So I was one of the idiots who purchased the new Kriegsmarine Admiral, Gunther Lutjens for the crazy price of 175k coal...and while he's not totally awful...most of his skills are useless or extremely situational. We'll start with the obvious ones, Air Superiority & Exemplary Reconnaissance. Air Superiority automatically is useless due to it forcing you to purchase the Graf Zeppelin due to the lack of a German CV line, so to even use the Air Superiority perk of 10% faster aircraft restoration...you not only need to get 30 hits with Rockets/Torps/bombs (which isn't very demanding) but you need to shell out 56 USD to purchase the only ship the perk is usable on. Now with Exemplary Reconnaissance you only need to get 3 spots to get the +300hp for 2-10s depending on your tier, which honestly isn't awful. The issue is that it FORCES you to use that health boost as soon as you spot 3 ships...and as a DD (the class of ship this is most useful for) you spot the most ships at the beginning of a match...when you're still full health! But with the worse two of the four out of the way we can move into the semi useful one, Secondary Armament Expert...after getting 100 secondary hits you get a 15% faster reload on the secondary guns which isn't even really enough to notice...even paired with my Gk legendary module for a total of 30% faster reload I don't really see it as much of an improvement. It's not a horrible perk...it's just so situational that its hardly worth trying to use it. Most of the time players are punished for Brawling in the German BB's due to the meta of spam fire HE ships that melt BB's fairly quickly. Which leaves us with the final perk, Iron Strike...after getting 140 main gun hits you're rewarded with a 7.5% faster reload which in combination with the reload boost module gives you a total of a 19.5% quicker reload on your 9.8s reload. Leaving it as the only good perk Lutjens offers...which will force you to have Lutjens helm your Hindenburg.
As a suggestion we could increase the Secondary Armament Expert reload boost from 15% to 25-35% due to the sheer suicidal nature of Brawling in this meta & for Exemplary Reconnaissance you could give the players a "Heal Consumable" after spotting 3 ships rather than forcing them to use it on the spot essentially wasting it. The Air Superiority perk will become more usable if/when they add a paper Kriegsmarine CV line...but as of the moment its worthless unless you buy a Graf Zeppelin.
Dunno if other people feel like this, But I figured I'd bounce the idea off of the forum. I mean 175k coal for a captain that is really only useful on the Hindenburg when he's advertised to have "Four amazing perks!" feels kinda wrong. I look forward to reading everyone's feedback and ideas. Hopefully we can do something about it, I mean ffs the Admiral costs the same as a T10 coal ship for some "meh" perks. (And before you say "Well Kuznetsov is 175k coal too!" he had an event grind which allowed you to earn him for free.)