BoraHorzaGobuchul

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About BoraHorzaGobuchul

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  1. I didn't receive any Mission 1 rewards. I've played quite a few battles today, many more than 2. Mission 2 and 3 have worked correctly. They all came through after I played a second battle in the same ship. Thanks WG!
  2. I prefer to use him on my Cleveland. The turret traverse on all the other US cruisers and battleships is tolerable. The upgraded guns on the Cleveland are unusable without Seagal, IMO.
  3. Thank you, Pigeon and whoever else was also involved, for the even better idea of letting everyone see the smoke timer of the smoke cloud they're in. Great work!
  4. Thank you, developers, for the even better idea of letting everyone see the smoke timer of the smoke cloud they're in. Great work!
  5. Nicholas AA build for 15 plane kills, 13 citadels, and a Kraken:
  6. In 6.8 there is going to be a 'request smoke screen' button but no improvement with communicating the smoke screen time to others? Please consider it.
  7. Defensive fire triples your AA power while it is active. It is worthwhile to go top hull and run DF on Nicholas and Fletcher in the USN line. I also find it worthwhile on the Benson. Farragut and Mahan long range AA is essentially the same as Nicholas so it is less useful on those two in the U.S. line. I would say it's worth a try. See if the additional position flexibility it gives you is worth giving up the gun. Your long range AA actually gets worse on Farragut and Mahan because of the loss of that gun - the DF is the main benefit.
  8. Looks like they fixed something, I can browse forums on my phone again.
  9. Yep.....not actually banned, clearly.
  10. Trying to browse the forums on my Android using the Chrome browser, it says I'm banned - even when I'm not logged in. What the heck?
  11. That's showing the current class. Can you mouse over stage 3 to see the class before you start it?
  12. I agree with everything here except I always get BFT first on the 3 point skills. Buffing your reload also buffs your fires / minute the same amount (so it gives you half a demolition expert) and it buffs your AA.
  13. Suggestion: Could we replace one of the useless function key communications with "Smoke starts to fade at XX:XX"? Having to do the math with the smoke timer to let my teammates know what game time the smoke will start to go away is needlessly time consuming. If not a function key, some other way of doing it. Maybe an option in the control settings that did this automatically every time I deploy smoke?
  14. Could we replace one of the useless function key communications with "Smoke starts to fade at XX:XX"? Having to do the math with the smoke timer to let my teammates know what game time the smoke will start to go away is needlessly time consuming. If not a function key, some other way of doing it. Maybe an option in the control settings that did this automatically every time I deploy smoke?
  15. Nicholas, Fletcher, and Benson are my favorites in the USN line with Nicholas being #1. You can do everything in it. The game I just played, for example, included 12 plane shoot downs, 7 citadels, and 1 torpedo hit. The next highest plane shot downs were a Myogi with 3 and a stock loadout Bogue with 9.