Jump to content

IcyThor

Members
  • Content Сount

    476
  • Joined

  • Last visited

  • Battles

    6730
  • Clan

    [DONUT]

Community Reputation

46 Neutral

2 Followers

About IcyThor

  • Rank
    Warrant Officer
  • Insignia

Recent Profile Visitors

1,427 profile views
  1. IcyThor

    Hiding in smoke

    If I hide motionless behind an island will I still be detected by hydro? If I fire my guns every ship within firing range will focus fire me. Range of hydro and radar will often exceed torpedo range. Seems like DD is becoming a suicide ship.
  2. IcyThor

    Hiding in smoke

    Interesting since the earliest research was in Germany and radar was perfected by the Brits. Thanks for your reply.
  3. IcyThor

    Hiding in smoke

    Whats the range on radar and hydro?
  4. IcyThor

    Hiding in smoke

    This seems to be more than spamming fire. Its like they can see me. Their shoots are precision accurate.
  5. IcyThor

    Hiding in smoke

    I left the game after the CV rework a year ago. Now, I am back and things have changed. I sit still in smoke and enemy ships at 5-10km target me with precision artillery. What's happening? Icy
  6. IcyThor

    Hawkins, Devonshire

    I agree that both are sluggish to drive. After the rudder I guess I will take generic upgrades that make the ships harder to sink. I took them both into co-op without any upgrades. Hawkins AA shot down 24 planes and 41k in damage. No torp hits with only 2 per spread. Devonshire AA is not as impressive. She has 4 torps per spread and they are effective at 6km and closer. I like her guns. I get 500 to 1,000 damage per hit with HE and set fires. Her AP bounces and does no damage. After grinding co-op bots for PT 9.2 the regular bots are different. Its nice to have new toys. Thanks for the help everyone. Icy
  7. IcyThor

    Hawkins, Devonshire

    I got lucky and picked up Hawkins and Devonshire from some free bundles. What upgrades should I use with them. Each has 3 capt skills. Which skills?
  8. IcyThor

    World of Warships Ship Opinions: Minotaur

    I have been using the Mino in PT 9.2.0 Part 1. I wanted a ship that had a good rate of fire to keep the grinding from getting too boring. Her big firing arcs remind me of USN 152mm. But, one of my favorite ships for fun is Omaha so I am used to big arcs. I have been using RDF and its useful, but I am still in the learning process with it. The paper armor is a major problem. I try to stay at 12-14km and lob shells onto BBs that are already engaged. If I catch a DD out in the open its an easy kill. The AP only wont start fires and isnt strong enough to get many points. I wish it had HE that was capable of burning BB, CN, CL. In one battle I fired a spread of torps at a DD. The DD changed course. I rained AP on it and it changed course again right into the torps. It was like herding cattle. After only 3 days playing Mino I give it a big thumbs up for being a FUN ship to drive.
  9. IcyThor

    Minotaur — British Tier X cruiser.

    I am playing the Minotaur in the current PT. I am using RDF and it helps. But, as has been said there is too much radar out there.
  10. IcyThor

    Gearing

    @Maddau.......Thanks for the info. Icy
  11. IcyThor

    Gearing

    If I dont buy the Mark 17 can I still have elite status?
  12. IcyThor

    Gearing

    I left the game after the CV rework. Now, it seems that ships can detect torps at enough distance to avoid them. Another buff? I do like the idea of 71kts at 10km and less.
  13. IcyThor

    Gearing

    Is it worth it to buy the Mark 17 torps? It seems to me the only advantage of 16km range is to fire multiple spreads and hope to hit something. Icy
  14. IcyThor

    Training videos

    Who makes the best USN DD training videos? I look at some videos and I wonder if they were set up with a few friends on the opposing team? They do things in video that never work for me in real games. Icy
  15. IcyThor

    Hall of Fame

    @MidnightPhoenix0......Thanks a lot. Icy
×