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About b101uk

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  1. but BOTH the KGV and Howe had refits in 1944 for the Pacific, so there is no point in thinking that KGV was still at its original as built displacements thus draught over the course of the war, likewise the difference between the draught when operating in winter in the north Atlantic and operating in the summer in tropical seawater in the pacific amounts to more than >1ft of range (+- 1/48th normal draught) on its own as a rule of thumb. e.g. KGV was (info from the National Maritime Museum): 1940 Standard: 38,031 tons – Deep load: 42,237 tons Draught (1940): Standard – 29ft (mean), Deep load – 32ft 6in (mean) 1945 Standard: 39,100 tons – Deep load: 44,460 tons Draught (1945): not listed. 1940 weights Hull: 13,830 tons (36.4%) Outfit: 1,619 tons (4.3%) Machinery: 2,768 tons (7.3%) Armament: 7,401 tons (19.5%) Armour: 12,413 tons (32.5%) with: 1940 4 x 8-barrelled MkVI 2pdr pom-poms – 4 x unrifled projector (UP) rocket-launchers December 1941: 5 x 8-barrelled MkVI 2pdr pom-pom – 1 x 4-barrelled MkVII 2pdr pom-pom – 18 x single-barrelled MkIIIA 20mm Oerlikons Mid-1943: 5 x 8-barrelled MkVI 2pdr pom-pom – 1 x 4-barrelled MkVII 2pdr pom-pom – 38 x single-barrelled MkIIIA 20mm Oerlikons July 1944: 8 x 8-barrelled MkVI 2pdr pom-poms – 26 x single-barrelled MkIIIA 20mm Oerlikons – 6 x twin-barrelled MkV 20mm Oerlikons - 2 x 4-barrelled American MkII 40mm Bofors September 1945: 8 x 8-barrelled MkVI 2pdr pom-poms – 24 x single-barrelled MkIIIA 20mm Oerlikons – 6 x twin-barrelled MkV 20mm Oerlikons - 2 x 4-barrelled American MkII 40mm Bofors – 2 x single-barrelled RN pattern 40mm Bofors likewise i did not say deep load had no fuel, I just said it had a relatively small amount, after all standard displacement is a joke in itself, while what you call "trial displacement" is probably "normal displacement" (full crew compliment, and 2/3 of ammunition, stores and fuel etc) which goes back to at lest the late 19th century, and most of the displacements being batted around are generally of navy usage where the word "ammunition" is used and has far more arbitrary leeway involved than civilian shipping is permitted, because the reserves are known to cater for refits etc during its operational lifetime given how threats change.
  2. the plot thickens. though Howe purporting to be 45,226 tons (long) with 34ft 10in deep load draught (note 2) dose seem at odds with KGV purported as built full load draught, given both have the same standard displacement draught, likewise when battleships are built, there is normally reserves built into the designs for refits, or for cargos that normally wouldn't considered as articles carried in war, so would be in addition to the "full load" or "loaded displacement" draught definitions, given the relatively arbitrary nature of battleship displacement. regarding displacement types thus resultant draught, they are standard maritime definitions, of which there are various places to get the info, ranging from national vessel registers and maritime agencies to Wikipedia (usual wiki caveats apply) e.g. standard displacement is defined in the "Conference on the Limitation of Armament, 1922" in chapter 2 part 4 (definitions) - standard displacement (page 17) likewise "deep load" for all intent and purpose is much the same as standard displacement but with some small amount of fuel. some US WW2 era definitions (nomenclature of naval vessels 1942)
  3. did you know you can never sink Bismarck in WoWS, because the Germans always claim they scuttle it first
  4. but the diagram you show of the boiler rooms, if you take from the baseline to the 28ft mark and divide it by 5 (5.6ft) and add that 5.6ft above the 28ft mark which makes 33.6ft akin to the deep load draught, that would put the water line above the top of the boiler rooms, and in that load condition it still specifically excludes most of the fuel, while full load displacement draught must be deeper still because it includes all the fuel too, thus should be even more above the top of the boiler room. the diagram is either the boiler room or its not, and I don't need to load the diagram into photoshop and count pixels equating to 28ft then dividing that number of pixels by 5, than adding that number of pixels above the 28ft mark to see where >33.5ft would be, which is clearly above the roof of the boiler room.
  5. standard displacement draught on that diagram is show at 28ft however many places give the deep load draught of just over 33.5ft which is with all ammunition, stores and crew compliment BUT with most fuel capacity used. standard displacement (AKA Washington displacement) draught is based on everything like ammunition, stores and crew compliment etc but specifically excludes fuel and boiler water. full load displacement draught is the deepest draught, and includes ammunition, stores, crew compliment, fuel and boiler water and is the deepest and must be over >33.5ft
  6. after my spate of 5k FXP, I am now getting 1 Day of Premium's. link to my prior post with running tally.
  7. never played a CV, I doubt I could get that score my first time out. though I would probably try co-op if I was to try, at lest a few times before going into a random game full of professional winners whiners on the forum.
  8. as I said silliness, as applied to most cases and ranges, unless it causes confusion with your opposition or helps you pummel already damaged ships. you do know that on a night there is a good moon and a mostly clear sky even far out at sea you can see quite a long way.
  9. it would have to be aesthetic night battles, as the other alternative would just lead to people abusing their monitor/display setting brightness to gain unfair advantage. as for spotlights, that would be silliness of the highest order, as the very last thing you want to be doing at night in a battle is having lights on that screams to everyone else "I AM HERE, SHOOT AT ME", that's why you have illuminating shells that you fire towards you enemies position, that lights them up and NOT you.
  10. Out of the Pensacola and the NO. the Pensacola is by far the worst with its tissue paper armour, the NO is significantly better in all areas. the above is based on you being most often bottom tier.
  11. after the tinfoil Pensacola, anything is better, I just used my free XP as I could not stand another game in the Pensacola, the NOLA feels a lot better in all respects.
  12. slow BB's starts on outermost part of your spawn-point, decides totally the opposite side of your spawn-point looks better, leaves the flank they started on to move to the opposite flank and contributes little to the rest of the game other than leaving a flank weakened.
  13. in a way true, but offering something that consuming in-game currency also helps, in getting new money faster, that otherwise would not have happened quite so quick.
  14. HMS Gallant
  15. such a shame the RN tier VI DD wasn't on offer.