me steer my own ship". Your idiot Overlord Marketers/Managers/Designers might actually be able to put together enuff brain cells to understand this. If you cant do this one you will never fix the CV issue itself.
  7. kingsbishop_7

    8.0.2 Hotfix Impressions - We’re almost there fam

    I am begging to wonder if WoWs has lost its original vision how things are/were suppose to work together. The Design Concepts seem feeble at best now if it exist at all. I can go down the list of issues, but at some point you have to deal with the issues of FPS Aireal Combat in a Ship Based game. The original design appeared to run Air OPS out of the CnC(command and control - center) for the CVs since this is a ship based game. It appears they have lost a grip of how things actually work and are no longer using the Real World as a guide when they have issues.
  8. kingsbishop_7

    8.0.2 Hotfix Impressions - We’re almost there fam

    I still believe since the strength of the US CVs were there Fighter Strength. It neutralized the JAP supperioty in the Attack role. Now your going to have to balance it Ship Vs Ship with player mods and skills . Good luck.
  9. kingsbishop_7

    8.0.2 Hotfix Impressions - We’re almost there fam

    I think the AA imbalance is actually caused because the Fleet Combat Air Patrol(CAP) Role of the CV has been eliminated. The Fighter cover is now gone as all Aircraft are strike.
  10. kingsbishop_7

    8.0.2 Hotfix Impressions - We’re almost there fam

    yea if figured that out, but its still hooky/cluncky/dumb. Just out of Curiosity I wonder why the navys of the world had AA guns that covered the front and back of the ship? I guess they werent smart enuff to figure it out either or just maybe it is a Design Issue with Sector Fire.
  11. kingsbishop_7

    8.0.2 Hotfix Impressions - We’re almost there fam

    Yea i had a game where i shot down 57 aircraft as well. I didn't think of it as a grudge, I believe the CVs were Random Battle Botz, cuz no human player would send airstrike after airstrike against an AA Cruiser and take those kind of losses.
  12. kingsbishop_7

    8.0.2 Hotfix Impressions - We’re almost there fam

    So it appears the BBs lost their ability use Catapult Fighters in a duel purpose role as fighters and as short range spotter cuz of the short duration of flight time. Sector Fire is idiotic as if a ship is attached from the front it splits the Secort is right or lef? Wtfks... Or do i need to expose my broad side to use sector fire? Just plain Dumb.
  13. kingsbishop_7

    8.0.2 Hotfix Impressions - We’re almost there fam

    So when do I get to steer my own ship?
  14. kingsbishop_7

    Public Test 0.8.1 - Feedback

    You ask for my feedback, get out the lube cuz your going to need it. Your Designers are on Drugs and need an interventions. You can not tell me your idiots didn't know the upgrade was a total crap. This 8.0 Upgrade need to be scraped period. Don't believe me take a look at the Steam Reviews btw they help pay the bills in case you forgot. Give back my 2 T7 CVs I lost that took me about a year or so to tweak out for senerios. F your credits and Free XP. It not my fault you cant figure out your own tech tree. Btw this is not the first time this Tech tree failure has happened (remember the Cleveland). And I am concerned it will happen again as you have a track record now, its your history. Try Fixing some of the real problems: The WoW suicide bots are getting out of hand in random battles to the point where I have developed specific straitages to deal with the 2 or 3 that are tasked to hunt me specifically usually assigned to me. MM matching is screwed as I watching team after team die around me game after game. The Count Splash screens counts are off. Fix the smoke nerf. If I run an AA build I can not get a battle with a CV. I have a large fleet of 100+ ships if I am grinding and running a 1st hull with zero point commander I still get low teir in 3 tier matches multiple games in a row, which makes me wonder if you are inflating the number of players on the server numbers. Bots are easy to spot as they attack perfectly, have max fire starting %'s, also the are notorious for being sunk and still get salvos/torps off. It appears the Bots in the senerios don't play be the same rulz that players do. Lower Tier smoking Higher tier ships with easy in senerios. Players can not do that crap. Bots %'s to cause fires are off the chart. Nothing like watching the Bbs on fire 70% of the game, to me it looks like they catch on fire every 20 seconds. Others agree with this. Game Balance is in the sewer. CVs are nerfed cuz of the 1 flight at a time. You have to many shills on the In-Game Channels: Questions and In-Game Problems, and Off Topic Discussion as the Shills cover both channels. I am not even getting started and my fingers are getting tired. wth do I know i only got 12k+ battle according to the fourm counts. Since you might consider me being bias I have a Clansmen with 12k battles random who agree to these issues.
  15. kingsbishop_7

    Let’s Talk About "WGC: What's New?"

    The Game Center is of no value to me.
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