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Titus_Pullo_13

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About Titus_Pullo_13

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    Chief Petty Officer
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    Shangri La

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  1. Titus_Pullo_13

    subs need to go

    I'm Ok with 1 or 2 subs a game. What I'm not OK with is ships like the Texas an Mass have SILLY short range strike aircraft and make them targets. Taked the fun out the gane! Homing torps need to go!
  2. Titus_Pullo_13

    Upper tiers have lost their appeal

    I actually have ten coal ships sand 1 steel ship but, under this new system, why did I bother? I wasted a lot of time and $$ on the effort.
  3. Titus_Pullo_13

    Upper tiers have lost their appeal

    Although not stated nearly as well as you, intuitively, most know this is the case. The title of the thread is "Upper tiers have lost their appeal" and not "WoWs are a bunch money grubbing extortionists" While no one can blame them but I've lost the desire to grind for tier x. I'm not a fan of WGs marketing team but the software and designers are my heroes.
  4. Titus_Pullo_13

    Upper tiers have lost their appeal

    I dont play CVs but Im (almost) ok for them. They are great at spotting. However, 2 in tier 3 is just plain wrong.
  5. Titus_Pullo_13

    Upper tiers have lost their appeal

    I have several tier x and i would only grind when i had special camo and free premium. I'm glad I already have so many tier X because I'm not interested in grinding any more. Also, no I need to charge around and chase BBs... screw my team! I have to cause damage! LOL All interesting but has zero to do with the game. CVs are over-powered at tier3 and the AA sucks.
  6. Titus_Pullo_13

    Upper tiers have lost their appeal

    I'm resisting a clan but may have to consider. I'm better at lower tier anyway.
  7. Titus_Pullo_13

    Upper tiers have lost their appeal

    I have several tier x and i would only grind when i had special camo and free premium. I'm glad I already have so many tier X because I'm not interested in grinding any more. Also, no I need to charge around and chase BBs... screw my team! I have to cause damage! LOL
  8. Titus_Pullo_13

    Upper tiers have lost their appeal

    Expensive ship i guess!
  9. I have 150 or so ships and have ground a few lines to tier x. I like a lot of the upper tiers ships. Most players know that a good game isn't just about damage, its about supporting teammates. I just finished a game that I certainly help my team win by dropping smoke, challenging caps, responding to requests for help, turn BBs away, depth charging and assisted caps. It so happens that I didnt score very much. And, for helping my teammates, it cost me over 74,000 credits. Why should I play Tier X anymore? This game was the exception but that is a lot of credits to lose. And, while I'm at it....TWO CARRIERS DO NOT BELONG AT TIER 3!!! THE AA ISNT GOOD ENOUGH TO DEFEND!! One is bad enough but 2 is absurd.
  10. Titus_Pullo_13

    Mighty Mass is food for subs

    >> If a sub 1v1 is nothing more than "disruptive" then it sounds like subs must suck at their job. Nope. The homing torps aren't very powerful. It takes a lot of work to kill the Mass with magic torps. It doesn't mean the sub captain is bad, it just means a lot of chasing and a boring game.
  11. Titus_Pullo_13

    Italian Destroyers Review

    Tier 8 and below, I like them. In the higher tiers, their very short gun range mean you have to get close, and with a lot of radar, it's very risky. The speed of the torps are comically slow. Lower tiers, you can charge any other DD while puffing smoke and shred them.
  12. Titus_Pullo_13

    Mighty Mass is food for subs

    Thankfully, the magic torps arent that powerful but its not like I'm going to charge the direction of the pings and hunt it down. My last game, the magic torps took half my life and I killed the sub with secondaries but, the whole time, I was nearly useless to my team. Just a very boring retreat. At the very least, the magic torps are ridiculously disruptive.
  13. Titus_Pullo_13

    Mighty Mass is food for subs

    I have 11.5k on the secondary's and have sank a couple subs. Not helpless when the subs get close but good sub captains know to lay back.
  14. Titus_Pullo_13

    Mighty Mass is food for subs

    The subs have figured out some ships have short range anti-sub capabilities and are almost helpless. Who wants to enter a game and run the whole time? Absurd.
  15. Titus_Pullo_13

    Mighty Mass is food for subs

    The Massachusetts was one of my favorite ships but has a terrible disadvantage against subs. The ant-sub aircraft on Mass have a very short range and the subs can fling magic torpedo's with impunity. All I can do is run towards other ships and hope for help which makes for a very boring game. Subs are Ok, be a BB should be able to counter them Magic torpedoes' make me play the game less. REALLY a silly concept.
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