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EraserNZ1

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About EraserNZ1

  • Rank
    Petty Officer
  • Birthday 07/05/1980
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  • Gender
    Male
  • Location
    New Zealand

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  1. EraserNZ1

    Something needs changing

    You just have to look at real life CV's ended the era of capital ships, Its going to be almost impossible to balance cv's because of the freedom they have with flying planes so fast around the map vs ships that are slow as hell. In high tiers when the ships are grouped up its so so hard to have any impact in the game (making the cv's feel useless and under powered) then you have games where enemy ships are all out by them selves and you can nail them and cv's seem OP. The main problems with cv's for me is been attacked multiple times and knowing in 40-50 secs its going to happen again (this just feels bad) as i dd and see a cv in the match knowing a cv can hunt and destroy any chance of me having a good game if they choose to just feels bad. When they implemented cv's the mistakes i think they made were Having such large squads so if you found that weak AA ship you could attack them multiple times per squad (even as a cv player in a t8 cv striking a t6 bb 4 times feels bad) Having the freedom to sit anywhere on the map and still be effective What i would do if i made decisions at WG I would make the squads of planes a lot smaller 2 strikes worth and adjust the damage to comp that I would make it so there is a rearming time after using a type of planes (to stop the spam of one type vs one ship) i would make it so carriers had a operational range so they would have to move into the side of the map they wanted to support bringing them closer to the action allowing ships to avoid the flank with the cv on it (i do this in dd's where i find to much radar) Put it this way as i DD main i would be very happy if wg removed cv's from the game. As this will never happen you have to adapt and find a way of having fun in the game or stop playing... for me its been playing the kaga it allows me to have some fun in the game when I'm sick of playing dd's because of cv's...
  2. EraserNZ1

    Something needs changing

    I have played alot of games in cvs and have never been deplaned to the point i can not launch enough for a strike plus spares. Only cv i have found that i have played that i have struggled with after changes is the midway and i think thats down to the nerfed state of the torp planes (I love hitting 6 torps on a T10 BB and only getting 11-12k damage and losing planes for that little damage). My stats in cv's, I have been mostly playing kaga these days and enjoy it alot avg 100k and can have a impact on most games i play.
  3. EraserNZ1

    Something needs changing

    And thats the problem 99% of the people raging about how OP cv's are people that don't play them. The only thing people remember about cv's that don't play them is been killed by one, so of course that's going to leave a negative impact on you. As a DD main and someone that plays cv's too the only thing that is OP about cv's is the ease of spotting they have and dealing with dd's. Low tier cv's are a joke because ships in low tier have no AA, High tier cv's is hard work getting your damage in. Some games you can't make a impact in the game depending on the ships you face or if the teams bunch up. Unless you play cv's you will never no how challenging it is to make an impact on a game.
  4. EraserNZ1

    My Preliminary Opinion on Somers

    I blame all the youtubers/CC's that started all the RIP shimakaze crap for the nerfs to somers before release. The shimakaze has been a crap boat for years after its torps have been nerfed multiple times and i think the gearing is a better torp boat because if that. There is no reason a good DD player would choose to play the somers over the gearing at all Somers has less health 50% slower reload on guns slower reload on torps no AA The somers is just trash don't waste your steel on it
  5. EraserNZ1

    Will Somers Be AN OP DD?

    Its kinda shocking how out of touch wg are on there own game that they thought this was worth releasing as a T10 steel ship.
  6. EraserNZ1

    Will Somers Be AN OP DD?

    Why would you play this ship over a gearing?
  7. EraserNZ1

    Will Somers Be AN OP DD?

    Gearing players do you want two more torps!!!!!! You do? All you have to give up is 50% slower reload on your guns 10 sec slower reload on torps Your AA Alot of your health Sound good? that will be 25000 steel.... Somers is a big let down for sure, DD players get this trash and cruiser players get the smolensk...
  8. EraserNZ1

    Shokaku AP bombs

    Kewl good to know thx for the reply, now back to the 1, 2 BB's t10 games in my shok lol
  9. EraserNZ1

    Shokaku AP bombs

    I just was wondering how you guys are doing with the jap dive bombers, I just can,t seem to make them work, they are so unreliable most of the time dropping on cruisers I just get over pens most of the time often i would have been better off just using rockets for chip damage. Are the shokaku's bombs just bad or is it tier 6-8 cruisers just so lacking in armor they can't arm? I have tried releasing the bombs at different stages of the dive with no change. I have been doing great in cv's but just can't make the Shokaku's bombs work
  10. EraserNZ1

    US CV Skills

    thats my point the skill allows you to get more planes out after getting that one strike if teams are grouped up yes it is brutal but you should be able to get atleast one strike off and hopefully boost back out and save planes.(WG are working on lowering AA in groups so that will help when they get around to it) Yes +2 mm is brutal for cv,s but you can make it work most of the time if you play smart and pick your fights. T4 cv's suck so bad atleast it does not take long to get through them i cheated and used some free xp after a few games lol T6 and t8 were challenging in +2mm but OP in -2mm
  11. EraserNZ1

    US CV Skills

    Not true if your boosting out and planes die soon as you hit you last squad it activates giving you more boost to get planes out alive, it saves me alot of planes in the matches were reds are all grouped up.
  12. EraserNZ1

    US CV Skills

    thats what i use on a full 19 point cap SE and the armor for planes is the most important skills then TA
  13. EraserNZ1

    8.1.0 midway

    we not talking about low tier scrub play here gl finding bots in t10
  14. EraserNZ1

    8.1.0 midway

    Nothing has changed since 8.1 and 8.0.3 for me games still play out just the same ya just do a small amount less with torps and flooding has gone down abit.. my sig shows i have played 71 games in the last 7 days they all midway If ya need help watch this guys vids on twitch I learned how to play cv's watching him Gaishu on twitch Main things i learned was Scout the AA cruisers out at the start and avoid them (Mainly Mino and Worc) Don't attack packs of ships you need to look for guys out alone to pick on (WG is working on lowering aa output for grouped up ships) if your first attack run goes bad don't just keep trying to attack get ya planes out alive and come back for another go Focus BB's! i see alot of cv's trying to hard to kill dd's and losing to much time in the game, take out capital ships and you will win most of the time Force the bb's to play passive by striking them and make them scared to help there team You will have games where the red guys all cluster up so you can't do much but you just have to do the best you can in those games (i just try and get atleast 100k damage in those games, the other 200k+ games will make up for it :))
  15. EraserNZ1

    8.1.0 midway

    The US carriers are fine... you need to take time and learn what ya doing.... go watch some streamer that doing 200k+ every game and learn. I used to be a DD main but since cv's came back i have not played them so i decided to play some cv's for the first time and wow i'm shocked how op and easy they really are now. I'm new to cv's and once you learn how to play them nothing can stop you, except mino and worc :) Jap cv's on the other hand are dead.
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