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MoeLykit

Members
  • Content Сount

    225
  • Joined

  • Last visited

  • Battles

    18588
  • Clan

    [5IN]

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34 Neutral

2 Followers

About MoeLykit

  • Rank
    Master Chief Petty Officer
  • Insignia

Contact Methods

  • Website URL
    https://www.youtube.com/c/MoeLykit

Profile Information

  • Gender
    Male
  • Location
    South Cakalacky
  • Interests
    Ships and Smart assery

Recent Profile Visitors

890 profile views
  1. MoeLykit

    ANNOUNCING: Anchors Away Tour 2019

    Who are you? I am not the Moe you speak of this whole Moskva thing is just another tool of the Devil pumping insidious lies into our lives I shall pray for you
  2. MoeLykit

    ANNOUNCING: Anchors Away Tour 2019

    I don't even have the Moskva I know not of what you speak sir ………….. *drinks another mindearaser* lol can't wait to meet ya man
  3. MoeLykit

    ANNOUNCING: Anchors Away Tour 2019

    I'll be buying my Tickets for the Yorktown this Friday can't wait to see everyone :D
  4. Here we go again Starting a New Thread of my YouTube content, I am NOT PC or PG with my commentary but check out my stuff I'll be posting new Videos here :)
  5. its quite easy to defend against both RDF and Radar in a Destroyer don't go barreling into a cap with Radar cruisers in the game you skirt and wait for the ships to be spotted and you play it safe, If youre going full speed 30+knots directly at a Radar cruiser that's coming at you full speed even if its a Moskva or another Radar cruiser whose detection is farther than their Radar range, You're gonna have a bad time. The games are PLENTY long enough to let an enemy team have a cap at first in order to give them confidence to move up and out to be spotted then bait the radar out and disengage at a time when they aren't as Gung-Ho mobile. Then spot them for you team to take out re-take the cap and +1 in the win column for you. as far as RDF goes I kinda like being located it lets me know someone is either coming to me or running away from me if I'm isolated on a flank I might be leading a destroyer and a few enemy ships off on a wild goose chase while my team uses superior numbers to gain an advantage on rest of map. Over and Over I read Forum posts of players screaming about this that or the other if you are constantly being killed by radar cruisers and constantly getting into bad situations to the point you come here and Scream for a gameplay mechanic change. YOU ARE DOING IT WRONG AND NOT LEARNING. You can do better You know whats coming if you've played enough ADAPT and find enjoyment in baiting them out to be destroyed. There IS entirely too much radar in the game YES it is terrible to play against when fighting for caps but it is NOT unbeatable it is NOT unplayable it will NOT ruin my fun.
  6. the MOE-noggin is a hilarious troll boat and you get 2 ships in one the 2 gun torp reloader can be devastating once you learn how slow the torps are and launch them in the right place I love that boat its in the end of EVERY Boop compilation video I make
  7. I had this issue during round 1 of the test COMPLETELY Stop Wargaming Game Center with task manager and restart it and the Tst server instance should be there that's what fixed it for me
  8. MoeLykit

    CV Rework Feedback

    Overall, I think for one thing the Beta testing doesn't last long enough this round was up for what 3-4 days? Give us a real chance to learn and experiment with these things please. I really like the direction, I really like the control and way you can switch between classes of planes rapidly depending on opportunity or threat. the Largest complaint I have is.... DIVE BOMBERS.... could they be given some sort of armor or something? the little heal they get is insignicant on an attack run the fact you have to be so close to the ship to even attempt a strike coupled with how quickly the planes die makes them unuseable. I think changing the duration of the attack run or allowing the targeting bubble to move more with the direction of the attack would be a positive change. Perhaps by pressing W during the attack run the target bubble would move forward and holding S would slow it down etc, using the same engine cooling mechanic could make for the skill gap making sure to have enough cooling to maneuver during your attack run. Besides the squishiness of the Dive bombers I find all other plane types to be just fine and danady and enjoyable to play once you get the hang of the angle of attack and distance from target down. I JUST WANT A LITTLE MORE TIME TO PLAY THESE. Thanks
  9. Coolio I was just making sure it wasn't just me
  10. So I was accepted into Beta test for round 1, and got my login info re-sent for round 2. I am getting a message in game center that there is an update for the test server, but it says "updating the game is unavailable for your account". Do I have to re-install the entire client again? or is this just impatience on my part? I read the news and know that round 2 doesn't start till tomorrow but the message just keeps popping up. I am just curious if this is a do nothing and wait till tomorrow thing or I should pre-emptively re-install test server tonight.
  11. MoeLykit

    PSA: The salt has got to stop in randoms

    you started it by referencing my YouTube video that has nothing to with said Thread lmbo
  12. MoeLykit

    PSA: The salt has got to stop in randoms

    Though we never thought that we could lose......theres no regrets.....
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