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About LaughingLupine

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  1. LaughingLupine

    Khabarovsk — Soviet Tier X destroyer.

    I agree the current Khab is good in ranked, but ranked with the limited number of enemies gives you far more flexibility to chose your battles on your terms. In Random this ship is crap. The rudder nerf means it can't dodge anything and it's always spotted. The AP no longer does crap for damage, and Cruisers just laugh when you come after them, they nerfed the fire starting capability. I find the Groz to be far more effective in todays Meta.
  2. I just asked them to Delete all my DD's and find a way to reimburse me for the 100's of hours I invested in 18 DD's. So fed up I might be done. Radar on every ship sucks. Planes that travel at light speed suck, Planes plus Radar is not playable in a DD. I'm about done for good. I left once before, I'm damn close to quiting again.
  3. LaughingLupine

    Radar is Overpowered

    Also my Moskva can radar 1/2 of most of the maps...it's ridiculous.
  4. LaughingLupine

    Radar is Overpowered

    The problem is not simply radar, it's that every ship has radar. And the planes, I have 18 DD's 4 are level 10, I've played this game for over 2 years, between the planes and the radar I'm ready to quit. I play every class, and DD's are unfairly targeted in the current game, the planes can cover way to much area way to fast and spot dds way too easy. It's ruined the DD's for me and they are my favorite class. I have a Midway and Shokaru any I can tell you it's way too easy for me to find DD's. DD visibility from Air should be halved. Also radar should be damaged by HE. They are mounted at the top of the ship, easy to damage.
  5. LaughingLupine

    Premium Ship Review: HMS Gallant

    I just got this in a Santa container last night. I have to say I'm finding this ship way more capable then it's being given credit for here. Maybe it just fits my play style but it's an awesome spotter and ambush attacker. Low detection 6.0 when fleshed out properly, the torps hit like bricks and and what destroyers get damage from their actual guns. All smart destroyer players set fires and run. (Yes Khab, I know I know...) 9 games today, no losses, no deaths lots of carriers today even. Not claiming g to carry many games, I have 1 with 75k damage but spotting, capping, ambushes galore. First time with individual torps and I love them. Sneak in and find 3 ships in range. Launch 2 at each and run away and hope at least 1 ship doesn't turn. Although I will say the guns do seem to ha e a harder time starting fires then the numbers would suggest. Maybe it's the angle and I'm not hitting as often as say my Leningrad .