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Kuckoo

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About Kuckoo

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  1. Maybe WG deliberately made low tiers intolerable with the CV spam so that people would be encouraged to buy their way out of it. It seems like something WG would try.
  2. Kuckoo

    0.9.6 The Good, The Bad and The Ugly

    The new ambient and engine sounds are nice. However, not a fan of the new combat sounds. Specifically the impact sounds (>Dink< >Boink< etc.). They sound very cartoony, like I'm watching Foghorn Leghorn slam an iron skillet on ol' Dawg's head or something. Turned that right off.
  3. Kuckoo

    Bring back the bogue

    Sure bring it back but not at Tier VI, you nutter. Not much in to CVs but I did enjoy playing the Bogue with a fighter build. Good times, good times. Sigh...
  4. Kuckoo

    secondary gun discrepancies

    Seems he failed to consider these key points, lol. Expecting a "yeah, but..." reply soon.
  5. Kuckoo

    0.9.6 The Good, The Bad and The Ugly

    I like that the ships don't all sound like they have triple expansion engines anymore. At least the ones I've played so far. I found that quite annoying, all the banging and knocking in ships with oil burners and turbines. What we need: Diesel sounds in the ships that used them for propulsion, like the Graf Spee, the German Tier V destroyer, etc. Keep the triple-expansion noises for the ships that actually used them, i.e. early US battleships and many of the low tier ships.
  6. Kuckoo

    0.9.6 The Good, The Bad and The Ugly

    Ok. Relax. I like it. You don't. It's OK to disagree.
  7. Kuckoo

    0.9.6 The Good, The Bad and The Ugly

    I like the new Equipment tab. A lot different than what we've been used to over the years and it takes but a moment to get used to, but it's intuitive and clean. Haven't sampled the new combat sounds yet. Seeing a lot of interesting comments about them...
  8. Kuckoo

    german cvs....WHY!?

    Dive bombing has a fair amount of RNG involved. You can aim perfectly and still miss, even a battleship. But, when you hit... Rocket planes, on the other hand, are near impossible to miss with unless you are trying to miss. Or have the tactical acumen of a turnip.
  9. Kinda looks like the effect of the giant dust cloud floating in from west Africa. I agree, it is gorgeous.
  10. Kuckoo

    Fix Match Maker...this is stupid

    Why does his choice of tier to play concern you?
  11. You're still going to see notifications and quick-chat messages. But you won't see anything that is typed.
  12. Kuckoo

    HAVE A WAY TO EARN MORE CREDITS

    You don't have to pay a cent just to get more tech tree ships. High tiers aren't meant to make money. This is so the entire population just floods into Tier X and leaves everywhere else vacant. Also to create a sense of privilege to play Tier X boats, since that is sort of an end-game. Unless you have multiple millions of credits saved, which many of us do, you shouldn't be able to play a DesMoines as readily as a St. Louis. Your money-making tiers are 6, 7, and in some cases 8. Also, game is much more fun and balanced at those tiers. EDIT: Just gonna be direct about this. You are spending time in ships you have no business playing. Absolutely stop playing high tier boats until you've spent more time in low tiers figuring the game out.
  13. Two ways to turn off chat. [Ctrl]+LMB on the little [X] just below the chatbox, or you could simply disable chat via the settings menu.
  14. Kuckoo

    WoWS needs WGC open to run

    The Error Monitor runs whether you start the game with the launcher or with directly from the game's .exe, and goes away when the game is closed. Nvm, you already said this...
  15. Kuckoo

    WoWS needs WGC open to run

    Fair enough. That reply was out of context, then. Apologies.
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