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Cabberforth

Members
  • Content count

    62
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  • Battles

    14312
  • Clan

    [NADO]

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About Cabberforth

  • Rank
    Petty Officer
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  • Gender
    Male

Recent Profile Visitors

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  1. Yo I made the forum profile long before history of the chair.
  2. This post is NOT a bait.
  3. KillClub

    I think SALTY actually worships WARBEASTY, so are a lot of other clans including us!
  4. KillClub

    A true legend.
  5. Clan Battle Guide

    We are not talking about an effective counter until we had enough in the first season!
  6. Clan Battle Guide

    bump for our lovely underaged boi who's going to inherit this entire clan soon(TM)
  7. is this a hothead idea sir? giving a 15min notice and expecting anyone to jump there and ask questions straight forward? Or is it a long planned stream session that I failed to catch?
  8. NADO is now recruiting international players !!! Apparently not speaking the same language in a 7-people team is a bad idea :'( Hi, you might know us from high tier random games, you might also very well for the first time read our name here. We are North Atlantic Detonation Organization. Established 2015 winter (clan founded 2016 April), we are one of the first WOWS NA player community made up of Chinese international students & workers. Before we continue Our current members are ALL of Chinese origins. If you are one of us, I suppose you will be interested in us. Whether you are or not, please read on: We do speak English, with or without noticable accents. We wish to facilitate international communications between Chinese players reside on NA soil and native NA players, thus promoting friendly interactions both in WOWS and potentially many other games too. It means we are now looking for active players with decent understanding of the game that look to improve their experience in the game. Our story Same as some of the earliest clans, we have formed up during the first (and so far the only) season of Team Battles. Teams created by our founding members were among top 50 in the final rankings. We subsequently participated in 2016 Supremacy League Season 2 Summer Slaughter mini-tournament and made to final match in the loser bracket during that weekend. In 2017 spring, we formed up 2 teams (one of which in conjunction with RNF) and rounded 1st & 3rd places in Fight Night tournament. History aside, we founded the community even before in-game clan is a thing, in hope to collect like-minded players to help improving the experience and quality of high tier games. Playing competitive games was our priority before WG promised us clan warfare. Most of our current members and founding members have finished grinding tech trees and are yearning for clan contents long awaited in this game. That being said, teamwork is something we value greatly, even over general skills and such. It adds a tasteful spice to our games as there’s not much grinding most of us need to do at this point. Our value and ideology We started the show as a place for highly skilled players with a set of specific requirements for community admission, but throughout the time, neutrality and civilized behavior is necessary to invite acknowledgement to us from the crowd as well. As the general population of this game shifted over time, we have come to appreciate gaming in divisions in random mode, and we welcome people who have decent skills to get along with us, roaming the high seas together. Current organization We have 3 in-game clan titles: [NADO] is our main clan. Right now we are concentrating our most active players and forming first-line teams to level up in Clan Battles rating. Capacity has increased to 40 and is again reaching limit. [NAD0] is our second-line clan. We do not differ skills/stats from former, less active and legacy members are placed here. Regardless of our organization, we aim to bring both clans up there! [N4DO] right now is serving as our retirement club/reserve for inactive members. Application Note: [NADO] recruitment is currently closed due to capacity and our internal membership rotation. Invitation ONLY. Step 1: before applying: You need to NOT hide your stats for the entire period of involvement with our clan, we appreciate honesty over ALL. Total PvP battles played 2500+. Tier 8-10 PvP win rate above 58%. Have at least 2 tier X ships, Tier X ship inventory must include more than one class. Capable PC hardware, network that does not throw you off the cliff. We will schedule voice interview(s) with each eligible applicant in a timely fashion, on our Discord server. We will ignore in-game application to all of our 3 clans unless contacted via Discord. You may find the link at the end of this post. Step 2: At recruitment interview, we look for qualities such as: Maturity, good enough that we don’t know you are underaged or not fit for adult content & chatters. No matter how mature we think you are, WOWS is PG13. This covers a LOT of aspects and why we wish to talk to you before admitting to our clan. Willingness and ability to adapt to divisional teamwork and/or competitive teamwork. Moral compatibility. Contact us Our Discord server is our primary platform and our ONLY official node for inter-clan communications. We are in friendly relationship with multiple clans. The server is open to public and are organized to house membership-only sections as well. If you are interested in joining us, please get in our Discord and message me. If you wish to remain independent or loyal to your current clan while making new friends with us, we respect you and kindly remind you that our server is open to public! https://discord.gg/ewkhCAR I wish you all good luck and fair seas !
  9. Trip to the Developers Studio

    with the recent (or on-going as this is posting) EU-NA clash event, I'd like to add a demand for developers: Spectator mode in training room, please.
  10. Trip to the Developers Studio

    Clan Warfare, Sincerely.
  11. As much as I hate cheating, I really don't think replay file is good enough to be evidence of such assessment, because it is technically not inherited. Although, if replay files contain information I do not know of (data outside of battle replay), then by all means such assessment is welcomed by me. But then again, shouldn't it be declared without confusion?
  12. 1. when I say aesthetics, mods changing the model of ships or outlining armor layout may fall in illegal department. But I consider language mods also aesthetic since we have a number official language support from SEA/RU server and people still want their own customized version. One person I know used a private simplified Chinese language mod (the official interface on CN servers are heavily cencored and traditional Chinese interface from SEA server might not agree with him) AND a tracer mod from Aslain's modpack, he got banned for 7-days and was logged off during a livestreaming session. 2. About past events when rules were not brought up or enforced. I think you made a good point of not tracing such activities retrospectively and focus on present situation. However as far as I understand old versions of hags and WaruPaku (sorry this forum would censor the word) still run compatibly with latest versions of WOWS. Evidence of a player using illegal software in the past should hold up until the involved individual presents counter evidence to nullify previous information. This directly affects my personal attitude towards confirmed individual cheaters: I won't stop treating you as a cheater until you have proven yourself clean. Think about rehab as a remote example. I'm not saying they should be punished for past usage of cheat software when those were not well-defined by rules, which they should not. But rather, I personally will hold the grudge against them until they come clean. And what matters when I insist my personal opinions on other players? Not much to the cheaters, and definitely not to the community. But I put out a gesture and that's good enough for me.
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