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About old_radagast

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  1. Old thread, but still: This nutty bug has been in effect for a long time now - very annoying. I always have to remember to angle down slightly below the horizon when using spotter planes, or the dumb thing zooms out to infinity. This should have been fixed ages ago.
  2. old_radagast

    CV Rework Going Live early 2019

    Nope for several reasons: - If the lower tiers have trash balance, nobody is going to stick around to play to the higher tiers - Most players lose money at Tier 10 play, so it is not viable to balance the game only for a tier that you literally cannot play all the time anyway - Most players prefer middle tiers anyway, so that's where one should be balancing, not just at tier 10.
  3. It takes considerable effort to prove malice was involved in kill-stealing. I've sometimes fired the last shots on a doomed ship and gotten the kill; sometimes, I've apologized if it became clear a team-mate had committed more resources to the kill, such as firing a pile of torpedoes. That said, if I get a good shot, I'll take it unless I have time to think the situation through. On the other hand, I sometimes let clearly doomed ships die to a team-mate's hands vs. wasting slow-reloading weapons on them. I'll also try to let lower-tier allies get their kills if doing so doesn't risk the win since they probably need the XP more than I do if they are lower tier. Long story short, if you're not being an intentional jerk about it, you're probably not kill-stealing.
  4. Wait... they want to improve the Repair Party function only on tech tree US BB's? So... the goal is to make the ones that cost real money inferior and less worth buying? Yeah... that makes sense?! Thanks for the very detailed review!
  5. old_radagast

    Increasing the punishment time for AFK players

    In the land of entitled, whiny gamers, yes, they actually do expect to punish you for real-life. How dare reality have a potentially negative impact on their K/D ratio in a stupid video game! Clearly, you must be punished! People are pathetic these days.
  6. old_radagast

    Increasing the punishment time for AFK players

    Not buying the notion of the OP "never having connectivity issues," and I'm tired of the response to those issues being "punish the victim." That, and quite frankly, given how awful so many players are, I seriously doubt the one AFK player on your team made the difference between victory and defeat anyway. It's just a game.
  7. old_radagast

    Alabama or Massachusetts??

    Taffy 3 turned back the entire Center Force. Was it partly a bluff? Yes. But they also successfully battered and blasted several Japanese warships. They didn't "get their you-know-what handed to them." When a few torpedoes can turn the mighty Yamato itself away from the fight, thus "mission killing" her for that specific battle, it is absurd to claim "DD's have no effect on surface combatants in actual warfare." Read the details - heck, the real-world DD's sound, if anything, MORE effective than how most of them are played in this game against surface shios: https://en.wikipedia.org/wiki/Battle_off_Samar Also, the Fuso would like a word with you about the "ineffectiveness of DD's against surface ships." And none of this matters anyway since you're basically complaining that DD's can harm BB's in the game. Oh, no - all ships classes are useful! Why can't I just beat up the little ships for easy kills! Whatever.
  8. old_radagast

    Cheats AKA "Codes"

    Could be, and, as you correctly said, nobody should asking anyone to be banned for anything in chat unless it is some obvious and intentional violation of the game's terms of service. Things like spewing racism in chat while torping allies or some lunacy; thankfully, I haven't seen either of these in some months now, so that's something. The BB that just sat in one spot, repeatedly shooting the same dead ship... that one was even more baffling as to what it could have been, other than a horrible bot, but either way, it's up to the game company to deal with the bots, not the players to assume things and try to get people banned for disconnects, lag, etc.
  9. old_radagast

    Alabama or Massachusetts??

    Um, the entire battle of Leyte Gulf would like a word with you about that claim. The little DD's of Taffy 3 were, with the help of the Taffy 3 escort carriers, able to turn away Kurita's Center Force, with damage inflicted against that much larger force. Destroyer torpedoes also resulted in the destruction of the Japanese battleship Fuso in Surigao Straight. Note that these encounters where DD's were used with success against BB's are just the ones I can think of off the top of my head; I'm sure there are others. Finally, this is a game: why would anyone play a DD if they "stand no chance" against BB's? Who's going to volunteer to play the helpless cannon-fodder for the BB players? Yeesh...
  10. old_radagast

    US BB buff suggestions/theorys

    Improved rate of fire on the main guns would be nice. This is a nerf in game that has no purpose for being there. Improved turning radius would also be good. More historical - aka, useful - secondaries would be nice. Specifically, for the tier 8 ones, good heavens... Why does the NC have such a staggeringly bad TDS? It's not even historic - she ate a torpedo and went back for repairs just fine, while lesser ships with higher TDS were wrecked by 1 torpedo... looking at you, Fuso. So, that should be improved. I'd also like to see the fast BB's not made of cheap glass. They are too easy to casually citadel. I get it - they trade away some durability for speed, but they feel so fragile these days. As for the slow speed, I'm fine with it, despite the fake higher speeds added to other nations' ships. If the US theme is going to be slow juggernaut, that can work, assuming you actually have the "juggernaut" part going on.
  11. old_radagast

    Cheats AKA "Codes"

    I've been playing for over 3 years, and I can't say I've seen anything that is clearly a cheat, aside from the one or two leading things that used to be built into the game that were briefly exploited and then removed by Wargaming, and even those weren't that practical. Now, that said, I HAVE seen a few bots. There was a low level cruiser that literally kept spamming his shots behind the target. His aim was perfect - he always hit about the same area behind the target. Of course, he died horribly and drove like a drunk, so that was probably a bot. A few months ago, there was also a battleship that barely moved from our start point and then just spent the match repeatedly shooting a dead ship - again, almost sure a bot. Either that, or some people are just really, REALLY bad at the game, lol. Now, there is one thing that can feel like the other team has cheats - a mix of skill, luck, and focused fire. It's amazing how fast all of that can melt a ship, but no cheats involved.
  12. old_radagast

    Should good players give advice?

    There are plenty of people out there who just "want to be right" and argue so they can feel "smarter than everyone else." You can tell them obvious, easily verified facts about the game, and they will STILL argue with you about it, despite having no evidence whatsoever to support their position other than "That's what I heard" or "That's not the way it is for me." Sure, buddy - the game install you're playing is obviously different from everyone else's... This extends beyond this game into others, where people will deny mechanics that are explained in clear detail on the game company's own website. Heck, it goes way beyond games; take a look at most conspiracy theorist types. You can point out a mountain of evidence that disproves their silly conspiracy theory, but on and on they will go with it, despite having no real evidence to support their beliefs. This nonsense has become an epidemic these days, and people would rather be loudly wrong about something - and "right" in their own minds - vs. actually learning the facts, adjusting their game style or world view accordingly, and moving on. Because doing that would require admitting that one is wrong, and we just can't have that! So, this is how you end up with a game where people are convinced that sailing a mid-tier BB at 20+ km away from anything, firing HE in single turret shots at random targets is "the best way to play a BB," or DD players who simply charge straight into caps and die, or cruiser players who think that they should focus on close-range torpedo brawls, etc. It's the same way you end up with countless people who think the Great Pyramids were really alien landing pads or huge electrical power generators that powered an ancient Egyptian civilization far more advanced than our own. Too many people don't want to know the facts - they want to feel "right" and "smarter than everyone else," and when everyone else is speaking the truth, they "must be wrong" if you're going to be "smarter" than they are. It's insane, but that's where we are.
  13. old_radagast

    Does having a CV in the game change your ammo choice?

    Nah. In general, BB's should be using AP with few exceptions, such as if they are facing a DD with nothing else to shoot at, or if stuck facing a well-angled enemy BB that can mostly ignore their AP. Also, CV pilots just tend to avoid high AAA ships on principle. So, even if you have used HE to knock out most of the AAA on a high-AAA ship, there's a good chance your team's CV will still avoid it because "that ship has great AAA." I'm also not sure if there's any way in game to really tell how many AAA mounts you've removed from an enemy in game. If there isn't, than you're stuck guessing on how much AAA you've burned off, or you're wasting time mentally tracking it. Either way, BB's should be using AP almost all of the time, IMHO.
  14. The buffs I'd like to see, but which will never happen, is to change the fast US BB's a bit so they don't feel like they are made of glass. Their flanks are insanely vulnerable to citadel hits, and their TDS (at least on some of them) is laughably awful. I get the concept - you trade some durability for speed and stealth, but I question if it works (US BB's used to be the worst at almost every tier), and it's kind of silly since rival ships are often at least as fast AND tougher.
  15. old_radagast

    Sharks & Eagles were a BAD choice of mascots

    I figured it would have been Sharks vs. Giant Squid or something. Both are big and scary and sea-themed. Eh... I went with Eagles... lived near Philly for a while, so that's the local team.