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Cpt_Kidd_

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    [A-I-M]

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About Cpt_Kidd_

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    Petty Officer
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    CA, USA

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  1. Cpt_Kidd_

    Naval Battle: Clans Competition

    Clans Competition player CAP Problem limits revenue: Some WoWS players can choose to play more Monday to Thursday, a VERY many players cannot play because of RL issues and it cannot be changed. So, the limited time player cannot increase time, but the dedicated player (already plays a lot) can help get more clans playing if allowed too. “The maximum Contribution of each player is limited “ works against the rule “the more playing plus more time equals more revenue” The goal would seem to get as many clans as possible playing the Engagement. So let the dedicated play more for their Clans. Note: generally there should be a higher concentration of spendable funds in the dedicated group.
  2. Cpt_Kidd_

    0.7.8 - Public Test Feedback

    Combat Missions: " French Cruisers" does NOT work. to get Saint_louse requires 4000xp, after playing part 1 Charles Martel, have only 3000+xp which requires many more battle between ships
  3. Cpt_Kidd_

    0.7.7 - Public Test Feedback

    IF you want more testing of operations, then to change reward system. it takes THREE wins to get 1 reward " too much time away from live server" Suggest each star for operations = 1 special flag each.
  4. Cpt_Kidd_

    Coal Missions for the month.

    The main problem is skill and WG control who wins battles. In an effort to keep players playing longer, a win helps, so for inexperience and average players(me) stacking the a side with all of the very good players and those in need of a win WG to get them a win. After that you are moved the no help teams (which will be up against the helped teams). This is my biggest problem with missions/rewards base on a win.
  5. Cpt_Kidd_

    Arsenal Launch Feedback

    thanks much starting seeing more coal now
  6. Cpt_Kidd_

    Arsenal Launch Feedback

    I think there is a problem, am not seeing any new containers with any coal. Has any oneone else received coal ? "Now, daily containers and supercontainers will contain new resources—Coal and Steel. More Credits, More Signals and Camouflages, and More Consumables containers—400 Coal.
  7. Where's the Kaboom?!

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