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nospider2442

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About nospider2442

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  1. The old way at least you rarely ever saw a 2 CV game. Now DD's have absolutely no where to hide and are immediately spotted and concentrated because they are the easiest to kill (low health pool). In some cases a single group (3 squads) of rocket planes can wipe out a destroyer before the match is barely underway. With 2 CV's barring down on you, you can't do anything but smoke and wait for the radar to pop you and then youre dead. World of War Rigging just keeps coming up with ship imbalances to generate cash flow for new ships to counter the last changes they made. In my eyes this is an immoral company with a good game mechanics. 2 CV games in a DD and I will simply move into a corner and do something else in the meantime... Not even worth playing...
  2. nospider2442

    Tier 8 Matchmaking is Painful

    Just because you asked
  3. I can't play DD's at any level past Tier 5 now. The CVs focus you down. It was actually way better before this update, where if you survived an alpha CV attack (about a 2 out of 3 times) it took some time for the CV to return and reload his planes, giving the DD a decent chance to avoid the CV again. Now a repeated strike almost guarantees a deletion over time. A DD just doesn't stand a chance if the DD is focused. Some cruisers suffer the same fate. Also, CV's can spot the entire map easily with two or more CVs in the game.
  4. nospider2442

    Post CV first impressions here.

    I thought this rework would be a bad idea. but decided to play a few games in the Japan line to tier 10, and yep, just hate it. It's World of Warplanes, which I haven't played forever and when I did it was for like 2 days. US line CVs have been sold, and just hanging on to the Japan line in case they change back sometime in the near future. This just isn't a fun experience. As much of the other commenters have said, with 2-3 CVs in the game per side, the map is completely spotted. I don't mind that terribly, but it is annoying to try and run for cover before being citidelled. DD's aren't having fun at all. The cruisers aren't so bad, as long as they can find cover quickly. The BBs, not sure. But playing CV is absolutely no fun.
  5. This is what they should do. Totally agree. It's going to be ridiculous how much I now play Destroyers in this game. Without a CV spotting DD's it will be total torpedo alley for me. I didn't play Battleships much because they're boring, but now they will incur the full wrath of the torpedo bombers, or if they make AA so powerful, the CVs will become useless. Now
  6. nospider2442

    Haida Shows a Unhealthy Trend in Game Design

    Is anyone surprised that World of Warships does this sort of thing? They constantly change things to get people to buy new ships. 61% of my premium account matches are overtiered mismatches. They change characteristics of ships all the time in an effort to sell things. I bought a premium account thinking that might be different, but its really not. In fact, I'm not even sure how they can justify a constant mismatch % of this magnitude without introducing bots.
  7. nospider2442

    Tiers and matchmaking for carriers

    Never seen that happen before myself. Being overtiered seems to be a 61% thing for me though. 30+ game, sample recently, on a Premium Account. Not even sure how this is possible, if there are supposed to be no bots in the game.
  8. They need players who are interested in this. I've played World of warplanes and stopped almost immediately. I just don't like the feel of game itself. The problem that will keep coming up will be the complaining from players who get 1 or 2 shooted out of existence by planes or other enemy surface ships. People don't like to be eliminated from a game so quickly. In some instances they get eliminated, not for so much bad choices, but ridiculous in-play features that there is no counter too. This includes all ship types and not specifically aimed at CVs. Hell I was Citidelled at like 4 miles at the beginning of the match pointing straight at my attacker. wth! It or course was from a Battleship who was probably thinking how skilled he was. The only issues I had with CV's before they decided with this rework: 1) STRAFFING is a skill that benefits better network connected devices or hackers. I see there are aim hacks for non-CV ships out there (which I don't use or see why anyone would use these...) its not hard to imagine someone coming up a with a aim hack (intuitive) for CVs as well. THEY SHOULD GET RID OF THIS FEATURE ALTOGETHER. Before you say I don't know how to use this feature, please note that I do above average in the strafing department, but that there are times that out of the blue an enemy squadron will be headed in the opposite direction and INSTALNTLY (literally, no pre-indication) turn around and perfectly strafe my fighters. I can only see this as a network or hack, or some glitch in the game. If this happens, 90% of the time its game over for the opposing team. If this happens to me I don't play for days, sometimes weeks. Most unsatisfying thing ever, in this game except for #2 below, which I think they fixed. 2) INVISIBLE OVER POWERED AA. Those ships that are given smoke and hide behind islands and can shoot your airplanes (of course from behind a solid object like a mountain island) down without you seeing the smoke or ship is absolutely ridiculous. This was, of course, a Cleveland with targeting AA full powered up on AA. Literally, my squads would disappear within seconds and I wouldn't see the attacker until later from a mile away behind a island for which I couldn't see him because of the island, but he had magic bullets to shoot through or around the island. This was absolutely ridiculous. This I know drove me to not purchase anything Premium from the CV class. I have since purchased some premiums (not CVs), but generally don't spend money on anything. 3) MANUALLY TORP DROPS FROM TIER 4 AND 5 CVs. Sorry, CV players. I will have to admit that they needed to get rid of this feature, or they may have been better to increase (a little) some of those Tier ships AA, or probably more appropriately the number of torp bombers per squadron (JPN should have gone down to 3). I can understand why they did this. An experienced player manually dropping could 1 shot even the best protected (grouped) surface ships. 4) OVER TIERRED MATCH MAKING FOR CVS. This may actually go towards all ship types. Over-tiering isn't so bad with some ships, but in CVs with current AA levels, its absolutely useless for an attack CV to make a difference other than to spot or target a lone DD in a 2 tier overmatch. And when it happens 4 or 5 times straight games(which happens a lot) then I don't even play. Sorry, but its true. It's boring and unreasonable to expect a player to put up this level of mismatching and be limited to spotting duties. That's an hour straight of matches spotting! There is 0 (zero) fun in this. A WORD OUT TO WORLD OF WARSHIPS: Look, we all know you wish to make money at this thing. The game mechanics are about right for this type of a game. But, the only reason I paid money for any of the premiums is to make a point. In the end people will pay money for a good game and good experience. The one way to surely screw up a good thing is constantly changing the game and there experience. It's these types of change that will turn off your current users. You need to be aware of this.
  9. Although I'm above average in strafing, I can feel your pain there. A top 5-10% (I'd almost say hack, because they seem to be able to time a strafe perfectly almost every time) CV player can wipe my fighters/other planes out seemingly effortlessly. It's not fun at all. I've been around for 3-4 years, not long enough for pre-strafing CVs, but I think that would have been more enjoyable. Although, the thrill of strafing entire squadrons of enemy planes seems enjoyable, it rarely happens, because people have learned to separate out and move squads away from fighters...its now devolved (mostly) into a game of tag, which is completely unenjoyable. At least with being able to lock up enemy planes and get an attack off. Not fun at all to have to manage your planes infinitely throughout the entire match to not get a strike off. Not fun at all. I also play a lot of destroyers and some Battleship and Cruisers, and will say I'm not very good at those ships, but less than 1 in 3 of my games with those ships do I see a CV. When I do, I rarely get owned by an enemy CV. Once in maybe 20-30 games does a worthy CV enemy destroy my ship in a single strike. And that's usually because I drove off by myself (with no AA cover). I will have to admit that one of those times was when I was in a DD and got cross dropped into oblivion, and that was rather unenjoyable, but I still don't blame anyone for it as there was perfect islands coverage, and I had strayed a little too far from cover. So...
  10. So I was just playing in a Tier 9 match-up and I sent out a swathe of torps perfectly at a 90 to a Minitour and it only did about 50% damage with 6 torp hits. Is it me, or have they completely buffed the surface ships or nerfed torp damage on the Taiho's torp planes? I also directed a beautiful 9 torp strike on a battleship (tier 9), it took only 40% damage. Also, I spotted the entire time, and broke up 3 enemy CV offensive strikes and we still lost the match. Have the CV's been completely nerfed at this level? Or am I just not used to this. I feel my involvement in the game is almost pointless now, other than to do spotting duty.
  11. nospider2442

    how to drop torps better

    Probably won't matter since they are planning on making this a non-RTS fly plane and drop scenario. But for what it's worth pick your targets carefully. Avoid AA cruisers, and possibly fast moving attentive BBs. However, for tier 5 cruisers and BBs its pretty much a paradise for the Ryujou (spelling?). Ryujou is now the best JPN Cv in the game since you have a fair chance to see a lot of tier 5 cushy surface ships to sink. In dual CV matches, you can wreck with impunity at times. Slow moving BBs and non-AA cruisers should be your first targets, and yes lead them enough and watch them all the way to the manual drop. If at last instance they shift try to pull out and adjust. The easiest targets are those that are firing their cannons. They generally are focusing on where their shells are going and not what's in the sky (for the most part). They are the ones that are generally too focused on the shell battle and can be more predictive. Happy torping
  12. nospider2442

    Please remove strafe from all CVs

    No I know the post was old...but I tried to fit it to the most relevant in the last year. I like to keep on the topic as closely as possible. I don't know that the rework will be what I want. I rather like the RTS style play. That's what I prefer. But perhaps we'll see. I think it will the downfall of CVs, which will lead me to not play this game much as I don't like World of Warplanes.
  13. nospider2442

    CV Rework Feedback

    But it has gotten so obscene that they now turning newer players off. I know they want to dumb down the game a little, but some of things they have done doesn't give me any trust in them not screw with you at some other point in time...when the money stream isn't flowing fast enough for them. Damn it is a shame too. I like this games mechanics more then almost all others like this out there. But no way I'm reaching into my pocket book now, knowing they have planning yet another change to the RNG/Mechanics. No way!
  14. nospider2442

    CV Rework Feedback

    Another right on assessment! They got too extended with their unbalancing of ships and now that they have offered overpowered ships, are now trying rebalance by overcompensating.
  15. nospider2442

    CV Rework Feedback

    Finance reports! Exactly! They continue to swing the pendulum back and forth to pry more money out of players! Because they know this has worked in the past...they imbalance the scales back and forth like a teeter tauter. They offer the occasional new shiny improved ship that mitigates an opposing surface ship buff..then after the premiums are sold they either offer another premium ship to counter or nerf. Rinse and repeat. They have a good game mechanic, mostly (...something strafing isn't right...among other features), but they are now screwing too much with their player base and this is starting to turn off this base. I like this games playing mechanic (except for maybe the strafing (CVs) and some other very annoying other features), but haven't self-admittedly spent a single dime on this site/game for the very reason that they keep messing with the imbalance. I DONT TRUST THEM!
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