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Rear_Admiral_Benson

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About Rear_Admiral_Benson

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  1. Rear_Admiral_Benson

    WarGaming, if you are going to change RN BBs, go all the way

    I think for the N3 (especially) one would have to assume if it had been built, it (like other WW1 era ships that saw service into WW2 like Warspite, Renown, etc.), there would have been modernization refits and the N3 definitely would have seen her boilers upgraded. I don't foresee it being a true fast battleship, but something closer to 27ish Knts to make sense in the T10 realm.
  2. Rear_Admiral_Benson

    WarGaming, if you are going to change RN BBs, go all the way

    I've been clamoring for both of these ships for ages. I'd, one day, really like to see a line split for the RN BBs to see a line of BC where some of the currents could be swung over and the inclusion of these to to fit a more logical pattern of design doctrine as a rough means to say it.
  3. Rear_Admiral_Benson

    Exeter Review

  4. Rear_Admiral_Benson

    The RN CV Schtick

    If you think Furious is a struggle bus against T8 and T7 ship AA, wait till you fly the Implacable's planes into the T10 AA. It's beyond frustrating to say the least. When she is top tier, she does well enough with the upgraded planes, but anything T9 or 10 is a lost cause. I admit I am new to CVs, having never touched them after the rework until the RN stuff came out and maybe played a half dozen with the Saipan prior to the rework to ill effect; but, it's a bit much when you consider how little you can actually do to avoid taking copious amounts of damage even from median rated AA that isn't stacked with another ship. I think what is at issue is the degree to which your being up tiered really affects your ability to contribute and influence the battle. At least with surface ships, I know, regardless of being in a DD, CA/CL, or a BB, there is a means to deal out damage and contribute positively when playing smart and to the ship's strengths. You still notice the inferiority when you get caught, but that just doesn't exist with lower tier planes against up tired ships. Unless I'm doing this incredibly wrong, I just don't know how to counter such without floating around the map and avoiding contact to keep my planes alive and doing jack crap.
  5. Rear_Admiral_Benson

    Just managed to grind my 2nd british cv pack with fly sky thing.

    I'm a bit new to CVs, having never touched them prior to the rework and not until I was able to get the three RN CVs via the Arsenal. It's a bit of a learning curve, but what I have noticed it the T4 stuff is really not intended to do anything influential to the game other than perhaps to get one acquainted? It creeps up slowly as you move up in tier, but God forbid you get up tiered. Implacable has this less than implacable record when sailing against largely T10 teams. CVs have been a really contentious issue since... Well... Ever and I feel they're still a long ways off of finding that happy middle ground at present. I almost feel like just logging when I see what MM sends my way and it's a T10 match. You really struggle to do anything of any use for the team. I was thinking that CVs should be MM capped to their tier so that they will pool into games where they will face only their tier and below. It's hard to do with the surface ships being able to move either way, but in any event; they can't be left as is due to the utter nonsense that is how fast your planes melt when anywhere near decent T9/10 AA builds. And, this is a reality devoid of any real means to counter it or avoid it less you would rather fly about and not do anything.
  6. Rear_Admiral_Benson

    Exeter Review

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