Jump to content

warmseas

Beta Testers
  • Content Сount

    183
  • Joined

  • Last visited

  • Battles

    6693

Community Reputation

44 Neutral

About warmseas

  • Rank
    Chief Petty Officer
  • Insignia

Contact Methods

  • MSN
    kenposeas@gmail.com

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

269 profile views
  1. warmseas

    Update forcing me to re-train captain

    Thanks : I hope you are right, because I am not paying. It's not a line I need anyway.
  2. warmseas

    Update forcing me to re-train captain

    I thought that was the way it was going to work as well, why should I have to pay to keep the same capt. on the same ship?.
  3. Have always had a prem. account, guess that don't count for much. No deal for me.
  4. I think radar should be max 10 sec. and reload time should be a bit faster. It's a tool to take a peek to see what's close to you or at least that's what it should be. Gun range should come down BBs around 15, CA and CL's around 12 and DD's something around 10, I don't know maybe it would slow the game down to much but that's my 2 cents anyway.
  5. Well I agree with you on the Cleveland, what they have done to it is a same. Why does the U.S. have to hide behind islands all the time and they feed you the (Well it's a different way to play ) bull. Ships are made to sail the seas, set her free.
  6. warmseas

    To Much

    I think Radar is cool but there is to just to much of it. DD's T8- T10 can't do there job. Scout and cap, WG knows the way to make money is to force people to keep getting new ships. My team wants me to go in and cap and scout for them and I want to, but when there are 4 or 5 radar ships I can't until late in the game if it's not to late. So I think T8 - T10 DD's need heals. WG don't mind giving Rader to T7 prem. I understand there need to make money but killing the DD game is not the wat to make it.
×