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Xlap

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About Xlap

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  1. I want a refund for Roma!

    My point is, even if there is a bug, its something very small and rare, ive never noticed that playing with and against Roma. To rare to be a "deeply flawled" ship as the other guy was pointing.
  2. Just got Indianapolis, seems a OK ship, not amazing but not terrible either. Guns are OK, with good HE/AP and good range. Decent AA, Radar at T7. Decent handling and concelament. The big issue, its a big and soft ship. Indianapolis seems a decent support/second line cruiser. but i see many players trying to move foward to use radar and they just get deleted, Indianapolis is not suited to get close. Radar is often a trap, its often better to forget that you have than try to use it and die.
  3. I want a refund for Roma!

    Once again, i have 128 games with my Roma and ive never took any weird citadel, ive shoot many Romas before and never got any weird cit either. If its a bug is something very very rare, too rare to make a ship "deeply flawed" as you say.
  4. I want a refund for Roma!

    I have 128 game swith Roma and ive never seen that "flawed armor".
  5. IMO they were a failure, they are balanced, but were poorly designed. I was looking foward for RN BBs, but they were a disapointment IMO, i dont even want to grind the line anymore.
  6. I finifhed my IJN DD grind during/after 0.7.5, didnt had issues playing IJN DDs, its was very fun.
  7. The only reson for a ship to be "free kill" is becuase it was poorly played, and this is not MM fault. A ship isnt "free kill" just because its botton tier, a ship is free kill when its poorly played. My most played tier is T8 and im never free kill. being botton tier gives you more XP and thus more credits.
  8. Yep, im having a lot of fun playing DDs lately. And i dont have issues to have good games.
  9. I want a refund for Roma!

    Roma is agreat ship, laern how to use it properly. Italian ships are great ships, but hard to master, this doesnt mean they are bad ships though. Players in WoWs have some kind of aversion against skill, anything that requires some skill is immediately considered something bad here. Roma works better at middle ranges, around the edge of her concealment, where dispersion is not a huge factor anymore. The armor is great when properly angled. The concelament is amazing. Use her streghts to overshadow her weaknesses. Use atank/concelament build and you will be fine.
  10. This would kill half the importance of DDs and all the little team work we have. This would only be good to some selfish players. This is a arcade game, not a simulator. Game balance > IRL.
  11. No, all spotting mechanics are team based. No reason for radar to be any different. Also, we need more team work into the game, and not less.
  12. How OP is Conq?

    OP? Yes and no. For the overall game balance? No. For the ship that is being targeted by Conqueror? Yes. IMO Conqueror is one of the most idiot/retarded designs in WoWs, rewarding and encouraging poor gameplay.
  13. IMO, yes. Its a great ship and has a different playstyle than other ships. Im having a lot of fun playing mine. Keep in mind though, that its not a easy ship. Despite the size and gun calliber, Kron is still a cruiser. I see many players that play this ship like a BB and they just die really fast.
  14. Nice replay. Personally i dont like to be the front line in Kronshtadt, is very tanky for a cruiser, but still not BB tanky, if the enemy team target you they will melt you. Still, sometimes we are "forced" to take the lead fi you ant to win. Kron, is better at doing that than most cruisers, thats why im liking this ship.
  15. Yep it does, most BBs are covered by 32 or 25 mm or plate armor, which can easily bepen by HE. And even shatters can cause fires. Not all BBs have good bulges and the bulges dont cover the entire ship. any cruisers have terrible handling (nearly BB level), and not all cruisers have hydro (WG force most to chose between hydro and DF). Radar doesnt cause any damage to the ship, its a temorary/area debuff. Cv multitask is a simple thing. CV gameplay is a simple RTS. CVs strugle much more with CV vs CV and +2/-2 MM. Both DDs pulled to classic DD tactic of, get into a cap, smoke, sit boadsided in smoke and eat torps. Not much i can do to support that. Wihtout radar, the enemy DDs can do wathever they want wihtout punishment, as they did in my Abruzzi example. You cant fight what you cant see. I can gun down a enemy BB or cruiser in my own BB or cruiser, but there is nothing i can to against a stealth ship spamming torps out of nowhere. How ill protect a ship from making bad decisions? There is no way i can prevent a playrn from being bad and making bad decisions. I would say its both. Game mechanics dont help but we do have many selfish players. Many players just want to log in, pew pew for a couple battles and log out. This players doesnt care how good or bad he does, he just want to pew pew in WW1-WW2 era ships. Even if the guy wants to play as a team, is hard to coordinate random players with different level of skill and interest. Is hard to get anything more than "go AB" or "target X ship".
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