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Rorik64

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About Rorik64

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    Petty Officer
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    Male
  • Location
    Minneapolis, MN

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  1. Rorik64

    Post your SC loot here

    100 x Sierra Mike flags. Given how rare double strikes are, and that I'm pushing resources on my daily containers, they're very welcome!
  2. Rorik64

    Premium Signals?

    We have this: https://na.wargaming.net/shop/wows/specials/14780/ In the special section of the premium shop right now. OP, that reads as 1 year of premium time, and 50 of each of the 'special' signals. If that's what you're asking about then no - no infinite signals - just 50 of each. Plus the premium account time. I hope that helps.
  3. While I expect you're right about where this is going, I disagree about there being no point. I'd really rather not see subs in randoms or the current competitive modes. We have a pretty good thing here right now of ships running around shooting guns and torps at each other. Granted, a CV or two will occasionally step in to ruin the party, but it's at most 1/6th of each side, and is tolerable. After all, even a ship that's been pounded on by the random CV still gets a chance now and then to 'get payback' when the player catches a CV. But if we now add in another ship type that adds in a threat that at least two of the current 4 types can't fight back against, it might be fun for the sub, but it'll just be frustrating for the cruisers and battleships. If subs do come to randoms and competitive modes (i.e. PVP) we'll still have a game. Even if they manage to balance and implement it well, it will make it different enough that it really won't be the same game. I for one really don't want to play the game that I see coming. Which is too bad, since I enjoy this one.
  4. Rorik64

    Submarines are Coming

    I don't want to be a naysayer, but I fear you're right Matt. Subs do fit in the timeframe, but don't really fit in the game as it's designed, and I'm afraid that shoehorning them in here will dramatically change the game, and not in a good way.
  5. Rorik64

    Just How Many Torps can a Bentham Spew?

    I like it. As someone once said in chat near the end of a game 'When the question is 'does that Benham have torps ready?' the answer is always YES'
  6. Rorik64

    TL:DR - Research Bureau

    Hi Fem, appreciate the answers, and your patience with the vitriol. One thing I haven't seen here relates to incomplete missions for special modules. If I reset for instance my US BB line, while the Montana special module is incomplete - do I lose my progress on that mission, or is my progress there saved until I get back up to the Montana? I have reservations about the Colbert - I don't feel the game needs a tier X Atlanta, but I look forward to doing more than just grinding free exp on completed lines.
  7. Rorik64

    Dev Blog: Subs are here

    Here's hoping you're right. While I applaud WG putting work into keeping the game fresh, I agree with others that subs will not fit in the game. If they take a year or more to make it into randoms, it at least delays things.
  8. Rorik64

    Premium Ship Review - USS Sims

    I still drive mine from time to time. I run the AA module and def fire, but no other AA additions. I find that between the 4 bursts of flak through most of her range + being able to 'flak trap' by having AA off until planes are too close to effectively maneuver, I can get pretty good damage. After the first strike, CVs tend to leave me alone. Even if they don't, she's so maneuverable that really only rocket planes have a good shot at doing damage - and I save Def fire for those.
  9. Rorik64

    Examining Benham. Is she worth the grind.

    Thanks - I feel the same way.
  10. Rorik64

    Examining Benham. Is she worth the grind.

    For those that have her - does she come with a 'normal' tier IX premium camo, or only the Waterworld one?
  11. Rorik64

    Announcing SKIPPER

    Love it. Well done WG!
  12. Rorik64

    Premium Ship Policy

    I wish you were wrong, but you're not. I can hope they'll change, and can do a small part to steer that by giving feedback. Some like this, and some like the support case I'll file asking to have my unplayed premium ship refunded for cash if GC is uptiered. As it won't have been played as a tier 6, I'll make the case that I haven't played it. I'll probably NOT get the cash, but it'll make the point. After that I'll move on. I think I spent $25 on the boat, so I won't get too wound up about it. I'll even keep playing the game, I just won't risk more money here. Edit to fix a typo
  13. I limit myself to just using them on DDs. Between the occasional rare double strike, event rewards, and always choosing 'more flags and camos' for containers, my supply tends to grow. That said, it's nice to be able to spend cash if/when I eventually DO run out of some signal. Good change!
  14. Rorik64

    Premium Ship Policy

    There's the policy as written in the T&C, and then there's the guidance given by their representatives over the last 3 years (we don't nerf premiums) AND the track record they have over that same time of never directly nerfing a premium. That's led the community to trust that they won't do it in the future. If they feel they can't keep the game right without this change, the only fair thing to do would be a cash refund. I don't expect one, but I also didn't expect they'd change a ship I paid cash for. While they probably DO have the legal right to make this change, I and the others have every right to conclude that they can't be trusted any longer and stop risking more money. The best resolution for this would be for WG to just say 'well, that wasn't such a good idea, thanks for the feedback. We won't nerf it, but we also won't sell any more'. To do otherwise will alienate a bunch of paying customers, no matter what the EULA fine print says.
  15. This is the best fit for my stance - I expect the ship to stay what I bought it as, even if the game changes. Negatively changing something I spend money on makes me far less likely to trust future purchases, so I probably won't make them.
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