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Dark_Power

Beta Testers
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About Dark_Power

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  1. Dark_Power

    Minotaur — British Tier X cruiser.

    It's a good ship and fun to play but... I think the smoke on this ship is the only thing that allows it to perform. I've tried taking radar on it before, but the 9.9km range coupled with many other tier X's also having radar make it struggle. Not taking smoke on this paper ship is a death sentence, especially when the Minotaur in general is a big target (not talking ship size). It's a good ship and I like it but it's almost too situational because so many other tier X's have radar making your smoke useless. What I'm trying to say is that the current radar consumable is pointless on this ship. Even if it was buffed to 11.7km like the Russian cruisers, I myself would still be taking smoke. The ship is feeling a little power creep from more higher tier ships acquiring radar. There's just too much radar in the game. The smoke consumable on this ship feels less like a feature now and more like a target zone.
  2. This probably isn't a repeatable bug but I'll post it anyway. Randomly while in a game yesterday, all of the textures went on an acid trip as seen in the screenshots below resulting in me not being able to play for the rest of the game. Not sure what could of caused this, returning to port didn't fix, had to restart game. Could be nothing. Game integrity checks out ok. Specs: Windows 10 x64 build 17134 , FX 8350, GTX 760. No mods were installed. Game version 7.12.0.1222258. Gif may take some time to load:
  3. Dark_Power

    Republique armor has a black hole?

    I think I see what you're talking about but it should still be registered as a hit box Instead of having the shell be a penetrating no-damage. Plus I noticed it didn't happen near the bow of the ship but it did near the mid and stern. The armor layout is pretty much centered though, so that makes no sense.
  4. I was messing around in a training room with my Moskva when I noticed that 99% of my AP shells that registered as "penetration" and was aimed at the lower broadside of the French Tier X Republique ship did almost no damage. Even just above the water line by quite a bit it's still the same issue. This only seems to happen in the mid and stern sections of the ship. The bow area doesn't seem effected. Below is a gif of what I noticed. Is the ship designed like this? If it doesn't load: https://i.imgur.com/4kOtUXy.gifv
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