Jump to content

dingodude

Alpha Tester
  • Content count

    443
  • Joined

  • Last visited

  • Battles

    4763
  • Clan

    [_AAM_]

Community Reputation

104 Valued poster

About dingodude

  • Rank
    Warrant Officer
  • Birthday 07/25/1965
  • Insignia

Profile Information

  • Gender
    Male
  • Location
    Las Vegas, NV

Recent Profile Visitors

461 profile views
  1. Time to remove super containers?

    I usually pull my containers 50 at a time, and I usually end up with at least 1 SC in the bunch. Last time, it was 14 days of premium time, which is fine. Anything that I get in the SCs is greatly appreciated.
  2. Still here. It's almost as though I never left. (time to take the Iwaki out for a spin...)
  3. Sims/Atlanta buff idea.

    As a pretty regular Atlanta captain (almost 500 battles), the survival of the ship is based on the ability of the player to drive it. You need to think like a US DD captain (be sneaky, and hug the islands) and use the terrain to your advantage. The torps are fine - they're no better or worse than US DDs get at that tier and below. If you have to use them, you're probably too close anyway to what you want to shoot at. Stay with the DDs and use their smoke, and support what they do - keep the enemy 'cans away from your own. Support the ships that need AA cover...if it means staying to the rear for a few minutes instead of charging into battle like a bulldog, than do it. Pick out where you want to go, what ships you want to support, and then adjust how you play the ship to help yourself and your teammates alive. Remember, it's all about keeping your guns in the game. Atlanta is a great ship for getting the BB drivers upset with you, especially if you're scoring hits and setting fires - all they can do is watch the ship burn and try desperately to get out of your gun range. I know all of this has been said before in one way shape, form, or fashion. She doesn't need a buff. She's a ship that rewards a smart driver.
  4. Our torpedoes go through islands because of the sheer will of Comrade Ilytch. Deal with it, or count trees in Siberia. :)
  5. With the changes in the last patch, Ark Beta is a holy terror when it comes to killing DDs. Anything within 6km is fair game.
  6. Premium Fuso

    Personally, the only ships I'm still looking for (in any form) are Ise and Hyuga. They don't have to be the BBCV conversions...1941 configuration and Tier V or VI would be great. :)
  7. When you remember that Kitakami was the original "wall of skill."
  8. I was noticing in the Spreadsheet that you had listed the Alaska, and not the Atlanta. Am I reading that right, Carl?
  9. There was a damage diagram that was put out by BuShips after the sinking showing the torpedo damage she sustained at Kula Gulf. The first torpedo hit her in the bow between Turrets I and II (near Frame 32), ripping it completely from the ship. The 2nd and 3rd torpedoes hit about 9 feet apart at frames 82 and 85, blowing the bottom out of the ship through the Numbers 3 and 4 boiler rooms, and causing the ship to jackknife in the water. Most of the ship sank within 22 minutes after the torps hit - the bow didn't sink until the next day.
  10. Helena (CL-50) has a history with the Navy. Winning 7 battle stars during her service in World War II, she was also the first Navy ship to be awarded the Navy Unit Commendation Medal. She was initially damaged in the attack on Pearl Harbor, and then went on to serve (after repairs) in the Guadalcanal Campaign, where she was eventually sunk at the Battle of Kula Gulf on 6 July, 1943.
  11. Rental Ship

    I ended up with the Shiny Horse in my port this afternoon. All I have to say is this ship kicks a**.
×