Jump to content

Verdha603

Members
  • Content Сount

    39
  • Joined

  • Last visited

  • Battles

    3657
  • Clan

    [7TH]

Community Reputation

1 Neutral

About Verdha603

  • Rank
    Seaman
  • Insignia

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

336 profile views
  1. Verdha603

    Tips to play Zao in Ranked

    Currently my only T10's are Zao and Hindy, and it's becoming a problem when at least Hindy I have a 50/50 shot of winning a game, while Zao has thrown me into 5-6 games of losses straight. How am I supposed to play Zao in Ranked when I can't really shoot at long range when everyone has to focus on the caps?
  2. Verdha603

    Countering CL's in CA's

    Currently in Ranked, and I prefer playing CA's; big guns, lower rate of fire, like Zao and Hindenburg. Lately I've been noticing that unless they're a [edited] and show broadside the CL's can wreck me like no tomorrow; Minotaur, Des Moines, and Worchester, and frankly I can't really come up with many options to counter them aside from staying inside a group of ships and try not to look like the easiest target. How on earth am I supposed to counter these ships when they literally can pump more shells, and thus more damage into me in a 1v1 fight?
  3. Verdha603

    Scharnhorst is op

    While I absolutely love my Scharnhorst, I definitely do not consider her OP. Against battleships, you have to hope the enemy gives broadside to get decent chunks of damage with her tiny 283mm guns, and in the current meta you can barely use her secondaries and torps since folks seem to enjoy playing the "shoot from the edge of our range game" most of the time. Combined with her inability to spot torpedos with hydro, she's a sitting duck to anything that has torpedo's as well as battleships that can manhandle her with bigger guns and thicker armor.
  4. Verdha603

    CW : Hindenburg impression

    Sadly I can understand the frustration of working with a Hindenburg. Just earned her a few days back and it's been a struggle trying to learn how to make her work. On the one hand she's got good armor so she's bounced some shells in situations that I wasn't expecting her to, but on the flip side I still get walloped for a ton of HP due to my poor concealment (currently sitting at 14 km since I only have a 4-pt captain on her). I'm also used to using my German ships close in, so it's annoying having to sit at the edge of her 17.8 km range throwing shells out opportunistically because the DD's can keep me spotted while I can't see them. Finally I don't know what it is about T9/10 play but damn does everybody sit back and play the long range game for the first half of the game. Whether its DD's not capping, cruisers refusing to fire in order to avoid getting focused, or battleships trading volleys at 20 km or more, I honestly don't think I've seen this conservative of games since well...ever, really. (NA server, for reference)
×