Jump to content

HyperFish

Members
  • Content Сount

    605
  • Joined

  • Last visited

  • Battles

    5044
  • Clan

    [ANZAC]

Community Reputation

216 Valued poster

1 Follower

About HyperFish

  • Rank
    Warrant Officer
  • Insignia
    [ANZAC]

Profile Information

  • Location
    Adelaide, South Australia.

Recent Profile Visitors

599 profile views
  1. HyperFish

    I'm calling ********

    I just opened my two free santa containers. The first one had 50 of the flags that offer 50% more commander XP. The second was 10,000 free xp. I don't begrudge either prize, but if I'd have paid actual money for these results I wouldn't have been happy.
  2. HyperFish

    I'm calling ********

    To an extent I absolutely agree with you. In all cases the dubloon value of the prize is higher than the cost to purchase the box equivalent to dubloon purchase. In all cases you would be worse off buying the dubloons then buying the flags/ship/cammo than buying the box and winning it. The issue is that you have no control over the prize available. It's completely random. If I'm at a casino I know I'm trying to win money/chips. If I'm in the meat raffle at my pub I'm trying to win the steak tray. This is less gambling and more of a lucky dip. You pay your entry and hope to win something you want or need, with a chance you'll win something else. But in all cases it's not a gift. WG isn't gifting me the boxes. I have to buy them. Ergo, they are not gifts.
  3. HyperFish

    I'm calling ********

    Where do I get the two free boxes? I've got nothing appearing in my Port.
  4. HyperFish

    I'm calling ********

    The word "gift". I do not think it means what you think it means. A gift or a present is an item given to someone without the expectation of payment or anything in return. An item is not a gift if that item is already owned by the one to whom it is given. Although gift-giving might involve an expectation of reciprocity, a gift is meant to be free. From Wikipedia for expedience. Emphasis is my own. This isn't a gift. This is a lucky dip. I definitely wouldn't say that it's gambling, since the value in the crates is less than the value of the contents, but since you have no guarantee you'll get what you want it's just random. This community is pretty switched on. We don't need this.
  5. HyperFish

    Dynamic Crosshair

    What are the chances of a Type 7 Dynamic Crosshair being introduced?
  6. HyperFish

    CV Rework Feedback

    I'm struggling with the AA to be honest. Whenever I'm in my CV my planes drop like flies. Whenever I'm in a BB or CL I'm lucky to shoot anything down. Last match in Lexington I had my butt handed to me by a Shokaku. Midway wiped my plans out of the sky like a whiteboard eraser. I thought we were able to dodge AA, but I can't work out how that works.
  7. ... because I've just read that Dreadnought can be earned for free by completing missions in December. I'm loving your work. Keep it up :D
  8. With subs coming, can I dare to dream? I-401...
  9. HyperFish

    New subs a great addition!

    Found a unique trick. Although running out of air means you have to do an emergency surface, if you go deep just before you run out of air it can take quite a bit longer before you breach. This can give you enough time to be out of detection rang when you surface.
  10. HyperFish

    New subs a great addition!

    I'm also a big fan of the new subs. I'd love to get my hands on an in game Gato. Or Type VIII
  11. HyperFish

    Ranked T5 is horrible

    I want to see a Tier I ranked season. No battleships, destroyers or Carriers. Pure, unfettered Cruiser PVP. It'd be the most equal ranked season ever!
  12. HyperFish

    Retraining Captains

    Hi guys. I have an (almost) 14 point captain sitting in my Bismarck. I've just researched the F. Der Grosse. If I move my 13.85 point captain out of Bismarck and into F. Der Grosse I'll have an incredibly painful grind to retrain him. I can cut that in half with credits, but don't want to spend the doubloons on immediate retraining. I have 3 options. 1) Just move him, and grind, grind, grind until he retrains and becomes useful. 2) Move him to F. Der Grosse, pay for the half retraining, them move him into my only German Premium (Tier II Emden) to complete retraining before I put him back. 3) Leave him in Bismarck, get a new captain for F. Der Grosse, grind him in Emden until he's level 10 (ie. minimum useful at tier IX) them move him across. Does anyone have any suggestions on which would be best?
  13. I don't agree with removing dead players from chat. I tend to ignore chat during battles, relying on the hot keys and map notifications to keep me informed. 1) I'll often congratulate the player who killed me it it was particularly clever, like an ambush or a good shot in a duel. 2) When the match is winding down and the outcome is becoming certain it's fun to have a chat and laugh with both teams about the match or about drinking etc. 3) I'd feel rude if I couldn't give a "gg" in the dying stages of a close match. 4) I like to recognise excellent players on my team in chat when they have achieved something, like a Kraken, or a smart cap, or torp spread. 5) Helpful dead guys have been useful to me and the team with their overall perspective of the battle. I've also come across some right muppets in the game too. People who ask others to report you over imagined slights and gameplay failings. People who criticise you over your choice of ship, or decisions. People who, more likely than not, will appear below you in the after match score. I tend to ignore them, it's part of life. What I would like to see it chat bans be more public. In the same way that there is a notification in chat that someone has damaged a teammate, there should be a notification in chat that "* has been reported for chat violations." "* has been banned from chat for 3 matches due to multiple chat violations." etc. This would serve two purposes: 1) At the moment people don't realise they've been banned until their next match. Up until then they have no idea how many complaints have been made and when until it meets the threshold that a ban is made. Then they come in the forum and whine about unfair bans. 2) Receiving a warning in chat, then and there, may help some people realise when they have crossed the line. This may have an impact on their future behaviour. Another suggestion would be that a chat ban could only be removed after 1 week OR by one of the players who reported a person to agree to lift the ban early. I think everyone needs to remember that there are other people on the other side of the keyboard, that everyone has different abilities and experience, and very few people are going out there to deliberately lose the match. Offer advice and guidance, but not demands and insults.
  14. I often don't realise that I've collected a container. I tend to play the same ship over again using the battle on button without returning to port, and then at the end of my session (usually in a temper) just log out using the Esc key.
×