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SireneRacker

WoWS Wiki Editor
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About SireneRacker

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    Rear Admiral
  • Birthday August 21
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    Male
  • Location
    The library section of the Wiki Office
  • Interests
    Military history (anything before 1990), no matter where and when. Technical details, strategies and more are always good to know.

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  1. SireneRacker

    Why is the Salem so bad?

    Do you need to fully utilize the superheal in order for it to be superior? Just saying, the regular heal is only able to repair 14% of your HP (we could add the flag, but then again so could we for the superheal), whereas the superheal can do 40%. Both ships have four charges with SI and Premium Consumables, so we can compare directly. If a Salem is able to use every charge for 20%, so only half the effectiveness, it's already superior to the standard heal. This added up means that even with sub-optimal usage you get an additional 24% hp on your ship. And the more ideal you get to use that heal, the more ridiculous the impact becomes. Not to mention that this sort of heal allows you to outright ignore fires on your ship. You can let triple or quadruple fires burn and not bother nearly as much as any other Cruiser would. Just print back the hp, which in this case will get literally printed.
  2. SireneRacker

    The Coo of Boom Flag

    I can feel your pain...
  3. SireneRacker

    Why is the Salem so bad?

    Salem also has the superheal, which makes it possible to play more selfish. That mixes well with her other consumables and the way they are laid out. On Salem the DFAA Consumable has its own slot, while Hydro and Radar share a slot. So if you deem your radar to be too bad to be actively used, you can instead take Hydro and enjoy protection against Torps and Planes at the same time.
  4. SireneRacker

    Email: YOU ARE A FOOL TO THINK

    I̘̭̱̗̙͈ͣ̄͛̎̅̅̈̏͡͝t̗̤̻ͤͤͮͨ̿‘͉̤ͣ̒̃̒͂ͪ̏s̴̯̯̗͓͔͈ͧ͆̂̊ͫ ̮̲͔̰̍̑̓̐͢͜͡ͅa̸͔̫͈̠̖͉ͪͨ͘ ̸̳̤̯͍̽̒̌̈ṁ̡̘͔̓͊̋͋ͦͦ̀͝e͌͠͏̰̫̖̙͔̠s̷͖͚͆̂̀s͇̤̉̓ͭͥ̋a̴͖̩̫̩̼̐͑̌͗ͧg͚͈̥̞̽̏̿̔ͮ̑͢e̸̫̼̺̘̰͈̹͌̐͘,̛̲͔̪̠͌̎ͥͩ͗͟ ̶̣̥̼̥̽̒͛̽̃̑̿tͤ̍̿ͦ̅͋̽͌҉̵͙̟̬̘̻ḧ̢̡̨̯͚́̌ͨͮ͛ͤͅe̵̡̺̯͙̰ͫ͐y̷̯̬͓̜͚̥̫̆͛͘ ̴̤̪̗ͮ̃w̺̦̮̳̣͓̖͍̹͊ͦͬͮ͗̊̚͜ã͍̟̞̭̖̪̝̻͍ͨ̓ͤ̋̈́͝n̸̢̠̩̪͈̼͕̼͉͐̚t̩̼͔͓̩̤̻̹̳ͮͨ̊̑́ ̻̭̹͔̤̺͈̤̉̃͗ͮͬ͑͞ţ̔ͩ̃̌̈̍̿̅̎҉̡̥̯̰̺̫͍o̪̠͇͂̀͝ ͇̪̝͉̙̘́͜͝w̶̟͕̳̐̏ͧͭ͐͋ͤ͘a̷̴͎̻̪̟̻͗̆͗̃̄̾ͤ̒͐r̨̛̬̱ͣ͋̎͂͆̐n̶̼͎̜̹͛͊ͮͣ͒ͬ͊ ̰̔ͣ̊̃͐̍͟͟u̝̠̬̖͌̿̀͊ͥͣs̭̯̞̟̈͌ͤͥ̇͊̓̔͠͝.̭̫͎ͫ̇̋ͫ̃̊ͤ̑̚̕̕ ̵͓̰̻́̚B͔̗̺̳̣̈́͐̋́̆͒ë̷̙͓̻̺͍̗͚͇̖́̉̏̿̉ͯ͌̚w͙̥̄̍̂̑̽̚̕a̛̛͉̪͍̤̩̬̹̹̻ͧ̑̄r̴͓̔̓͋ͨ͊̈́̒ͅeͯ̑҉̯̱̰̮͕̬ͅͅ!̴̖̲̓̓
  5. SireneRacker

    Pink Status is not always fair

    Pink Status is not always fair. But that's also partially why it brings little consequences. In the real life it's like a slap onto the wrist, and nothing further.
  6. SireneRacker

    HMS Daring: Day 1 first Impressions.

    You were torpedoed... by a Khabarovsk? @.@
  7. SireneRacker

    Super Containers - 58 : 0

    The most common number I‘ve seen was 3% when you use TYL. But 5%, with regular containers? Nope. Not to mention, RNG is and will always be RNG. You can have a 3% chance and get 150 containers before getting a SC. That‘s statistics.
  8. SireneRacker

    Jutland and Daring 113s...

    Jutland and Daring are strong enough. Last thing they need now is a buff.
  9. SireneRacker

    USS Idaho?

    She looks certainly interesting, no doubt, the problem just is how to balance her stronger auxiliary armament? Alabama and Massachussets give us an idea on how WG balances that. By making the main battery less usable. In New Mexico‘s case, kind of difficult. They already are rather unreliable to begin with.
  10. SireneRacker

    Harugumo Verses Other Destroyers Unfair

    Well, Kagerou is just garbage to begin with : p
  11. SireneRacker

    Here's what the Legendary Yamato upgrade looks like...

    And then the time required to take the screenshots of every salvo, putting it all onto the pic, so add another hour or two 😛
  12. SireneRacker

    The Roma Problem

    If you Google "The sinking of HMS Hood" you should find a document from a Dr. Paul Cadogan, it has some data on the hits that happened. "0555-0557: Prinz Eugen’s second salvo scores a hit on Hood on the port side of her boat deck near her mainmast causing a large fire among the ready-use ammunition lockers for her 4-inch secondary guns and unrotated projectile AA rockets. Admiral Holland orders a “2 Blue” – a 20° turn to port to open the A-arcs. The turn is executed and just after 0557, Prince of Wales’ A-arcs are recorded as open. 0556+: Bismarck’s third salvo straddles Hood. This was thought by the British to have been the source of the hit that started the fire on the boat deck, but may in fact have put a shell through the battle cruiser’s spotting top (suggested by survivor testimony that “bits” or “bodies” fell from it when the salvo subsequent to the one causing the boat deck hit arrived)." "Able Seaman Bob Tilburn, Hood survivor, who was in a position to see, reported that shortly before the final explosion, Hood received a hit at the base of her forward superstructure that killed scores of men sheltering there. He did not report this in his Board of Inquiry testimony, but apparently told the story after the fact." The most likely cause of destruction is what I base on the way the witnesses described Hood's destruction. The way most describe it is that two explosions took place. One that caused the flame which emerged out of the deck around the main mast and then the explosion which covered her aft in thick, black smoke. These two explosions happened in a very short time frame, so were most likely connected in some way. Given that there are no 15" magazines around the main mast, only engine rooms and secondary magazines, this first explosion could realistically only have emerged from the Secondary Magazine. Following that, but that is my own interpretation, the fire from this first explosion reached the 15" magazines and blew it up. The turret malfunction theory is also a valid one, and I don't disregard the possibility of it contributing to HMS Hood's loss (especially given that I recall reading that only Y turret fired a salvo, but X turret did not), it would just make this flame around the main mast difficult to explain.
  13. I am interested, mostly because of the additional data points :p
  14. SireneRacker

    The Roma Problem

    Roma's short gunnery range, as annoying as it may be, is justified through her very good concealment which allows her to operate closer. If this is a good solution is debatable, but WG did spend some thoughts on this. Dispersion and accuracy in general are not taken from historical values, they are adjusted for balancing reasons. If they were historical, poor French ships... Excuse me? Bismarck hitting HMS Hood was not "just a lucky opening shot".The myth that HMS Hood was hit by a single shell and magically blew up is just that, a myth. She was hit several times, and was suffering damage at multiple locations before Bismarck's fifth salvo most likely blew up her Secondary Magazine.
  15. SireneRacker

    Historical Scenarios, Your thoughts

    So far we have two Operations that are nation-restricted, in both cases being restricted to French/USN/British ships. What I would only consider to be fair would be an Operation that would be restricted to German, Italian or Russian ships. There is one scenario which is almost begging to be implemented. During the German invasion of the Sovjet Union the Kriegsmarine deployed Tirpitz, Admiral Scheer, Nürnberg and Köln (and a handful of DDs/Torpedo Boats) to prevent Russian Battleships from breaking out of the Sovjet Union in an attempt to reach Great Britain. While the German forces got into position in the Baltic Sea, the Luftwaffe however managed to heavily damage the Sovjet Battleships Okto(I can't spell her, sorry, that bote called Gangut) and Marat, so there would be no attempt to flee. With that happening, Tirpitz withdrew and the naval engagement never happened. dseehafer wrote a nice summary of the operation here: On these events an Operation could easily be built up. With Italian and/or German ships the team has to reach the Sovjet Harbor, perhabs avoid minefields, the Sovjet Forces will launch air raids and send smaller forces in an attempt to destroy the forces, and at the end the Russian main fleet will be attempting to break through and make a run for the edge of the map towards the UK, with the player's objective being to prevent just that. Please, show us Germans some love~?
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