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Klebs

Beta Testers
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    37
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    12080
  • Clan

    [AK]

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About Klebs

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    Seaman
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  1. I have played this as my sole game since beta, when I switched over from WoT. Since the poster inquired philosophically about player exit announcements, I will respond. I have no plans on making a significant reduction or exit announcement when I travel to a New World or even sail off on a Lost Ark. ;-) (Those will become my main games and one possibly even my sole game) I will not miss WoWS, after so many years. Despite becoming inured to WG stewardship of this game, the breaking point has been reached awhile ago. Now there are what I consider viable alternative MMO gaming options. It is WG game and they are entitled to do with it what they wish.
  2. Klebs

    On the CCTP&Missouri

    AMAZON: PLEASE MOVE UP RELEASE DATE FOR NEW WORLD! PLEASE MOVE UP RELEASE DATE FOR LOST ARK!
  3. Klebs

    "Affiliates" to replace CC's?

    Uncertain what a "partner" is. Is it Russian English for an affiliate? (In this case, then average monthly payout can be heavily influenced by some high level popular affiliates if the number of affiliates are relatively small.) Is it a specific level of affiliate for which you need to have achieved a certain level of celebrity or traffic? Idle Curiosity. Really ............ I would rather be poor. ;-)
  4. Klebs

    Premium Ship Review - Yukon

    Just out of curiosity, the tag for the Dev / Manager who posted this noted the Dev / Manager joined WG in October 22, 2013. The total battles listed is 88. Is there a reasonable explanation for this? [WG] Ev1n_NA Large Trout Developers 170 18 posts 88 battles Manager Report post #206 Posted Saturday at 05:58 PM Dear @LittleWhiteMouse, @Chobittsu, Ev1n Regional Publishing Director, WoWS NA
  5. Klebs

    Coal Ship or Captain?

    Save coal for the moment for future ships. The coal ships I have accumulated over the years are among my strongest. Have patience and play the long game for carefully selecting resource ships. I do not need a huge number of ships, since I can only play one at a time typically at 10-15 minutes per ship. Focus on quality ships, quality ship lines, and types of appealing gameplay which varied ships offer. When you have a larger stable of premium ships of the appropriate nation, and a substantial coal stock, then consider the coal commanders. They are highly effective.
  6. Klebs

    Clan Battles After Report Stats

    I do not disagree with entire team getting same XP reward win or lose in competitive matches. I DO disagree with lack of performance data on players in competitive matches. Teams should be mature enough to realize a player's individual game performance is a constellation of battlecaller directives, quality of players team, opposing team quality and movements, individual decisions and effort, and even RNG. Kills as a metric is worthless - and that is the only metric available in current clan battles stats page. I would support a new statistic tab / page added to clan battles end of game screen. It would show for each team player their total damage output, and a breakdown to #hits and shell type with breakdown of gunfire damage, # fires set and fire damage, # torp hits with damage, # flooding instances and flooding damage, # plane shot down and total plane damage, and carrier player stats as well of similar nature. The statistics for each team member would be visible to all team members. It is important to have easily reviewed metrics on individual player performance for feedback and instructional issues. It is a team competition. The team should have available information on individual performance. On a personal note, in past when I played WoW in endgame raid parties, mods capturing individual performance for ALL raid members for each raid encounter as well as cumulative performance for ALL raid members for entire raid was mandatory for every raid participant. Total transparency, everyone saw how everyone performed. If a player was a persistant outlier to the positive, that player could provide advice. If that player was a persistant outlier to the negative, the entire team discussed what the players specs and performance issues to attempt a correction. It was not a punitive conversation, though it could be difficult at times. The team cannot thrive unless all players are at an optimized capacity. I can not overstate the benefits of this data. - Klebs
  7. Klebs

    Trouble with new underwater world

    I think there should be a three way battle now. Green Team. Red Team. Sea Floor. See who kills off more ships. But seriously folks, WG has a long and storied history of poor quality control. The players in the main game have the pleasure of experiencing very obvious game flaws associated with changes, working with obviously unbalanced recently developed ships, and the hits just keep on playing. Figuratively and literally ............ underwater hits now. Nothing new. "It looked good in theory". "It should have worked, the underwater rocks and seabed is not that shallow". I think more things in life should be produced as WG does it. Construction. Medical Procedures. Manufacturing.
  8. My concerns related to Friendly Fire policy announced in the Blog: 1. Ships who are going one way all of a sudden turn and head the other way. Or perhaps someone whose attention span is locked in on torp run and does not see a speedy teammate coming from other direction a number of kilometers in front of them. Now they are sailing into path of torpedoes. Now there is no incentive for that friendly ship to avoid the torps, which will likely invalidate the game for the torp shooter. One friendly target torp hit is enough to turn the player pink in current system. The errant torp is always the responsibility of the shooter. But it is galling to have teammates make no effort to avoid them, and sail onwards wherever it is convenient for them to go. 2. I rarely hit teammates with gunfire. Most common scenario to my mind is if two adjacent ships are firing at enemy and if one ship is behind the other ship the shot may hit the superstructure of the front ship. If the offending player does not realize what they have done the first time, they may well go through the warning phase and incur a participation ban on playing. That scenario would take perhaps two volleys with main guns. Or am I wrong? 3. How many games after the warning will a player continue to not receive XP or credit for their games? Finally, if I perceive I will not receive XP or credit for a game, I expect I will be done with that game. Team win or loss is not critical for me in this scenario. Either I will take a break while game plays onwards, or exit game by suicide and start a new game. You can criticize my lack of "team spirit". But as far as I am concerned, I do not shoot teammates on purpose.
  9. Klebs

    Weekend Spree, 7 to 9 May 2021.

    Ensign and MannyD, thanks for the explanation on research bureau resetting x2 + x2 = x4.
  10. Klebs

    Top Grade Gunner

    I use this. Cruisers. Useful in end game, when any ship should consider itself a potential "brawler". Useful during entirety of game against screening/capping/torping destroyers.
  11. Played 4 games using Aslain Modpack #7 with glitch fix. I was using all my regular mods, including some which were implicated in the glitch. No team list game entry freezes. Game is working fine. This sequential number of 4 games in a row for me is essentially diagnostic for a fix. I was unable to get that far without issues since the update on Wednesday unless I used safe mode / removed all Aslain mods. Aslain's explanation for the glitch with his mods was as follows: "In 0.10.0.0 or so, WG changed the code of client and some mods stopped to show some values, it was minimap mods (missing circles), Team HP Bar plus, some side panels. As a workaround to this problem modders asked me to patch their mods nor modded client files with a special entry. Apparently in 0.10.3.0 something has changed and this entry is not needed anymore, I removed installation of this workaround in my modpack #07. Of course nobody told me to stop patching." Will update if anything negative happens. - Klebs (NA)
  12. Played 4 games using Aslain Modpack #7 with glitch fix. I was using all my regular mods, including some which were implicated in the glitch. No team list game entry freezes. Game is working fine. This sequential number of 4 games in a row for me is essentially diagnostic for a fix. I was unable to get that far without issues since the update on Wednesday unless I used safe mode / removed all Aslain mods. Aslain's explanation for the glitch with his mods was as follows: "In 0.10.0.0 or so, WG changed the code of client and some mods stopped to show some values, it was minimap mods (missing circles), Team HP Bar plus, some side panels. As a workaround to this problem modders asked me to patch their mods nor modded client files with a special entry. Apparently in 0.10.3.0 something has changed and this entry is not needed anymore, I removed installation of this workaround in my modpack #07. Of course nobody told me to stop patching." Will update if anything negative happens. - Klebs (NA)
  13. Confirm above issue, exactly as described, for well over 50% of my games tonight. Run Aslains modpack selections #01 - will reload the modpack prior to playing game again tomorrow. Fail this, I will uninstall modpack and try game without mods. Integrity of game checked and normal. It is not my internet connection or ISP. Doubt firewall issue, but would not know how to check this. Regards, Klebs (NA) EDIT - Just reporting. Not angry in slightest. Not whining or demanding compensation or threatening to leave game. Computer programming issues happen.
  14. The reason I stated " IMHO Flamu is unquestionably the best video content producer and CC in WoWS" has nothing to do with his source video or sound quality. I listen to Flamu's words in his youtube videos. I seek to be educated. Flamu's youtube video content consistently exhibits mastery of his subject, is well organized in presentation, and provides solid analysis from which he generates coherent conclusions. His video tends to simultaneously illustrate the matter which he is discussing. I suspect that is what you are referring to when you say "IDK man, I like his technical stuff". To me, that technical stuff is the whole ball of wax. Anything else is fluff.
  15. "Flamu did this to himself." That may or may not be so. Flamu may not be totally blameless. I respect your opinion on the matter, though I do not necessarily subscribe to all of your conclusions. IMHO: The problem is that WG has little to no credibility anymore. Why is that? How does this influence any opinions or conclusions drawn by the player base when WG does anything? Respectfully,
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