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About Personator

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  • Birthday 01/01/1996
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    Busy causing chaos & spamming lewds in the Wiki Office. (Please do not disturb.)
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    Getting a girlfriend

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  1. Personator

    Quality of Life Improvements Suggestions

    Sure, though I'm not really that active here. Also that'd be a nice QoL addition too. Hence the reason why I put
  2. For how far this game has grown, there are still things in the UI that are rather irksome to deal with each time one gets a new ship. I'd like to point out some of these issues. Signals, Flags, and Camo I don't want to be asked every single time whether I want to put on a signal, flag, or camo. There's absolutely no need for this menu - just let me click the camo and have it automatically be put on. And if I want to remove a certain signal to put another one on, just let it be click and remove, not click, confirm, and remove. Premium Consumables Same thing goes for premium consumables. Sure some players might not have as much credits as I do / are bankrupt, but I don't want to be asked every single time I want to mount a certain consumable on. Make that an optional pop up menu. Naval Battles Again, I don't want to have to go to the Naval Battles menu and opt in every single time. Just automatically opt me in and give me a notification somewhere that I already am in and if I want out, I'll go and opt out myself. Furthermore, there is almost no noticeable notification of the beginning of a Naval Battle for me to bother with, such that I practically have ignored for God knows how many Naval Battles that have already passed. So in summary: Remove the confirmation menus for signals, camo, and flags and make it a single click-to-mount For signals, I'd really like to have "Pre-set" sets of signals that I normally use and can swap into for each of my ships, instead of having to slap each signal on at a time. Make the confirmation menu for premium consumables optional - many of us who have an abundance of credits don't care about whether we should mount the consumable or not as it's a trifling loss of credits. Give a noticeable notification for Naval Battle engagements and automatically opt in the player.
  3. Personator

    Barrels Matter with Battleships

    OP: "Ohio and Georgia are too high skilled pls gib more guns / lower skilled ships for us taters" Iowa and Montana: *exist* Are we a joke to you? Dunno why you're complaining so hard about lack of shotgun ships when these two exist.
  4. Difficulty setting for AI sets how well they aim - highest difficulty makes them pinpoint accurate to the point that it's virtually impossible to "throw their aim off". Lower settings makes them aim... funny - you'll see them shoot off to the side of your ship, too far in front, or too far behind. I'm not sure if their pathing algorithm changes with their difficulty setting.
  5. Personator


    It's by far better than Yorck for its tier, and far better than Emerald. If you want the worst ship in the game, go play Emerald. I can guarantee you that
  6. Personator

    Penatlies for Team Damage

    If you're using short range torpedoes and you hit a friendly, that's generally on you, not your teammate. Don't go blaming others for your mistakes.
  7. Personator

    Russian battle ship suggestion

    I'm sorry, Trabant = Russian? Since when did this happen?
  8. Personator

    What's up with Kronshtadt dispersion?

    Kronstadt's dispersion been this way since it was released - it has the same dispersion formula as Graf Spee's. Unless you've played Graf Spee or Scharnhorst, the dispersion should be similar - not that great that is.
  9. Personator

    Conqueror 457mm proposal

    I like how you rant on about him focusing in average damage and not looking at the WR for the ships themselves, with the top 5% clearly showing conqueror having nearly on par win rate with Republique. Totally in the middle of the pack there
  10. Personator

    Conqueror 457mm proposal

    Biggest mistake here I see is using the inaccurate rating system for the guns and ships. Just go ahead and use the 457s to see if they fit you or not before suggesting buffing anything. Also, buffing the 457s is a buff to the ship; why are you vehemently denying that logic?
  11. Personator

    Is Stalingrad the most Overpowered ship?

    You're only halfway there with your analysis, but there are a few more key things you left out What constitutes "high" and "low" PR for you in your analysis? You said highest and lowest in the ship, but overall it's a fluctuating metric. At least clear this up Did you consider solo vs div stats for each of the players in question? Did you consider what ships they specialize in? Which class is their favorite and how it could influence their playstyle and thus WR in Stalingrad?
  12. I feel old from the fact that this thread managed to get to 32 pages long
  13. Personator

    "Legendary Upgrade" for the Shimakaze

    The English is correct - if you cut the speed of anything by 80%, that's an increase in time required, not reduction. You're thinking about the traverse speed time, which confused you. 6s is the base time, not the speed.
  14. Personator

    Vigilance on BB captains

    Practically useless for me. I just guess most of the time where the torps will come from and mainly rely on others to spot the torps before they get close. Basically, none of my captains have it.
  15. Personator

    RN BB skill suggestions?

    Uh... Lyon is a French battleship - MN BBs aren't the same as RN BBs. So if you're trying to build the same way as you did with your MN BB cpt, you're going to struggle.