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BatRastardly

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About BatRastardly

  • Rank
    Chief Petty Officer
  • Birthday 07/21/1956
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  • Gender
    Male
  • Location
    Santa Fe, NM, USA
  • Interests
    Homebrewing, Motorcycles, Electronics,Photography

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  1. I'm pretty sure WG rewards players for maintaining positive karma points. I believe it's once or twice a year. Personally I look for players to complement as it allows me to focus on the good rather than the bad. More enjoyable imho. My allotment of negative karma points I just use on every CV that shows up on either team. CV's are universally bad and almost everyone hates them so why not? Thanks to the comments here I will only use "AFK" in the future!
  2. BatRastardly

    We need to speak out against pointless CV nerfs!

    The CV queens just cannot grasp why the player base hates CV's. It's simple. A CV player can attack any player at anytime and cause actual ship damage w/o trading. Also, the player in the targetted ship cannot shoot down planes but has to rely only AI controlled AA. Essentially, CV's are fighting bots but seek to maintain the delusion of fighting another player. If CV players wanted anything like fair play they need to lobby for either player controlled AA, or bot controlled planes. Oh, and how about damage to planes count against CV HP? How about CV's being spotted when attacking for the full distance of the attacking planes. A "plane-bloom" just like a "gun-bloom". Personally I will only play CV's in Co-Op where the PVE advantage applies to all. I cannot see how having CV's in other modes is good for WOWS or the player base. Most players would be happy to have a check box in Settings for "No CV MM". They could do that and lift the CV population limit so CV Queens can go at each other to their hearts content. Much better than having to face real players in real control of their AA guns. Das Bat
  3. BatRastardly

    What "Unlimited Aircraft" Actually Means...

    Exactly. No matter how anyone spins it, given a choice most players prefer matches without CV's. Why? Because the attacking planes are guided by human players employing the skills they developed through time and effort. Meanwhile the players under attack have only bots aiming the AA guns to fight back with. We all know how bots play. Most appear drunk. It's frustrating for real players to choose Random to play a PVP match and be forced ino PVE mode by becoming essentially a bot for a small group of players in CV's. Furthermore, how do you smooth over the fact that players in ships need to consider whether they can afford to trade HP prior to initiating an attack, while CV's can attack at will with virtually no risk to their ship XP? The list of elements that have no parity in the CV question go beyond these two. This is why CV's have never been balanced and the CV Rework has only made things worse. Avoiding the primary issues and dismissing the mounting frustration by "debunking" a few minor issues will only serve to ensure CV's will never be balanced. How is this healthy for WOWS? I get it, ok. WG has given you your marching orders Mouse, and all CC's need to follow along to maintain their standing. Focussing on minor issues to hide the real issues are disengenuous, try something else. Don't insult the intelligence of the player base. Who cares if CV's have unlimited planes or it only "seems" they unlimited planes? Players cannot and do not shoot down planes, and that is a huge issue. The AA-bots shoot down planes and they are controlled by WG, not players. Nice try Mouse. I'm sure it sells well to the nodding head CV Queens who want to believe they actually earn kills mano-a-mano and ignore the fact they are losing planes to bots. The rest of us are neither blind nor stupid. How about an article where you estimate the migration to WOWS Legends CV-free console game? Das Bat
  4. BatRastardly

    Ship of the Week: T8 Cruisers - 4th to 11th

    T8 Cruisers huh? Sounds like you're trying to provide more food for the Carrier Queens. T8 is almost always low tier, and high tier matches are the most likely to have 2 CV's per side.T10 planes captained by highly skilled people. Since DD's are harder to hit and BB's are now the top AA platforms, T8 cruisers are the meal of choice. How much fun is it to put the neutered-bot driven cruiser AA up against highly skilled players in T10 planes? Not enough fun for any prize when 99% of the players will receive little more than frustration. I play Randoms for the challenge of PVP matches. The PVE attack advantage CV's have robs us of a full PVP scenario. I hate becoming a bot in the face of a plane attack and T8 bots against T10 planes guided by humans is horribly frustrating. Nice try but I won't fall for it. Keep your neutered-bot AA cruiser. Das Bat
  5. Just subscibed to your YT channel. I'm also a member of ONAVY and we have many who would like to take a step up in clan battles. I know for myself that I tend to play much stronger in Randoms than I do in Clan Battles and have not figured out what is causing the performance gap. Bad habits? Poor communication? Situational Awareness differences btw solo and team play? Must be something I'm not seeing and any help would be awesome. Das Bat
  6. BatRastardly

    Solution to Both CV and MM Controversies, maybe?

    Seriously? You want to imply that player controlled defensive measures and pre-match build choices are comparable to a CV player in control of their entire strike? Players have NO direct control of the aiming of their AA guns. This is done by bots. Yes a player can do things to prepare but ultimately the actual attack becomes PVE. This would only be comparable if CV players had control of planes to position them and then had to hand over the attack to bots. Does having bots do all the aiming sound like fun to you? Even worse, imagine this scenario with players in control of AA aiming while the plane attacks are only bot controlled. You want to believe in the position you've taken in order for you to feel that you are engaged in PVP battle. You are not. At the critical point in all air attacks it is PVE. If you truly want it to be fully PVP then push for player controlled AA. I doubt if many CV Queens would like that as they appear to struggle a great deal with just the bot-AA.
  7. Why complain about AA? Players cannot aim at planes themselves. They have to fight off air attacks controlled by a human player with only AA bots they have no control of. What will CV players do if they had to deal in an actual PVP environment? If you cannot deal with bots you need to stay in Co-Op longer.
  8. BatRastardly

    Golden J next to player name

    No because everyone knows the earth is flat which confuses the aliens. They only do fly-bys and never land. Duhhh. Pretty sure Flamu did a vid on this so you really have no excuse for your obtusisity.
  9. BatRastardly

    Solution to Both CV and MM Controversies, maybe?

    It won't be pay to play at all. Premium Time already has advantages to it that people pay for. What I am suggesting is only 2 options added to Premium Time that people may or may not even want. People can still play for free, so what's the issue? I am not calling for CV's to be removed entirely like many do. I am not demanding +/- 1 MM. Both of those would change the game a lot, for everyone. What I am suggesting is merely adding 2 options to premium time that address the two biggest issues people complain about. If a player wants those options they can buy premium time or earn it for free in various missions. No one is excluded, what's the problem? You do realize players now get a 65% boost to what they earn in matches with Premium Time right? That has a bigger impact on free-to-play players than anything I suggested.
  10. BatRastardly

    World of Warship - NOT Fun Anymore.

    No hate here, just sorry to see you go. I've also been playing since OBT and it's the only game I play. You could say I'm a WOWS-main. As such I would like to see the game do well. Like you I have gone through many patches, many changes. Some good, some bad, and some ugly. All in all it hasn't been too bad and for me at least, it's been worth it. I believe WG has gotten more right than wrong. I would even say they have a 55% winrate ... not unicum, but not bad at all. Maybe after venting here you can just give it some time. I'm almost 63 and at times it can be too much and what I do is play a few T3 games. Take out my old St. Louis and blast the crapola out of stuff for awhile with no gimmick in sight. Ahhhhh. Give it a try man. The only thing that I struggle to deal with currently is the increase in CV's since the rework. I have always found plane attacks frustrating since day one and now it's gotten worse. The thing for me is when I play Random I want PVP action. When planes attack my ship it's a human in control while my AA crew is nothing but bots. Often times drunken bots. When I play PVP I don't enjoy one class getting to fight me in what is really a PVE situation. Maybe that's just me, but my poor St. Louis crew is getting a work out lately! Das Bat
  11. BatRastardly

    Best AA: Kutuzov, Chapayev, or Irian?

    I play all three a lot. I like the Chappie the best and have over 1M more ship XP in it over the Kutusov. The radar helps the team more and I like wins more than sitting in smoke and farming dmg. All 3 ships are fun run and gun Kiters. Nope. I'm looking only at my own stats over the last 21 days, nobody elses. I am not "select" either, tho' I wish I was.
  12. BatRastardly

    Solution to Both CV and MM Controversies, maybe?

    Yes, I thought about players who do not support WOWS. This will not change anything for them. They can continue to enjoy this game for free as it is. There are advatages to purchasing Premium Time beyond just supporting WG's effort to continually improve WOWS. More revenue will speed up the improvements and ALL players will benefit from that. For pennies a day you too can be a part of it. If not, that's fine too. You're not being excluded from anything you paid for. Btw, there's often missions that include free premium time and nothing excludes you from that.
  13. BatRastardly

    Solution to Both CV and MM Controversies, maybe?

    The difference is those scenarios you describe are all PVP. That's Random and that's what you chose. When a plane attacks a surface ship it's really PVE. The player cannot control the AA, that's done by bots. The planes are controlled by a player not a bot. Many players find that frustrating. They chose Random to play PVP and for the most part it is. (2nd's are bots) CV's, however, are a major exception to the PVP model and it makes sense to to allow some way to opt out for those who seek a PVP match. I said in my post it would need to be limited to just these two issues ... CV's and MM. Going past that would obviously be unwieldy.
  14. All three of these ships are nearly identical in AA guns. The Chapayev has four less 37mm and four less 100mm but all the AA parameters are same. The only other difference is Irian has no Def AA module. I run the same build on all three, and use the same Captain skills. While the Kutuzov always had the best AA in the past, after the CV rework it didn't seem like top dog. So a couple days ago I went to WOWStats and compared over a 21 day period. Avg. plane kills per match was: 1.9 - Kutuzov ... 1.8 Chapayev ... and 4.5 Irian. Yeah, Irian was more than double, without any DefAA! I frequently play these ships and play them back to back as they are almost identical in everything but the gimmicks. So I was playing them around the same time. I play WOWS every day and at different times throughout the day. I see many CV's, almost always at least one, often two. I likely played the Irian more due to the mission, but not much. I play each until I get a win for the daily XP bonus and then move on to the next. So what gives? At first I wondered if the CV captains targetted the Irian more but I never really saw that in game. All three are T8 so I face a lot of T10 CV's and they seem to target T8's first. Until 8.1 I could never use the sector selection without having gun aiming lag so the sectors stayed at 100% on all 3 ships. Yes it's only a 3 week average but still, how can they be so far apart? The AA is aimed entirely by AI, essentially bots. None of my skills, or lack of, enters into the equation. Def AA seems to do little since the rework but I would still expect the Irian to be clearly weaker. Doesn't play that way though. It felt like the Irian was stronger, but I never expected the average to be that much higher. What am I missing? Anyone? Das Bat
  15. Here is one idea : When players purchase Premium Time they gain access to 2 addititional boxes in Settings. "No CV's" and "+/- 1 MM". The player can only select one, or none. You don't like playing CV's? Check the box., OR You don't like +/- 2 MM? Check the box, OR Don't want to risk some wait time? Love CV's in matches? Enjoy the challenge of being low tier? Just don't care either way about anything? Don't select either. This would not be "Pay to Win" , it would be "Pay to Choose" . Premium time is not expensive at all ... the 1yr plan is 27¢ a day. Not sure how many players support WOWS by purchasing Premium Time but if it's 50,000 worldwide that's 5M a year. Whatever the actual number is it is bound to grow as many are willing to spend a little to have more fun and less frustration. People like having a choices and even imperfect choices are better than none. Limiting to these two choices addresses the two biggest complaints since forever and there should be no need to add more choices in the future. Players who want "No-DD", "No-BB", "No-Radar", ect can be referred to the closest Training Room/Gulag until they get real. So ...... WG! TEAR DOWN THIS WALL OF CONTENTION! This may not be a perfect solution for all, but it is simple and easily implemented. With a little lipstick it may even be considered elegant. Mostly, it will present a profitable solution, (dare I say reward?) for a great many faithful WOWS supporters. Das Bat ..... let the hateful flaming begin
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