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AdmiralHattori

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About AdmiralHattori

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    Chief Petty Officer
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  1. "Ban by complaints" how does it work?

    I have seen ban from chat as the only punishment for being reported unless you go to the extreme to get the attention of WG. Not sure about ban by complaint? As in you were ban for 24 hours from playing? Or ban from the chat? Nonetheless, it is unfortunate that WoWS sportsmanship has come down to being reported for doing well or denied the freedom of playing ships that you want to play. I get reported by players for doing well in a DD or BB...
  2. T8 Match Making...

    I know for a fact that their is a strong resentment when being bottom tier in matchmaking and people tend to default to giving up because their ship is inferior from the rest. I hold a strong belief that regardless of what situation you are in, there is more than one solution to find a purpose in game and contribute. Refusing to accept the situation and admitting defeat before putting any effort is your greatest weakness. And most importantly, having the best weapon doesn't always guarantee victory, it only offers confidence over your adversary. Having the knowledge of what you can do with your weapon and understand your limits is the wise one at battle. In my case, enemy Tirpitz and I were the only T8 ships in the game along with the other lonely T9 ships. Everyone else is T10. Knowing for a fact that Roma isn't an easy ship to play (which is why I rarely see her at sea) and being the lowest tier of the match didn't stop me from listing my limited options. I already knew that I cannot play the Roma as if I was bullying T6 ships. I already knew that the power difference between T9 and T10 can be drastic so I ruled out contesting T10 head on when my chance of winning against a T9 was already slim. Removing the belief that the only way to do well is to have the best ship in the match and more about how I can outwit my adversaries with what Roma has to offered allowed me to succeed as an individual and ultimately as a team. It's not that the ship is powerful, it's the captain of the ship who is powerful. One last note for those who didn't know. Doing 121k damage in a T6-T8 MM doesn't give you the same reward as in a T10 MM. In other words, if you take on the challenge and put the effort, you shall be rewarded more. Why do I have a feeling that someone who saw the title and clicked on it expecting a rant about WG fixing their MM lol.
  3. Richelieu Missing Barbette Armor

    I was referring to the 80 mm part that you can see in the first turret. I just find it unusual that the second turret doesn't have it but I might be wrong since I don't have knowledge on armor blueprint of Richelieu. I mean it would make sense to connect the turret to the citadel right? Which the second one doesn't as you can see the empty space.
  4. Richelieu Missing Barbette Armor

    I'm uncertain if Richelieu second turret is suppose to have a barbette or not because practically every other battleship I have seen always have a barbette connected to the turret. The first turret has one which kind of further convince me that they missed the barbette on the Richelieu.
  5. Massachusetts secondaries question

    From my understanding, all guns from the Germans receive the 1/4 caliber HE penetration calculation. I think it would be too inconsistent to be picky about which guns get it and does it not. When you look shell penetration info from the wiki, they specifically categorize the Germans as 1/4 along with the British, so 105 mm should also receive the 1/4 treatment.
  6. Massachusetts secondaries question

    You definitely do need to invest into IFHE. Let me put it this way, Bismarck and Tirpitz has better secondaries because they have penetration (divide by 4 for caliber) while Massachusetts doesn't (divide by 6). Therefore, your shells does 0 damage to anything that has more than 21 mm of armor (destroyers and superstructure are the only viable damage source, everything else at that point is just setting a fire). Equip IFHE on the Massachusetts and you are now able to compete against 27 mm armor (basically, majority of cruisers especially T8 and below since they are 25 mm all around). In short, Massachusetts only advantage against Bismarck and Tirpitz is accuracy and rate of fire of the secondaries but that isn't enough to outperform them because your shells just shatters do 0 damage. But with IFHE, Massachusetts in my opinion start to seem more scarier than Bismarck and Tirpitz if not better. It is just that you need to invest into AFT, IFHE, and Manual Secondaries which is pretty much 18 point captain minimum. In short, a lot of investment but reward is extremely nice, just like the Akizuki.
  7. Massachusetts is for sale

    I bought the ship even though I have Alabama. I hate myself now but I had fun with her :)
  8. To me, no. You have to spam HE to feel the difference but with a 25-30 sec reload rate, you won't notice the improvement. I used to have it on my Dunkerque which has great fire chance, took it off and still feels the same to me. DE is something for cruisers or destroyers because they constantly output HE which increase their chances of fire.
  9. Battleships against destroyers

    I'm no history expert but same argument could be said about torpedoes. Torpedoes should disable and devastate a battleship more easily compared to what is given in this game. At the same time, if a battleship gets citadel under the turret, the detonation chance should be a lot higher.
  10. Battleships against destroyers

    If realism is the big argument to justify that large caliber guns should blow things up easily, then can't it be the same argument that in reality, battleship hit rate is extremely low as in around 3-5%. WoWS battleship hit rate is what everyone would dream back in the day, having a 50-70% hit rate every salvo.
  11. Maybe Alabama. It's the same camo as shown on wikipedia.
  12. Are you referring to the game or historically? Historically, Bismarck is at least more well known since she actually tested her abilities. In game, at close quarters, Bismarck has some what a chance.
  13. I'm not quite sure what you're saying. If I interpreted correctly, you basically wish to remove CV as a whole... At one point when CVs were relevant, they had a purpose in the game. For example, spotting destroyers and providing early information to direct the fleet in the beginning. Today, we added radar and hydroacoustic to counter destroyers because CVs are no longer common to spot destroyers or their torpedoes. It is a lot more common today for teams to stack a side and end up in games when they corner themselves because there is no longer CVs to offer early information of which direction the enemy fleet is going or an idea of the battlefield. CVs may have their flaws but those flaws were neglected due to lack of interest for years but they had a purpose to keep the game in line and punish players who are out of the team formation. What you are saying is that CVs shouldn't be in the game for the greater good of everyone else and yet people talk about why USN cruisers lack a role in providing AA support.
  14. I don't see the reward for CVs at all. Your first point benefits non-CVs. Second point benefits the economy of non-CVs. Third point is like adding frosting to the cake from the previous two points by getting those planes out and letting those ships farm off of them. Fourth point only benefits surface ships. You basically made CV play as a massive air fleet of float planes flying around and giving people free XP and credits... How is that even enjoyable...
  15. Kaga AA build?

    Only skill I can see that Kaga's AA can benefit is the manual AA but usually your fighter will always be the first defense to begin with. Manual AA will at least double the 127's mm gun's damage output. Ideally, if the captain on Kaga is from Taiho or Hakuryu where the 100 mm have great affect with the manual AA, then grab manual AA anyways but of course Air Supremacy and Concealment Expert is first before manual AA.
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