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About Shadeylark

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  1. Why you may actually need XVM

    Not for nothing... but if you base your decisions on the outcome of 1% of matches, that means you'll be satisfied one time, and disappointed ninety-nine times. Sorry, but I'd rather base my decisions upon the 99% rather than the 1% so that I won't spend 99 matches frustrated that things didn't turn out as hoped for. If your expectations don't match reality, you're gonna be Pissed off and disappointed far more often than not.
  2. Montana

    Jesus, it's the thread that won't die... necro'd twice!
  3. In order for your idea to be more effective than your current option of just sending a message to the clan leader and hoping he does what you want, you need to have some sort of rule in place by which an enforcing agency can impose sanctions upon the clan leader for not taking action. That's the point... if you want to enforce things, you need additional rules and a policing agency to enforce them.
  4. I'd say yes, but that won't really help I think. One a BB can still easily delete cruisers even without cit hits since for every ship it only takes three normal ap pens to do equivalent damage as a single cit hit... and every BB can overmatch almost every equal tier cruiser to do normal pen damage from virtually every angle making it very easy for bbs to score those normal pens. Two that would still leave cruisers in a tough spot because it wouldn't help them at all versus every other type of damage such as torps and he. Three, a hp buff would also entail a buff to repair party, while simply reducing citadel size would only provide unlimited and situational survival buff. Cruisers need a flat survival buff, not just a situational buff.
  5. This is why people who "main" one ship type, or worse a single line of one type, shouldn't ever talk balance. Every ship has it's ups and downs... overall this game is fairly (and I mean that both in the descriptive rewards manner as well as the colloquial "mostly" manner) balanced. The only somewhat unbalanced issue in this game is cruiser durability which I believe can be resolved simply by wg ditching the tonnage equates to hit points design philosophy and giving all cruisers a flat 10-15% hp buff.
  6. The truth is only insulting to those who cannot think rationally and objectively about the subject at hand; remember takin offense to perceived insults is an emotional response indicative of being too emotionally invested to be able to think clearly and rationally about the topic at hand. (Though, as the very thing I wrote in response to you explains and to which you took offense, its obvious you are too emotionally invested to be able to have a rational discussion on thus topic) That said, See my edit... though I highly suspect your response will be as summarily dismissive as you accuse me of being.
  7. That's an interesting combination of "woe is me" and "[edited] the man" and "drag em down into the mud with me" that you got going on there. Too bad such a resentful and myopic viewpoint is unlikely to gain any traction except with those residing in the echo chamber with you. Way to do absolutely nothing to promote buy-in from others (but that's assuming you want to do something other than just vent and [edited]) Also by the way... the fact that your preferred playstyle pays peanuts irrelevant as wg designs this game such that you have to play within specific parameters to make a profit. I'd love for my t10s to cover the bills, but I occasionally have to slum it up at lower tiers; it's a shame your dds don't cover your bills, perhaps you should do like the rest of us and suck up doing something you don't like as much in order to fund doing something you prefer? And a final btw... I have never had a game in either my gearing or my yugumo where I lost money (tho I have had games in my lion where I ended in the red). So... not sure what you're doing wrong, but you're doing something wrong.
  8. as irritating as fire can be in-game... fire is the number 1 threat to any ship, greater even than flooding which can often be mitigated, even in the event of seemingly catastrophic structural damage such as losing the entire bow or stern of the ship, to such a degree that you can still manned and helmed until you reach safe harbor.
  9. the measure of a dd isn't in how much damage it does, but how much it multiplies its allies damage potential and diminishes its opponents damage potential. a dd's greatest strength is its ability to act as a force multiplier, not as force projection; that is the job of a battleship (because a battleship is incapable of acting as a force multiplier). or to put it in gaming terms... a dd is a buffer/debuffer class, not a dps class, or a tank class.
  10. Forum changes

    I was just quoting orwells character describing the newspeak process of destroying words as a way of simplifying/reducing abstract concepts in order to limit the range of human thought so as to make it easier to control human behaviour. Even though the quote talks about good and bad, it's not concerned with the morality of these terms at all. Its concerned with something more fundamental... whether or not these terms could even exist at all if there's no way to communicate, and thus actualize, them. Its a more fundamental question one more akin to "if there is only day, how would one even conceptualize night? Or for that matter, without night to juxtapose day against, how does one conceptualize day?" Than the question of "which is better, day or night?" Orwells newspeak doesn't bother asking which is better, it only says the question of which is better becomes irrelevant once one eliminates the capacity to differentiate between things by eliminating the ability to use language to define differences or nuance. By the by, orwells concept of newspeak and the destruction of free thought via the destruction of language was derived from political correctness, as the term was originally used in reference to the communist regimes under Stalin and Mao wherein only speaking and acting in accordance with the ideologically approved party line was accepted.
  11. Forum changes

    you're not one of those post-modernists are ya? history up until the enlightenment can be summed up with a single line "man is born free, but he is everywhere in chains" that "boring stuff" you speak of is unprecedented in history, and it has cleaned out the garden such that mankind has been able to advance to a higher standard in every measure from the mundane to the spiritual than ever before. the regression is only from those that wish to tear down the fruits of the enlightenment, which can only lead us back to the dark ages from which the enlightenment permitted us to emerge. as for language... whenever the prevalence of things like emojis is brought to my attention, i worry that we are inadvertently bringing about what orwell spoke of... "It's a beautiful thing, the Destruction of words. Of course the great wastage is in the verbs and adjectives, but there are hundreds of nouns that can be got rid of as well. It isn't only the synonyms; there are also the antonyms. After all, what justification is there for a word, which is simply the opposite of some other word? A word contains its opposite in itself. Take ‘good,’ for instance. If you have a word like ‘good,’ what need is there for a word like ‘bad’? ‘Ungood’ will do just as well – better, because it's an exact opposite, which the other is not. Or again, if you want a stronger version of ‘good,’ what sense is there in having a whole string of vague useless words like ‘excellent’ and ‘splendid’ and all the rest of them? ‘Plusgood’ covers the meaning or ‘doubleplusgood’ if you want something stronger still. Of course we use those forms already, but in the final version of Newspeak there'll be nothing else. In the end the whole notion of goodness and badness will be covered by only six words – in reality, only one word. Don't you see the beauty of that, Winston? It was B.B.'s idea originally, of course," he added as an afterthought."
  12. Forum changes

    Emojis... modern day hieroglyphics. How is it that in an age of unprecedented technological, cultural, and philosophical advancement our language skills have regressed four thousand years?
  13. Stats

    I'll admit that I do the same... except in such cases adjusting my gameplay typically means fleeing that match like a cockroach when the light is turned on, and just playing another ship while I wait for the port lock to end. I'll admit I use stats to determine how much effort to put in. Stats tell me what the "break even" point is (to borrow an accounting term related to the point where you are no longer losing money on something). Teams at or above the breakeven point get full effort. Teams only marginally below it also get full effort. Teams far below it get the effort it takes to quit the match.
  14. You make the rules so no choice but to abide in the future... but I stand by the necessity of my words, no matter whether doing so gets me a ban or not, to get across just how wrong the assertion made was. And it is only in the interest of civility that I've restrained myself to the degree I already have. But in the interest of civility I'll attempt to tone it even further down, at the risk of losing the gravity of what I wish to express... that kind of presumptuous imposition of an obligation upon me with no corresponding assumption of responsibility by the party making the imposition is the worst kind of offense and I cannot understate how much I loathe and revile both the idea itself and those individuals who see no wrong in propagating, let alone encouraging, such ideas. Again, it is only in the interest of civility that I do not express precisely what I think of these individuals or the treatment that they deserve for both their words and actions.
  15. Stats

    There's very little difference to many folks. It's the same sort of mentality that you see with body shaming activists. "Men are [edited] for not finding me sexually attractive" "Well if you didn't weigh the same or more than he does, he might nit be so turned off" "Body shaming pig!"