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X01_ISAAC_7

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About X01_ISAAC_7

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    Master Chief Petty Officer
  • Birthday 08/17/1987
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  1. Would it really have been that hard to swap the New Orleans for the Atlanta, the Colorado for the Gneisenau, and the Amagi for the un-divisioned No Cal in this match though? Would it honestly have been that hard to do? I for one wouldn't mind waiting longer in the queue if it meant I actually got a match where I felt like I could actually DO SOMETHING rather than getting 6 minutes in and suddenly wonder why I'm starting to get shot at from behind me only to turn around and find out that the entire other flank just was wiped off the face of the universe like it never existed, resulting in the other half of the enemy team coming to give me surprise bu-..... uhh... well, you know.
  2. X01_ISAAC_7

    Is Wargaming Trying To End WOWs!?

    you also seem to forget that their starting squadrons only have 8 planes, they only start out with 8 planes on the deck, and their plane regen times are around 2.5 to 3 minutes for one plane. Meaning if they lose 3 planes, they don't have more waiting on the deck to replenish the squadron. When the FDR launches a squadron, they're literally launching EVERYTHING they've got. If it weren't for the huge f***ing health pool, they'd be de-planed in a wave and a half and pretty much be utterly useless for 3/4 the match. Not to mention the FDR's planes are the slowest in the game at tier 10. Take the OP's post with a grain of salt. When he said he lost half to three QUARTERS of his health from 100% on his Hindenburg with one attack run from an FDR? Yeah, sorry, but if you don't offer screenshots as proof of this mythical airstrike, I'm not buying it.
  3. I just now realized something that I'm figuratively kicking myself for not noticing sooner. Literally in almost all the blow-out matches that I lose, I'm facing enemy teams that look like the one in this. And in all the blow out matches I win, I'm ON teams that look like the enemy team in this. And what's even worse is divisions obviously aren't properly taken into account in the matchmaker. 2 of the 3 people in the enemy division are rank 1, and the third is rank 4. FIVE rank 1 players on the enemy team. FIVE. Count them. FIVE. Two rank 4s, three rank 8s, and one rank 9. Versus... One rank 2, one rank 4, myself at 11, and then one each at 17 and 24. How is this balanced matchmaking again? How hard would it friggin be to code the matchmaker to take the Rank of a person from the current/previous ranked season into account? I'm not talking this silly "ranked sprint" or even the "1 vs. 1 ranked sprint" thing they had months back either. I'm talking legitimate ranked seasons. Seriously, I'm so sick and tired of losing blow-out matches, and honestly I'm sick of WINNING blow-out matches too. It couldn't possibly be that hard to force a further balancing factor around a person's ranking from ranked battles so that teams are more evenly distributed. Sure, losing close matches sucks really REALLY badly. But at least I've got a chance to do something in said match. Likewise, winning those close matches is really REALLY amazing. I can't POSSIBLY be the only person here who hates constantly getting in losing matches where the loss isn't even close, but literally just one huge blowout where your team crumples like wet newspaper. Edit: Keep in mind, the only reason the enemy Dallas is at the bottom is because I somehow got lucky, RNGesus blessed my shells, Stalin himself reached his cold hand up from the depths of Hell, and guided 3 of my shells into the Dallas' citadel and a few others into the hull while saying, "I like you, go to Gulag!" and I got a rare DevStrike with a battleship.
  4. +1 to you sir. It's bad when players have to find work-arounds.
  5. Why are -we- having to manually patch -YOUR- screw ups?
  6. X01_ISAAC_7

    Are IJN cruisers worth it?

    I didn't get IJN cruisers either until I watched iChase's video on how to properly use them to be little more than an annoying pest that blaps once or twice, sets a fire, then goes silent until they go dark, wasting the enemy's time turning their guns to try and shoot at you only for you to disappear. Then when their guns turn back, and/or they pop DC to clear the fire you set, open up and blap them a couple more times. If you set another fire? cool, it sticks. If not? they've wasted time turning their guns back toward you only for you to disappear yet again. Also, to the OP. Alot of people are saying 155mm Mogami is the best of the line. Especially if you're using IFHE. I don't disagree with that, however keep in mind, you are playing a line that uses 203mm guns from tier 5 clear up to tier 10. The 155 Mogami is an anomaly. If you pick up IFHE just for that ship, you will be having to re-train your captain when you get Mogami, and then you'll have to re-train him again when you upgrade to Ibuki. I recommend going to the 203mm on Mogami. That way you're saving dubloons/elite commander exp/credits from having to re-train and re-skill a captain twice. AND you'll be sticking with the same playstyle that you should've been learning how to do from tier 5 clear up to tier 8, and the playstyle you'll use at tier 9 and against at 10. Now, if you're planning on getting the perma-camo for Mogami and leaving a captain in her or re-training a second captain for her? I would say sure! Spec for IFHE and leave the captain on her for some 155mm fun at tier 8.
  7. X01_ISAAC_7

    So it worth to expend free xp on Moskva?

    I have no desires to get any other free exp ship, personally. And the coal ships I have left to get: Marceau, Salem, Yoshino, and Campbeltown. 1) Don't need Salem because I have Des Moines. 2) Campbeltown is about 20k, I can get that at any time. 3) Marceau....... LOL hell no that ship is trash. The guns are horrid. The only one I want currently is Yoshino. I'd rather not wait for Moskva to turn into a coal ship in order to pick her up. However, what's supposed to be coming out with Coal ships is apparently the Flint and the Black are going to be put back in for coal at some point as well. I have 500k free exp saved up. Which should be just enough to get Moskva researched since I just unlocked the Chapayev but haven't bought it yet. This week is Narai so grinding free exp won't be too difficult as i usually save my free exp camos and flags for Narai weeks. My questions are: If I research Moskva, but don't have her in the port, do I still get her as a coal ship? If I research and purchase Moskva, when it is turned into a coal ship, will I get the perma camo that it will inevitably come with as a coal (reward) ship?
  8. X01_ISAAC_7

    CVs have basically disappeared?

    This. I've gotten a whole slew of names, vulgarities, racial epithets, and comments wishing me or someone I know bodily harm and/or crippling/lethal diseases. It's happened so many times it's not even funny. God forbid though that when you've had one comment too many that you lash back at them. The automated report system comes into play and since you're in a carrier, I hope you enjoy your chat ban while the rest of the toxic players get to prance happily on with their games. Playing carriers is more often than not a thankless job, even when you're playing them the proper way in supporting your team with fighter cover, attacks/defense on flanks, spotting of and/or defending capture points, and even at times helping protect your friendlies with your own ship's AA bubble (which I've had to do many a time). Downvotes and negative karma come hot and fast. Especially here on the forums. Every once in a while though, you'll get a game where teammates will actually take note of your efforts and might throw you a compliment/positive karma point for it.
  9. Well thought out, but far too complicated for your average WoWS player. Also, having read through it, these mechanics would quite literally hamstring subs into something so utterly trash that you'd have a "Pre-CV Rework" situation on your hands where only a very very select few people would bother playing it and be good at it. Anyone else trying these same things would be so utter potato with them that they wouldn't bother trying any further and write subs off as a minor nuisance they have to deal with in approximately 1 out of every 12-15 battles. You're going too far into Silent Hunter and not thinking in terms of the arcade-style that is WoWS.
  10. X01_ISAAC_7

    Sinop - God Awful!

    I lol'ed hard when I read this. +1 for you sir. Also, the Gangrene at tier 4 is one of the only battleships in the game that can bow-in a Yamato and laugh at the 460mm AP shells. Minimum armor plating on the Gangrene's bow is 38mm, which is on her deck. Rest of the fore end is either 75mm or 125mm.
  11. X01_ISAAC_7

    Sinop - God Awful!

    Bruh.... Sinop is the most busted BB at tier 7. Literally the only thing they could've done to make her more overpowered than she already is would've been to either give her the warp-speed turret traverse of the Kremlin (strongest T10 BB), or give her the increased accuracy at ranges less than 15km (like Vlad, Sovetsky, and Kremlin all get). Her armor plating is idiotically strong. She has an ice-breaker bow (like all Russian ships) which allows her to go nose-in to ships with 406mm guns and larger and have a DECENT chance at not getting citadelled from the front. She has 406mm guns herself with magical Russian AP rounds.
  12. X01_ISAAC_7

    Submarines: How to Play

    Then I say we give players the options of playing without battleships, without cruisers (especially radar cruisers), and/or without destroyers. After all, the idiocy in this argument is no different than the argument of giving players the option of playing matches without carriers. If you're going to do it for ONE class, then you have to do it for ALL classes.
  13. Odd. Gallant actually has useful smoke, non-crap torpedoes, fairly workable concealment, and guns that actually seem to do something other than throw spitwads at the enemy.
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