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About PtooieBoat

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    Puzzle Pirates
  1. Am I missing a section or was there a change to the Reward Missions? It is only the last mission which requires Tier 10? I see Mission 1 is Tier 1-9 Mission 2 is Tier 4+ Mission 3 is Tier 10
  2. Yea, that was exactly my first thought. Immediately as I read out that topic title.
  3. Hope you are having fun in there. I'm using Hosho to get the hang of cross drop torps. Boy it looks wicked when you get a nice one out there. I'm more interested in USN CVs, but the Tier 6 and 7 that I have only load out with 1 torp squad. :( And about the mission, the MM CO-OP RNG will help you eventually. My first attempt was very last minute in succeeding because I was in a Tier 4/5 with my Hosho. The co-op game earlier was Tier 3/4 so no one else was really competing with me for plane kills.
  4. Update. So I've been trying to unlock the Zuiho, and ran another co-op game. Half the team was Tier 3s, and just so happens we stomped them and the game ended in 5:19. Super short game and I managed to get 24 planes off the Hosho. So, yea give it a shot.
  5. If you don't have a 10 point Captain, it is going to be tougher in many ways. I will not engage over allies cause they will steal plane kills. A little RNG can again make it easy or try again next game. -Even being familiar with the map and where roughly the Bot CV is. I had to scrape by finishing it with the last plane the Bot had. -So if RNG in your favour, bot launches 2 torp squads first and you may be able to wipe out most of them before the fighter engages yours. -Bot cruisers may have catapult fighters. So back to the 10 point Capt, it is really helpful. Do you have a bunch of ARP ships? The last time it was available you received 10 point ARP Captains iirc. Just throw one on Hosho and give it a whirl. (think I have 2-3 10pointers sitting in reserve cause no ships to put them on.)
  6. Sure. Haha. Important Captains would be, Emerald, Leander, KGV, +1 for whichever RN DD I fall in love with. So minimum of 4 Capts, that I have to keep training up throughout. (Lion has a chance to be there also. But I don't know what the release version is like and when I'll actually get there.) (I'll leave Fiji off because I play and enjoy her because she can be really strong in some situations, but I don't love the ship personally. So I would be willing to give up the dedicated high level capt on her.)
  7. Cool, very interesting. I will probably keep her, but difficult to manage with the amount of captains i need. Emerald, Leander, Fiji are permanent in my port with their own captains, KGV will get one, Lion will get one. Conq, maybe if I go that far. Iron Duke has the flag that was given with a mission, so I'll keep her. Dunkirk is reserved for when RN dds appear. 10-12 total captains I'll need. Haven't got any of my Brit ones to 15points yet.
  8. I am interested in knowing if someone has figured out where the QE really sits in AA strength? I've seen an old chart that was comparing base AA DPS and Manual AA skill for BBs.(it mentions that it doesn't deal with specific ranges for simplicity) And it puts as follows for Tier 6 base DPS, New Mex, Bayern, Warspite, Fuso, Arizona, Dunk, Mutsu. I would only keep QE if she is simply stronger than New Mex at AA. I have Warspite already and so the QE needs to bring something else to the table.
  9. Nice. I also have never seen so many things knocked out at once and wonder if there is a limit that shows on screen. Haha. (almost interested to run more Co-op and see how many I can get from one salvo.) My KGV did that to a Algerie and I'm not sure what went. Just that 6 icons blotted the middle of my screen.
  10. Will be a long time before I can get to Lion(beauty of ship, no doubt a keeper for me). I thought she was okay and I enjoyed playing her in PTS. Did you get a chance to play her in PTS? And if so, any noticeable changes? (just a minor mention about PTS. I was not aware of the RN BB HE specialisation, and only used AP with her. Got into only 1 Random, about 15-20 Co-op and she seemed alright with gun perf. And was decently tough as I was able to shrug off some nasty engagements and heal back up.)
  11. I don't research or understand too much about the numbers side of the game. But this post is promising if this poster has the right details. Quote "Even QE has some value as she's got the strongest AA of any T6 BB (her long range aura is 89 vs. 91 on the Cleveland)"
  12. OMFG

    And then have it eat 6-8k HE salvos from all directions by Iron Dukes. Don't need a Tier 8 to put Warspite down quickly.
  13. King George V

    She was always a keeper because of how beautiful I think she looks. But yea even with my limited gameplay so far, she performs well. Too bad I can't say the same about my other fav ship, the emerald. :P
  14. Fun Driving "BAD" ships

    That was my plan as well. Sell the NM to get a ship slot back and some credits. But my nostalgia was still strong with that ship and I had a lot of fun moments. Kept my higher level captain on her. And then Seagal was a thing, and I threw him onto the Arizona.
  15. Fun Driving "BAD" ships

    New Mex one of my favourites from that other old Navy game and still continues to be in WoWs no matter if she is good or bad. You will roll that RNG dispersion game a lot with her and those peaks and valleys. Some months ago, I citadel a Bismarck around 11-12km iirc, and my mind was blown.(wait I'm not supposed to do that.) Then just yesterday I fired my front guns(6 shells) at a 8.5km away broadside Leander and straddled her so clean... All the shell splashes were in clear view. And my worst full gun salvo was shooting 10-11km from a broadside sailing cruiser and nothing but water.