Jump to content

dionkraft

Members
  • Content Сount

    2,416
  • Joined

  • Last visited

  • Battles

    5424

Community Reputation

326 Excellent

About dionkraft

  • Rank
    Lieutenant Commander
  • Insignia

Profile Information

  • Gender
    Male
  • Location
    Saint George, UT
  • Interests
    Cars trucks and RV's - Computers, computer graphics

Recent Profile Visitors

1,790 profile views
  1. dionkraft

    Do you think that matchmaking is rigged?

    I know what you mean..there is a lot of excitement when you are winning and then all of a sudden the wave goes the OTHER way LOL! Nothing like your killing them and all of a sudden your start to cower in the corner! Those are unique and entertaining. Well at least for the winners but even if i lose its still a good game and compliment the winners. I think many times the fun is in the struggle.
  2. dionkraft

    Do you think that matchmaking is rigged?

    yeah I stand corrected on the CAMO as you defined as to not affecting the battle as you so mentioned. I musta meant the signals instead but did a slight typo in the brain! In regards to the mirroed idea i also thought that it should be done with a little different roster by using the total power level of the ship on one team against the same (or close to) Power level of the enemy team. In other words..one team has 3 BB's, 2 Ca's and 3 DD's. What enemy team make up would equal it if the class were to be different? When i mean Power equal I mean it doesn't have to be the number of ships. it could be 8 vs 6 as an example. On this enemy team could 2 BB's 1 CA and 5 DD be a effective adversary? or how about lopsided team with like 5 DD's and a CA vs something like 2 DD's and 3 Ca's . basically if a weight was given to each ship and they all were weighed as one number on one team, could the enemy team be assembles with dissimilar ships types but equal in weight as the opposition and still have interesting battles without it being a total wipe out for one side. ??
  3. dionkraft

    Do you think that matchmaking is rigged?

    I would not call it rigging but equal limitations imposed on both sides. Thats still equal but limiting. Otherwise you would have to match each side with whatever was available at that given point. Could be practically all DD's one time then how about 6 CV's on each side. I mean I'm okay with either but i think that players want a certain mix of ship classes for almost each battle. Sure there are battles with no CV's and some people actually breath a sign of relief when they see that..LOL! And the same goes with no BB's once in a while. But in each case its mirrored as close as possible on each side. I myself would like a MM Options to select what you don't want..like NO CV's or NO SUBS but so far there is no mention of player selective options WOWs has possible would consider...maybe they will..
  4. dionkraft

    Do you think that matchmaking is rigged?

    Nicely defined - excellent in your analysis. If MM were to be fair then each ship would have th same specs as the opposite mirrored enemy ship. with same camo, capt skills and modules and the ONLY difference would be the skill of the operator or player...but we all KNOW that it ain't so. WOWs has made it so that there are numerous differences with each same ship due to the build options. But i will just boil it down to this...MM is just a grinding machine to set up the tiers up/down levels as its programmed to do it and spit them out to battle for the fastest grind to extract money/credits as fast as it can.
  5. dionkraft

    Is Jean Bart and others premium worth it?

    For every ship thats for sale it does not always equate into being good or bad. it all depends on the players skill and play style. AND how much effort you wan to put into it. But as of now you should SAVE your money as the Holiday season is closing and their will be some WOWs ships going on the block for sale. Wait it out....whats on sale now maybe cheaper and what you do not know may pop up for sale later will be a nice surprise.
  6. dionkraft

    CV AA quick thought.

    The one way to do this is to have a Key assigned to aim your AA so you are now the AA Aim controller to point and shoot 360 degrees at above the deck height upward to almost vertical. Mind you your doing the shooting and aiming by yourself - no robo action. It would be just though your firing your deck guns but its AA guns. Will WOW consider that? Maybe as then its the ship captains skill which will be the test and not robo.
  7. dionkraft

    DD's Are way over powered PERIOD

    What tier and what ship are you exactly playing? Maybe you need to drop a few tiers and play with a little more cunning. As it is right now you seem to get into the "sitting duck" positions which render you as a fat target. You need to examine that and WHY. Play back some REPLAYS and see how and why the situation presented itself to cause your demise. Remember hind sight is always 20-20
  8. dionkraft

    I think the rework might be canceled?

    Is the carrier rework really on the down and out? I suggest an alternate mode and don't laugh it may work but your results will vary: I think the CV should have a REAL RADICAL REWORK as in...EVERYONE PLAYS* when their DEAD! I will explain that....When you get sunk you can still play as a single plane Pilot. Choose which type plane you want and take off of a imaginary carrier OUTBOUND off the grid which cannot be attacked from your enemy. There are limitless planes in store. Dead ships captains fly the planes IF they WANT to else as an option. You get points for damage to enemies but points increase if you keep alive your plane. Points decrease if you get shot down or crash and you redeploy with another new plane. The interesting thing is that it may promote team play so as together as a squad you could go together and torp a ship and sink it together....What a concept..huh? Probably this idea will not fly but what the heck...maybe it will? *I should put in a disclaimer as not everyone can do this as the LAST SHIP when sunk will not be a Pilot as you can see. For resupply, fly back and swoosh the deck , get reload to get back into the fight. Choose your ammo config or land on deck. WOW plane options. Purchase your own configged planes when you fly off the carrier. You can go stock or Premium and other options
  9. dionkraft

    Carrier Rework Dumpster Fire

    I think the CV should have a REAL RADICAL REWORK as in...EVERYONE PLAYS when their DEAD! I will explain that....When you get sunk you can still play as a single plane Pilot. Choose which type plane you want and take off of a imaginary carrier OUTBOUND off the grid which cannot be attacked from your enemy. There are limitless planes in store. Dead ships captains fly the planes IF they WANT to else as an option. You get points for damage to enemies but points increase if you keep alive your plane. Points decrease if you get shot down or crash and you redeploy with another new plane. I should put in a disclaimer as not everyone can do this as the LAST SHIP when sunk will not be a Pilot as you can see. The interesting thing is that it may promote team play so as together as a squad you could go together and torp a ship and sink it together....What a concept..huh? Probably this idea will not fly but what the heck...maybe it will?
  10. dionkraft

    Fighting Friday - Super Sub Challenge

    I think the excitement of SUBS will wear off and the next development will be the ASW install on our ships...okay gonna put this out...some NEW Premium SHIPS with some ASW not available on OUR SHIPS will be constructed! HOW do you like that? I can hear the WOW gears a turnin' don't you know. How bout them sonar buoys dropped off from a plane eh? I'm wondering if that counts as spotted for the team or just yourself hmmmm...probably as a team I guess...I think that for those who are totally against SUBS included in game may have a place to totally vent their energies by becoming ASW experts. As of now it would seem that the possibility of a SUB Public game maybe more of a reality as compared to the distant CV rework public release..Comments?
  11. dionkraft

    WoWs Survey

    MAYBE some questions have to be edited as an after thought all of a sudden. Will be interesting if its going to be a detailed survey and not one of those, " DID YOU LIKE THE BATTLE ? "
  12. I think your right..MM would have to have some players be totally committed to play at a certain time limit as you mentioned and deal with the few remaining to start the game. But as it is now...WOW does not seem to be interested in any kind of Options for the players to decide on a go or no go decision. Would be nice..I had thought that a NO CV option would be good for those players who do not want them in game as they prefer just a ship to ship battle only. But we will see what WG does or does not do., I don't think WG has said anything relative to a MM menu of players options. I HOPE they say they never will...then they DO LOL!
  13. MM should have a Timed entry so that you could decide or not to decide to play when the roster is complete but some player is going to bail at the last second then what? Another players gets mounted and the timer starts again? Worst comes to worst scenario could be a LONG WAiT and some who were willing to wait may not and bail. Brings up some problem scenarios unless someone can suggest a better mousetrap here.
  14. Your RIGHT....After much further reading it seems that most of these so called 'facts' are Fake Hollywood script fiction scenes from old Navy Movies LOL!
  15. I dunno...I still think that if there was a way to manual aim AA guns to CV planes it would be a whole lot better to promote game play so you have half a chance to enjoy your struggle to protect yourself even if you get blown up. Go out fighting so to speak LOL! Another interest is the possibility of machine guns on deck shooting at enemy torpedos that are incoming to explode them. When I say MANUAL AIM - I mean it as totally YOU AIM it.
×