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About Peregrinas

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  1. The drop looks more like it is bugged than intended. Sigh. Will auto-drop even work? Because the drop circle has to be ahead of the ship but every other auto-drop for dive bombers has the drop circle fixed onto any moving ship. I'd say that Krasny Krym and Prinz Eugen have been the worst premium ship launches, and that it'd be pretty tough to beat that, yet it seems that WG managed to pull this off. They should have stuck with the 2/3/0 loadout; the paper thin fighters balance out the strong strike potential. Damage output with these 9-second dive bomber drops seems like it will be abysmally low (and the HE bombs won't be any much better). Might do better with a full secondary build, but because there will always be another CV on the enemy team it's a lose-lose for your team. What if GZ would be considered a CL in MM's rules...
  2. The contest results were heavily biased and we all know this. How the **** did that Lego thing even get third out of six? It failed on proportion, cleanliness, quality, and it hardly even looked like Iowa. My build has it beat on all of those qualities and it looks like Dunkerque.
  3. To be fair, I already nerf Khabs every time I point my Hindenburg's guns at them. Khabs seem to rely on the fact that majority of people can't get the right lead on a Khab. I can usually get upwards of 8k damage salvos with Hindenburg's AP against broadside Khabs; that certainly makes them panic a little.
  4. I would really love to try a secondary build on GZ. Taking all of the required aircraft captain skills leaves you with enough points to get AFT and manual secondaries, but this leaves you without CE, and +20% to secondary range and accuracy isn't worth the loss in whatever aircraft upgrade takes that slot. Now, imagine if GZ got hydro to be in line with the rest of her German sisters at high tiers (minus Tirpitz), GZ with a somewhat decent secondary build would fear no DD. Spot the DD with fighters, then chase them into their smoke with hydro if they try to hide
  5. While still on the topic of armor schemes, I found out last night that Hindenburg's AP (most likely) overpens straight through a broadside Baltimore without getting any citadel hits at 2-3km. Two salvos right at the waterline and nothing but overpens. Good thing Hindenburg has torpedoes and Baltimore doesn't
  6. Well, GZ won't have any armor thicker than a cruiser's. A CA can and will hit the citadel of Hipper/Roon/Hindenburg. It's only at close ranges where the armor scheme eats regular penetrations instead of citadels. So GZ's turtleback will probably only be useful to prevent DDs from getting easy citadel hits at close range.
  7. RNG dumps can be annoying. Yesterday, I was chasing an Atago, the last ship alive on the enemy team, in my Moskva; by the time I killed him (thankfully he thought it was a good idea to show broadside at the end of our engagement), he hit me 20 times with HE and set 3 fires, while I hit him 25 times with HE and I didn't get a single fire.
  8. Not really this weekend, but until Friday for a week and a half, most of my time was devoted to a contest. Even though it ended, it is still consuming my time
  9. Oh you were talking about the difference between T9 and T10; I thought you were talking about the difference between T9 and T8. So I guess it's clear that against a T8 CV I will have the best chance then.
  10. I'd rather not try to get a Clear Sky against T10 aircraft, let alone needing to shoot down probably 80+ in a tier 10 game, but thanks anyways T9 aircraft are weaker? Huh, never really looked into that. I've already gotten one CS, and I almost had another one before that, but the Shokaku recalled all of his aircraft and didn't launch anymore as he attempted to ram me in the late game (they were winning by a lot so he really had nothing more to lose, aside from giving me CS which he was smart enough to stop me from getting; I had somewhere between 50-60 aircraft shot down that game). I haven't had that many games with CVs, but the issue is more of finding a game with CVs, hence why divisioning with one should make it easier.
  11. I'm actually thinking about trying to see if someone wants to division a tier 8/9 CV with my Iowa/Montana(when I get it soon as I'm only 30k xp away and I'm running a bunch of xp modifiers) so I can get two more Clear Skies. I have just one Honorable Service mission left, the one for 3 Clear Skies, and I have one out of three. I don't want to remove it but it is taking up a slot for the Yamamoto campaign Maybe. I've had a single Zao nearly destroy a complete strike wave from my Midway. It was ridiculous.
  12. I wonder how will it work out if the game automatically bans you from playing CVs for the next x hours if it detects that you are were afk in a CV (the game can already detect afk as seen when an afk player gets zero score).
  13. If Black is the last reward ship for all future seasons, I really wouldn't worry too much about not being able to get it. Flint is fun, but Black isn't the ship people make it out to be. Very slow for a high tier DD, and the radar really isn't that useful. 20 seconds isn't really that long and USN 127s really can't output much damage beyond 6.5km in 20 seconds against a maneuvering DD. Many times I wished I had speed boost or def AA instead, but then I should just play Fletcher if I won't equip radar. Also, the torps on Black are extremely slow. It doesn't matter that they hit harder; chances are much higher that your target will make a random course change that will throw off your aim completely. Black is really just a nerfed Fletcher with a choice of radar in the same spot as def AA and speed boost, except that the radar can't make up for the nerfs. German DDs' hydro is so much more useful than Black's radar.
  14. Yes please! German DD line is my favorite DD line, and a premium KM DD will be icing on the cake
  15. Yup, I've attached the replay. Here's also a video of the entire replay, if anyone is interested, with the detailed report at the end. 20170805_225548_PGSC110-Hindenburg_15_NE_north.wowsreplay