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Rank
Lieutenant
- Birthday March 23
- Profile on the website Dictonary
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Male
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And now there isn’t any rain. Brilliant.
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Interests
WW2 Naval Warfare, Aerospace Engineering, Economic and Government Systems, Digital Electronics
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Well, there’s Steering Gears Modification 2. However, that mod only comes into play when: 1. When Concealment System Modification 1 can’t quite make your ship as stealthy as you would like it to be. 2. When your ship or/and playstyle is specced for kiting. Even then, J do admit using Steering over Concealment is situational and generally, Concealment is a safe choice. And well, I don’t think I have to go into detail for carriers.
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Is this the Golden Age of Cruisers?
Dictonary replied to WhiteTulip's topic in General Game Discussion
Honestly, I lose track because I mainly play as cruisers. Even when I play as DDs, radar is more of a minor inconvenience. For reference I play IJN Torp DDs and French DDs. The former I always ensure that I have an escape plan and the former… I just go guns blazing and pop Engine Boost. So I am not the person to ask about radars. Although I will admit, a radar Edinburgh did catch me off guard. -
Is this the Golden Age of Cruisers?
Dictonary replied to WhiteTulip's topic in General Game Discussion
Honestly, that is more to do with the fact that most Edinburgh captains use smoke instead of radar. There are a couple tier 8 cruisers with radar; Baltimore, Cleveland, Chapayev and Tallinn that I know off the top of my head. There’s also Belfast ‘43 but I almost never encounter them. There’s a reason why radar Minos tend to be extremely scary, especially in a division. Chances are, they don’t need to use the smoke as a crutch and know exactly how to use their ship in the most effective way possible. -
You have Zieten to blame for summoning me once more. Because frankly, that ship would likely have a problem with rolling unless that superstructure was made out of aluminium and even then the ship seems too short, albeit true to the blueprints.
Also note as a disclaimer, the image belongs to the Dreadnought Project.
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Does WG Art Dept Have A Internal Comp Going " Who Can Design The Ugliest Ship "
Dictonary replied to tm63au's topic in General Game Discussion
Honestly, I would’ve preferred a superstructure like the one Deutschland had but modernized… Not this Graf Spee-like tombstone superstructure monstrosity that isn’t even repeated in other ships in the same line. And plus, does the ship look a bit too top heavy to anyone? -
Command Center Opening Event & New Ships
Dictonary replied to Mademoisail's topic in Developer's Corner
That forward superstructure is just… Chonk. -
Is a New Orleans viable, because it’s all I got for now.
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Directive 4 is ironically called: HERE COMES FUN!
Dictonary replied to CAPTAIN_JACK_HOLDEN's topic in General Game Discussion
“Here comes the Money!” -
Mouse / Lert AA testing (AKA: If you hate carriers ... )
Dictonary replied to Lert's topic in General Game Discussion
1. I said AA was off. If the AA is on, then you would get detected much earlier than you should. 2. Shima has an air detection range of ~2.7 km. Which is why you can let the enemy planes pass you while they find another target. 3. Don’t rush in. Then you will definitely get spotted by a CV. After all, the game shows when a ship, ostensibly a DD, is capping. 4. Don’t hang around the same spot for too long. 5. When being attacked, slow your speed and turn when the rocket planes start their attack, so the planes overshoot. Prop mod is preferred. Buys yourself some time to smoke up or retreat towards a friendly. And yes, I have tested this and yes it does work. -
Mouse / Lert AA testing (AKA: If you hate carriers ... )
Dictonary replied to Lert's topic in General Game Discussion
IJN Torp DDs have one saving grace, their low detection range. At full Concealment spec, the Shima’s Air Concealment range is much lower than its AA range. Just disable your AA and make sure that you don’t rush the cap immediately, and watch as the planes fly past oblivious to your prescence. -
Why Friendly Damage Needs to be Buffed-in theory
Dictonary replied to Anij's topic in General Game Discussion
Thankfully. This post is just satire. -
What cool but obscure statistics about the game would you like to know?
Dictonary replied to enderland07's topic in General Game Discussion
Yeah. Maybe it could be an alternate statistics GUI where you can toggle between the current setup and a more detailed one in game. -
What cool but obscure statistics about the game would you like to know?
Dictonary replied to enderland07's topic in General Game Discussion
Or how many ships were detonated by torpedoes. -
The first CV Line introduced were the Americans and the Japanese CVs were released during Closed Beta.