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WES_HoundDog

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About WES_HoundDog

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  1. WES_HoundDog

    Devastating Strike needs nerfed

    Didn't we just see this thread a couple days ago and Soshi blew it out of the water. Errr Dev striked it?
  2. I forgot to add that reason as to why don't rely on anyone. there's a lot of them^^^^^^^^^^^^ around here too.
  3. WES_HoundDog

    AA system is a joke

    I completely agree. It's about time they just throw their hands up in the air and remove carriers from the game. Until then, swatting planes from the sky left and right will have to do.
  4. WES_HoundDog

    Community Manager Project

    Um, I submitted a ticket to WGing and got the response below. Can anyone point me in the right direction? Alex Tender Created 16 hours ago CLOSED Hello, WES_HoundDog. Thank you for contacting customer service. At the current moment, all questions connected with the World of Warships forum can be considered only by contacting the project’s Community Manager project via private messages. We don't consider such cases. Thanks for reaching out to us, and should you have any other issues please don't hesitate to get in touch again.
  5. You must not understand that you do not have to rely on your team in order to play as a team. That being said, who says this is a team game? If this is a team game, why are we not able to load up teams of 12 friends in a random match? Why isn't their a voip that connects everyone on each side to coordinate attacks? The answer is that this game was designed to allow for independent thinking and action. I make the decisions that will help my team the best i think i can, not what someone else thinks i can. Lord knows i can't predict how well someone else can formulate and execute a plan. Let alone if they even know how to play their ship. I don't rely someone else because it's a "team" game. In my experience, doing this has gotten me killed in far quicker and useless ways than if i was making decisions on my own. Sure working as a team is a great way to win but that does not mean you need to rely on them at that instant of teamwork. (example, assisting down a target ) It begets my health to rely on others as least often as possible. I put all the pressure on myself to perform as well as possible to give my team the best chance of victory. If it doesn't work out it doesn't work out. I can just say there was no way to win aside from me playing better. If i'm relying on someone else who more often than not does something to kill himself or me. Then i blame that guy, and that not something i want to be doing when it comes to my enjoyment and performance in the game. I hope you understand that a bit more.
  6. I don't see why anyone would complain about newbits. I mean they get distributed evenly so if you learned lesson #1 in this game (Not to rely on anyone) than the only effect they have on the game is to allow you to pad your stats while you clobber them. So whats the problem?
  7. WES_HoundDog

    How AA is changing from 8.4, 8.5 and 8.6

    Maybe take this as a learning opportunity. To where you don't focus your time into a fotm overpowered cancer to the rest of the game line that should get nerfed. You should be happy about this because now you can play all the rest of the lines in the game without the experience being ruined by said trash line.
  8. WES_HoundDog

    How AA is changing from 8.4, 8.5 and 8.6

    The old CV system is gone, good riddance! I wouldn't have said that prior to the last AA patch that greatly increased AA effectiveness. Now it looks like they are improving the mechanics of AA even more, excellent! At this point CV's are no longer flavor of the month which is tremendously helpful to the health of this game. Most ships have been buffed in terms of their AA, it looks like WG is working on the rest of the loop holes. Once that is fixed, WGing might look into way to buff carrier planes a little bit. At the end of the day everyone gets buffs and no one gets nerfed, cause god knows the community would not allow their precious premiums to be nerfed.
  9. WES_HoundDog

    This, is World of Warships. Why We Play.

    This just gave me a new idea for the NTC system. Since players play the game for the ships. When you experience though a ship so many times. You will win a historically accurate version of the ship. Not one that is adjusted to balance it to a tier. These ships can either be battled with other historically accurate ships or be matched up in random battles generally at or one tier above what they would would perform at if tier balanced. Sure, they might not perform too well being up-tiered but if you experienced though a similar ship so many times your gonna be better than most players at it. It could bring additional difficulty to those playing the ship which would be better for the other newer players ("baby seals"). While the rewards would be playing the most historically accurate representation of the ship ever put into a game. Maybe added experience, credits or the reward of 1 steel per win in the ship could be an added bonus.
  10. WES_HoundDog

    So we've been beta testing for 6 months.

    They have directly addressed this statement in the past. In their PTS they have noticed people play completely different then how they play in the live game therefore making the test almost worthless. Also this game does not have anywhere near the population of "tanks" significantly reducing the amount of players that would join said sandbox aside from the ones with an "agenda".
  11. WES_HoundDog

    Notser 8.5 Analysis of AA

    Yeah, rush a CV in a minotaur and see how far you get.
  12. WES_HoundDog

    Good job wg you just killed CV

    Thank you Wging, it looks like the game might be playable again.
  13. WES_HoundDog

    All three main WG games are sinking and one is dead...

    I played Fighter Ace, a WW2 aerial combat game for the better part of 10 years. I played WoWP's beta for about 4 days. I think there is a market for that kind of game, you just need to have good mechanics and game model. Maybe if i took the time to send them some feedback maybe they would have changed things for the better. But that would have required a complete overhaul of the game concept so i doubt it, Plus, based on how they treat feedback around here, it probably would have been censored, locked, deleted and thrown in a furnace.
  14. WES_HoundDog

    Do you watch any WoWs streamers on Twitch??

    AHH! Ram to the face! I've watched you a few times. Probably the biggest viewership WoW steamer I've actively watched. Pretty mello most of the time.
  15. WES_HoundDog

    Do you watch any WoWs streamers on Twitch??

    I jumped on twitch for the first time a couple months ago because since i stopped playing this game, i was looking for any other games that might be interesting to catch some game-play. It's a weird community and there's some really entertaining streamers, so i can see why it's a pretty big thing (watching other people play games). Anyway I've jumped into WOW section a few times to check up on the status of the game, whats changed and whats been added to see if it will ever be worth coming back. I normally watch the players that have zero, one or two people watching. I think it's more enjoyable to watch the none popular players to see how they play, see what mistakes they make, what you would have done differently and see what works for them. I think it's better than watching one of the top players. That being said, i think i afked on some stream and the guy ended and raided generaldorts stream. Holy crap you talk about t####. This guy was ripping on his team the whole time on twitch and in game for both games that i watched of him. I couldn't believe there was like 150 people watching him. I had the sentence written up, "Do you all come here to watch this guy be a d###?" in chat but didn't send it. I don't know the ramifications on twitch. I know how touchy administrators can be. Edited to conform to rules.... I hope
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