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The_Really_Good_Man

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About The_Really_Good_Man

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  1. The_Really_Good_Man

    Return to Port Black Screen

    After downloading 10.2, every time I exit a battle to head to my port, I get a black screen, and the only way I can get back to to exit and restart my client. Is there any other reports of a black screen problem?
  2. So I was catching up because I was not able to stick around for the entire episode, and the code SURABAYAOKIKAISEN is not working. Is there a typo or was this code only available live?
  3. The_Really_Good_Man

    Blackburn Blackburn?

    So in the most recent Armchair Admiral, at 1:49:20, someone brought up a Blackburn Blackburn cult. How bad could it... Oh good lord how did the British make this abomination fly?
  4. The_Really_Good_Man

    Ships expected to dominate Tier 6 season?

    I'll be in the Hatsuharu, just because I accepted a long time ago that I could be farming all the damage, but games are made and brake by how the DD scout and contest, and I sure as hell dont trust 90% of the randos to survive more that 5 minutes in a ranked setting, but I trust 50% of them to dish out damage if they have targets to shoot.
  5. The_Really_Good_Man

    20pt captain

    On a theoretical level, how gamebreaking would increasing the captain skill from 19 to 20 be? Seem kind of arbitrary for the cutoff point to sit at 19.
  6. The_Really_Good_Man

    Do you think about WoWs when not playing it?

    I mean its hard to separate WOWS from my general fascination with naval history. Does it count when I read something like Hornfisher's Neptune's Inferno and imagine the battles playing out in WOWS graphics in my head?
  7. The_Really_Good_Man

    Remember flooding?

    Still have that bad habit of activating damage control even to this day because I'm still thinking that flooding will cause me to lose 40% of my HP and it takes too damn long to patch that hole.
  8. The_Really_Good_Man

    Legendary Commander Skill in Ranked?

    Wait wait, I'm just learning now that they are allowing legendary commander skills to proc in ranked? Just learned because I was playing a Nelson, set three fires on a Sinop, and saw the Kuznetsov damage con skill activate. Did I miss the memo and why isnt ranked being held to the same standard as clan battle in terms of disabling skills like that?
  9. The_Really_Good_Man

    Ranked Jervis Help

    I keep hearing how Jervis is a top contender for DD in this ranked season, but I'm struggling to make it work. I can appreciate its potential as a cap contender and gun power, but I always seem to be just too slow to make it to an island and hide and end up having to give up a contested cap. And torps just dont have that reach to fully flush out caps or angry British smoke screens without getting detected/radared and focused. Right now, I have a 12pt captain with Preventative Maintenance, Last Stand, Survival Expert, and Concealment. Any tips on how to improve Jervis play? Im also trying to take into account if teammates are in a position to pay attention to me, so Im not pushing into contested situations unnecessarily.
  10. The_Really_Good_Man

    New Scenarios?

    The last major scenario added was way back when the US had their cruiser line split and we got Operation Cherry Blossom based on the Battle of Augusta Bay. I hope WG is not sleeping on this game mode because they are always a blast to let off some steam. With the current release of the Pan-European DD line and a bunch of other lines in the pipework such as Russian Cruiser split and possibly a German CV line for whatever diverse CV gameplay it brings in, here are some upcoming WW2 battles/ campaigns coming up in the next few months I hope gets a special event from WG. German Norwegian Campaign (April - June 1940) German CA Blücher gets sunk by land shore torpedos and guns Assault and suppress forts while dodging torpedoes Sinking of British CV Glorious by BC Scharnhorst and Gneisenau Something similar to Dunkirk/Raptor in escorting CV with a special DD only restriction First and Second Battle of Narvik. Heavy DD vs DD action with Warspite sinking major elements of the Kreigsmarine DD force Have Capital ships unable to enter certain parts of the map, so DD have to scout for the enemy Normandy Campaign/D-Day (June - August 1944) Does this campaign really need any introductions? In fact, if there isn't any special commemoration, there's going to be heads rolling. Battle of Crete (May 1941) This campaign was notable for being one of the largest losses the British Royal Navy suffered in a single campaign. 3 Light Cruisers 6 Destroyers sunk, 1 Heavy Cruiser damaged beyond repair, 1 Aircraft Carrier, 2 Battleships, 4 Light Cruisers, 5 Destroyers out of action between 6-12 months. Another Dunkirk-like mission evacuating troops Operation Vado (June 13 1941) The only offensive French naval action against the Italian forces in the closing stages of the Battle of France. Notable because they got into a duel with an armored train Raid the coastline while under fire from mobile armored trains Battle of Coral Sea(May 4-8 1942) + Battle of Midway(June 4-7 1942) Another set of battle that doesn't need any introductions. And considering the spotlight the CV are in these days, why not throw them their own scenario so they stop infesting random battles. Operation Pedestal (August 1942) One of the most heavily escorted convoys set out to resupply Malta, which at this point only had 1 month of supplies left. Escort was so heavy that every merchant ship had 3-4 warships escorting it.
  11. The_Really_Good_Man

    Skill Floor

    I'm not sure whether to be proud or shamed for defining the new skill floor of the ranked player base. https://www.youtube.com/watch?v=PNV47MO5n3Y
  12. The_Really_Good_Man

    If you could change you InGame name what would you choose?

    the_really_average_man
  13. The_Really_Good_Man

    Forum Game - Word Association

    Where kids can be a kid
  14. The_Really_Good_Man

    Explain IFHE thresholds?

    So with the fabled rumors of IFHE rework comingTM . Is there any comprehensive list of all the important thresholds that IFHE gives for all gun calibre types? I know that common knowledge, IFHE on 150-155mm guns gives them the ability to damage the high tier BB deck armor, but then there are exceptions such as the Kremlin. Also, I keep hearing there are benefits to taking IFHE on 203mm guns, but what exactly do you damage that you couldn't do before? And is there any preliminary tests/feedback on the reworked system?
  15. The_Really_Good_Man

    Borrowing radio mechanic from WOT?

    So its been 5ish years since playing World of Tanks, but I've been thinking how fundamentally the game would change if scouting and rendering ships were limited by radio range. This might help make a lot of ambush scouting more manageable because usually, its not the ship that spots me that kills me. Its all his/her friends 15km away who starts blasting away. For example, DD's might only have a sub 12km radio range, and any ship thats not in that range can see the ship appear on the minimap, but the ship will not render because they are not close enough. This also might be the nerf that makes CV more fair as they can still scout and spot ships heading to a flank, but their radio range is so limited that unless you are in the same post code, the ship will not actually render and the DD can make a plausable escape to allied AA or at the very least not get shot up unfairly. And finally, it might encourage less camping because you arent going find anyone to shoot at if you arent keeping up with your scouts.
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