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ancientpistol

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About ancientpistol

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    Petty Officer
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  1. I would watch that vid. Like an earlier post (Flamu? maybe), the opening of a large number of premium crates is a letdown. Still, I have clan mates who are very happy with the ship they've received.
  2. ancientpistol

    Update 0.8.0.2 Hotfix - UPDATED (11/2)

    Changing the old (RTS) CV style was the whole point. Too few were enticed into that type of play style and there were severe CV player mismatches in the MM, with ever more battles turning into agonizing pointless slaughters. Many, many players said that if CV play were more engaging, more in your face style (like everything other type of ship), then they would consider playing them. It does not surprise me that WG made (high tier) CVs OP in 0.8.0 because 1) players flock to anything that makes them feel more successful and 2) WG was right to be concerned that WOWS could go the way of earlier flops. So they overdid it, and began the process of nerfing them earlier than expected. My advice, take a break and check back to see if the dev's have righted the ship (sorry unintended pun).
  3. ancientpistol

    Update 0.8.0 - Feedback and General Performance

    The spotting ability of CVs must be curtailed. This is the CORE PROBLEM. It has fundamentally altered the game. When CV players are at no risk of losing planes to strong AA, enemy fighters or the many other ways already pointed out by others, then all ships that depend on stealth to function (ie. the user actually has a chance of having some fun) then those ships will no longer appear as players abandon them. Since a great many ships need at least some degree of stealth via raw detectability or smoke (like the entire RN cruiser line), players are looking at a drastic reduction in the number of "fun" ships to play. Perhaps if only ships in a plane's LOS were spotted and then IMMEDIATELY unspotted if the squadron turns away. Just one idea.
  4. It"s called a "tilde" and on many keyboards requires two hands since the tilde is a shift key character. Better yet, use the O letter as it only requires one hand. Or just load a different game that does not have these kind of self inflicted problems.
  5. Now it becomes plain to see why WG offered such a great discount on one year of premium time: to discourage players from quitting the game.
  6. ancientpistol

    Possible incoming major radar changes...

    You are not taking into account that those stats were built over time. The situation has changed (radar) and smart players adjusted by not playing DDs that were getting hurt by the current meta.
  7. ancientpistol

    Possible incoming major radar changes...

    The radar nerf might be balanced by a different meta regarding DD damage. Like other ships, DDs (protected by captain skills/flags/upgrades) lose HP when they are hit but too rarely lose exposed weaponry. If a CC had the admittedly short opportunity (using radar) to permanently knock out a DDs gun or even a torpedo launcher, it would at least give the radar ship's team a real-time benefit in the exchange. What he said. If you are not on the look out for DDs and torpedoes, then you deserve to get hit.
  8. My concern is that in recent months missions of all types reward daily play. I am happy that WG is doing much much better at responding to the player base but this particular promotional methodology is counter-productive. Like the overly extended halloween event, I think I'll just ignore this altogether.
  9. No, not one battle, the count is cumulative. I was surprised that it does not mention the requirement for a victorious battle to count XP earned toward the total. Wonder if this is an oversight. P.S. I for one am glad the emphasis on weekends has been diminished. I have a life.
  10. ancientpistol

    0.7.8 - Public Test Feedback

    If your laptop has an ethernet port, I suggest getting a pair of powerline adapters so that you can plug directly into the facilities router (via it's electrical wiring). They are not expensive (be sure to shop around). You'll need a pair, one near the router and one near your laptop. It will insure you get the highest speed available.
  11. ancientpistol

    0.7.8 Public Test: Detection Changes

    It's hard to judge after just a day whether ships are appearing simultaneously on the mini-map and 3-D view but I have not seen any glaring examples of mismatches. This is going to require a lot more experience to make a definitive statement. However, I have noticed a distinctive lack of ghost ships, i.e. those that disappear and reappear when inside the subject ships detection range (as opposed to those that disappear solely due to fading artillery bloom). I am very pleased that WG is addressing this issue as it as been my biggest source of consternation with comfortable game play.
  12. ancientpistol

    0.7.8 - Public Test Feedback

    I know this is unrelated, but one UI change I would love to see is the ability to stack filters (daily bonus, captain, elite, etc.). Also, the filters don't actually hide the ships in port, it just dims them. So on every return to port you must scroll through all the dimmed ships to get to the ones you want (and the ones you would have liked to hide). This seems minor, but it happens EVERY TIME the player returns to port. Filters could give the player the opportunity to set up his port for the days missions, ships that need work, or just his or her favorites. Seems an easy way to make players happy.
  13. ancientpistol

    0.7.8 - Public Test Feedback

    You just have to scroll down to see your researchable ship. I learned this after stacking my ships in port 3 deep.
  14. ancientpistol

    0.7.8 Public Test Bug Reports

    Had an odd incident where after closing the Ranked results screen (stars), reviewing and then closing the battle results, the ranked results screen (stars) appeared again.
  15. ancientpistol

    0.7.8 - Public Test Feedback

    Ranked normally starts at Tier VIII, then switches to Tier X at Rank 5 (or 4, can't remember exactly). Although I would like to see another tier added for new players (say tier VI for Ranks 223 to 16), the present arrangement seems equitable for all.
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