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maxrx

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About maxrx

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  1. ARP

    Otra es usar a los capitanes de ARP en los barcos normales. Como ya tienen 10 puntos, o al menos 8, lo unico que hay que hacer es entrenarlos. Que obvio, puede entrenarse con los mismos barcos. Me pregunto si con esto como circunstancia, son un poco mas "OP" que sus contrapartes de los arboles tecnologicos. And ARP Takao is my only one cruiser at Tier VIII. Very good for ranked. Before that seasone, I played with Ashigara. A lot of fun!
  2. Pay to win

    Mi Benson no tiene la misma opinion. Y mejor no hablemos de Shiratsuyu o Akatsuki. Lo que cuesta atinarle los torpedos a ese barco.
  3. Fin de año en WoWs

    Personalmente me cuestan los barcos ingleses, pero saben algo de como saldria el Duke of York? Por cierto, GG Lobo, el otro dia te vi en el equipo contrario con Algerie, creo. Te hubiera saludado, pero me di cuenta tarde y estaba en un dia bastante poco comun con mi Emerald y un ciclon para colmo.
  4. Pregunta sobre wows

    Me imagine tipo un Sandwich de maricos "a la Bismarck", empanadas de camarones "Cleveland" o Pizza de Salmon "Takao".
  5. Revisited Ships

    I hated Kuma. In fact, I couldn't play well. Now, I think it's a delicious boat. I bought again. Izyaslav and V-170, or Kongo, too.
  6. Remove CVs from the game...

    It's interesting. Even buffs for other classes (including other DD), are an indirect nerf to the IJN DD. In Fact, when I'm on a CV, I send some planes over the head of fujin, shiratusuyu, akatsuki or kagero. Red forces have one or two players less.
  7. Árbol Latino: Destructores

    Me encanta el trabajo, Talleyrand. Una buena revision, como siempre. Aunque no se si seria bueno tener otro fletcher en el juego(aunque viendolo desde otra perspectiva, tenemos dos minekaze). Y hablando de super barcos, el tier V me parecio un Ninjakaze de los viejos(que velocidad tenian sus torpedos?). Si sale asi, hasta lo compro en premium (no es medio raro que su nombre original sea lima?) Siguiendo con el resto, creo que si WG busca una vuelta de rosca, todavia podria lanzar estos DD, mezcla rara entre sovieticos y yankis. Algunos me recordaron mucho al Atlanta en version DD (quien llamo a esa ciudadela anti AA?). Estaria bueno ver unos DD caza aviones y cañoneros de verdad, ocultandose entre las rocas, con su parábola digna de Stephen Curry, aprovechando la para lanzar todo a los BB y tratar de huir de las represalias. Quizas como consumibles, le irian bien el Anti-AA y el humo. Solo me viene una pregunta a la mente, Que estereotipo de rivales potenciales buscaban combatir? En fin, gran trabajo Talleyrand
  8. Pregunta sobre wows

    De almanaques creo que no hay nada, pero en la tienda europea hay algunos cuadros, modelos a escala y hasta algunos acrilicos de camos. En una de esas puedes preguntar si te lo pueden enviar y como es el sistema o si tienen alguna tienda mas cercana en el continente. https://wargamingstore.eu/collections/world-of-warships
  9. Parche 0.6.14

    Como harian el armado de las skill para los nuevos CV yankis? No entiendo el sentido de la palabra "versatilidad" que WG dice sobre esto, pero no hare un debate de lexico. Si mas bien, hoy los CV yankis no tienen la opcion de ir "a todo o nada". El extremismo del Langley, Bogue, Independence para ser un barco que siembre terror en las naves de superficie con su configuracion de total ataque o para ser el terror de los otros CV en la configuracion supremacia aérea era algo destacable a pesar de su extremismo. Personalmente usaba mucho la segunda opcion. Tuve varias medallitas. Lo unico malo es que ese modo de CV es mas parecido a "un perro que no come, ni deja comer". Ahora que hasta el Essex no te deja tener "supremacia aerea", tengo mis dudas de si mejor modificar mi build de capitan.
  10. Suscribo 2 cosas, La primera el cierre del juego(siempre pense que pasaba conmigo y mi ansiedad) La otra el tema del idioma en la voz. Es impresionante que hasta los brasileños tengan la voz en su propio idioma y nosotros nada. Aunque en realidad, ya me acostumbre. Hasta creo que aprendi nuevos idiomas.
  11. There are players that can make Mikasa a deadly weapon. But it is not relevant, and nobody would say that the Mikasa is OP or that she needs a nerf. In short, hunger economy. Because each torpedo will cost you money and most (maybe, none) does not reach its destination. But I agree, if you put a plane in the head of an IJN DD, that player is one less in their team. Fubuki and Hatsuharu, with 6 km torpedoes, is an exercise in self-flagellation. But with torps of 10 km, they have a very strange arc. They go 2 torps together almost in a line and one "separated". Result? A Yamato can pass between them. More than binary, they need an ideal situation. And that ideal situation, rarely happens. They need a deep revision. Sometimes I ask myself things like "what do WG want to do with them?" or "what is the objective of the developers?" Its success depends too much on the mistakes of the rivals or the existence of planes, radars, etc. And this is frustrating. The ideal situation does not depend on the IJN DD player, his strength or his potential (or of the ship). So, the player will feel useless before the carnage that hangs over his team. One last question. How many times did you get a "devastating strike" in the last week with an IJN DD?
  12. She is a very different ship now. In fact, developers talk about "a new role" but I dont know what that new role is. Those Ships that dont sell anymore, although yes, I would buy them as "trainers" for my captains. But it is another thing. Now, my doubt (and frustration) is knowing how to play with Minekaze.
  13. I have almost more than 4000 battles and with Minekaze, 410. It's around 10%. It's not about moving to another ship, Just because I have Fubuki or Shiratsuyu or Akatsuki. She was a very fun ship, and I want to try to make it work in some way.
  14. I have my "Ninjakaze" since 1-2 years. And she was very comfortable and compatible with my play stile (always). In fact, I think that I even adapted my style of play to her potential. She wasn't OP, but she gave me so much fun that I almost did not want to touch another ship, like Mutsuki or Hatsuharu. I just wanted to skip to Fubuki on her tech tree branch. In the past, as we already know, she was "changed". Today, after a long time without playing with "Ninjakaze", I realize that she can only a effective attack to ships that chase her. And, what is Worse, she can't compete on fair terms against Kamikaze, Fujin, etc. She is simply no match against another IJN DD of her own Tier. The reason for those changes, at that moment, was that "she should adjust to his new role" (?). But what is her new role? What tactics are effective today? Is my playstyle? Is a new gameplay? Any idea? personally, I'm pretty lost (and frustrated)
  15. Si estaba el Kamikaze R o el Fujin me lo pensaba, al menos...
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