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About ArIskandir

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  1. Back in the day I consciously never spec'd on AA, I didn't like the trade off (CVs were rather rare) and I preferred to "adjust" my tactics for the match (as we do now) in case I needed to. I could count on someone on the team having strong AA and I would adapt accordingly. Even if you didn't spec'd for AA, you could use and take advantage of someone else's AA build.
  2. That would make her a Battlecruiser
  3. ArIskandir

    YES YES Thank you WG, love U

    yes, the display is a bit unclear at first sight... it fooled me too.
  4. ArIskandir

    YES YES Thank you WG, love U

    Just for you my friend, BB hard cap is being lifted up to 4 per match. Enjoy your Asashio.
  5. ArIskandir

    YES YES Thank you WG, love U

    Initially I made the same mistake as you... Bronze is 200 each at 3 & 6 wins (400 total) plus... Silver is 200 each at 3, 6 & 9 wins (600 total) plus... There's the 200 difference
  6. ArIskandir

    YES YES Thank you WG, love U

    Silver gets 200 steel more than Bronze. The effort/reward ratio is still tipped in Bronze's favor
  7. ArIskandir

    YES YES Thank you WG, love U

    You are right
  8. The focus is on area denial, it can be achieved by active deplane threat or other means like the "panic" debuff from old DFAA. You are welcomed to share your opinion. We have been discussing some degree of Stealth NFZ as a way to inflict an uncertainty factor into the game play, in a similar way than stealth Radar works.
  9. ArIskandir

    YES YES Thank you WG, love U

    Still Silver gives more steel than Gold. Afaik, nothing changed in the rewards scheme Gold pays 200 more steel per sprint
  10. ArIskandir

    YES YES Thank you WG, love U

    Yo, totally not really really happy we still get a relatively CV free environment /s
  11. ArIskandir

    YES YES Thank you WG, love U

    And I get to keep playing T8s without fear of facing T10 ships!!! Bronze got upgraded!!!
  12. As I said, my guiding line is "hurtful but not crippling"... is losing a squadron crippling? IDK, I think it isn't but I don't play CV so can't really tell... more importantly, I hardly care. As a principle, I have no real issue with stealth Radar/NFZ as long as it fits my guideline, for Radar I find on the practical side it more or less adjust to the guideline. About the details of how a stealth NFZ would work, I really don't care much, I'll settle for whatever the majority prefers as long as there's some damage delivered but you don't lose your ship in the process without options to counterplay.
  13. Ranked Season 3, Silver League T8-T9. Yeeeeeeeshhhh!! First Sprint will be one week long, that's gonna be such a mayhem, yeeeesh! Did I forget to say the number of stars required in Silver were reduced?
  14. For discussion purposes, neither is OK. It would be fair that if one is allowed to happen, the other should too, but I'm not a believer in the two wrongs make one right thing. On the practical side of things, usually if you get mauled or killed by radar is possibly because you misplayed or you got outplayed by the opposition. The same should apply to planes wandering into NFZ, I do like the idea of paying a price for casually wandering around the wrong place, but I don't like the idea of receiving crippling damage without an opportunity to apply some counterplay. In a way is a reverse case of what we don't like about CV implementation.
  15. ArIskandir


    that's discriminatory